Player Matchup

King Arthur
King Arthur
PG_13--Connor
King Arthur
Level 48
God Stats
4W - 7L
1,722 SR
Queue Stats
49W - 47L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
lorddeadpool44
Jormungandr
Level 125
God Stats
0W - 2L
1,169 SR
Queue Stats
191W - 188L
1,477 Elo+
Party 2
Hachiman
Hachiman
speedycaptain566
Hachiman
Level 8
God Stats
0W - 3L
1,674 SR
Queue Stats
69W - 82L
1,518 Elo+
Party 2
Team Averages
Level 60
1,521 SR
1,524 Elo+

VS

Team Averages
Level 39
1,493 SR
1,267 Elo+
Gilgamesh
Gilgamesh
General_Ginger88
Gilgamesh
Level 25
God Stats
6W - 8L
1,475 SR
Queue Stats
55W - 80L
1,197 Elo+
Party 1
Medusa
Medusa
NwOr_IaM_NiLLiS
Medusa
Level 65
God Stats
27W - 13L
1,600 SR
Queue Stats
129W - 171L
1,336 Elo+
Party 1
Baba Yaga
Baba Yaga
OswaldoBoom
Baba Yaga
Level 26
God Stats
4W - 3L
1,404 SR
Queue Stats
37W - 51L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PG_13--Connor
King Arthur
20
4 / 5 / 9
15,955
614
21,800
29,928
34,329
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
lorddeadpool44
Jormungandr
20
12 / 6 / 4
16,565
637
31,017
34,038
22,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 0
11,936
459
3,614
8,279
2,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
2 / 3 / 11
16,412
631
11,982
24,055
23,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 3 / 3
18,001
692
30,591
26,307
11,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
OswaldoBoom
Baba Yaga
18
2 / 10 / 8
15,768
606
14,855
19,828
8,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
16
Kills
16
16
Deaths
16
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
2
3
11
2.5
W
12
3
3
4.5
W
Baba Yaga
OswaldoBoom
Baba Yaga
2
10
8
0.6
L
King Arthur
PG_13--Connor
King Arthur
4
5
9
1.7
L
Jormungandr
lorddeadpool44
Jormungandr
12
6
4
2.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,431
Damage
57,428
72,245
Taken
70,190
58,938
Mitigated
43,403
13,466
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
11,982
2,950
0
8,616
24,055
23,462
402
7,477
16,578
0
54,131
W
30,591
19,398
0
7,313
26,307
11,428
2,466
11,505
14,802
0
153,104
W
Baba Yaga
OswaldoBoom
Baba Yaga
14,855
1,403
0
2,651
19,828
8,513
519
12,370
7,458
61,553
0
L
King Arthur
PG_13--Connor
King Arthur
21,800
3,075
570
6,367
29,928
34,329
659
6,377
23,551
0
93,671
L
Jormungandr
lorddeadpool44
Jormungandr
31,017
3,508
0
5,686
34,038
22,136
1,196
7,315
26,557
107,212
0
L
3,614
1,857
0
843
8,279
2,473
0
1,272
7,007
0
23,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,456
Gold Earned
50,181
239
Minions Killed
274
0
Camps Cleared
0
1,038,229
Distance Traveled
1,388,348
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,412
631
58
2
0
495,791
0
W
Medusa
18,001
692
160
6
0
471,265
0
W
Baba Yaga
15,768
606
56
2
0
421,292
0
L
King Arthur
15,955
614
99
4
0
459,646
0
L
Jormungandr
16,565
637
119
5
0
425,394
1
L
Hachiman
11,936
459
21
1
0
153,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role