Player Matchup

Pele
Pele
Diamond I
Europheus
Pele
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Diamond I
Kartoushh16
Geb
Diamond I
Level 148
God Stats
14W - 5L
1,949 SR
Queue Stats
93W - 69L
2,482 MMR
Party 3
King Arthur
King Arthur
Diamond II
ProGamer_XD384
King Arthur
Diamond II
Level 129
God Stats
45W - 39L
1,665 SR
Queue Stats
119W - 109L
2,280 MMR
Party 2
Apollo
Apollo
Diamond I
Smurfer03_Lol
Apollo
Diamond I
Level 148
God Stats
3W - 1L
1,588 SR
Queue Stats
69W - 55L
2,383 MMR
Party 2
Raijin
Raijin
Diamond I
warJW
Raijin
Diamond I
Level 52
God Stats
3W - 1L
1,614 SR
Queue Stats
72W - 40L
2,602 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,663 SR
2,249 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,764 SR
2,459 MMR
Yemoja
Yemoja
Diamond IV
JayEpicus1337
Yemoja
Diamond IV
Level 160
God Stats
51W - 32L
1,785 SR
Queue Stats
128W - 112L
2,172 MMR
Solo
Thanatos
Thanatos
Grandmaster
khurzyyM
Thanatos
Grandmaster
Level 126
God Stats
24W - 28L
1,648 SR
Queue Stats
706W - 662L
3,235 MMR
Solo
Tyr
Tyr
Diamond II
ljpg23
Tyr
Diamond II
Level 146
God Stats
51W - 39L
1,698 SR
Queue Stats
347W - 331L
2,362 MMR
Solo
Scylla
Scylla
Platinum II
oLONELY FARTo
Scylla
Platinum II
Level 158
God Stats
1W - 1L
1,939 SR
Queue Stats
38W - 22L
2,217 MMR
Party 1
Rama
Rama
Diamond V
plank1342
Rama
Diamond V
Level 112
God Stats
35W - 28L
1,749 SR
Queue Stats
80W - 69L
2,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
2 / 1 / 1
3,884
777
994
1,590
347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 2
3,465
693
1,275
2,663
789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ProGamer_XD384
King Arthur
6
1 / 0 / 1
3,645
729
1,562
3,618
1,014
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 0 / 1
3,444
689
1,289
1,949
441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
warJW
Raijin
5
0 / 0 / 0
3,284
657
375
1,606
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
JanusSetAthenaNemesisAnhur

VS

Bans
TiamatTsukuyomiKhepriAo KuangKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,324
665
1,244
2,437
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
khurzyyM
Thanatos
5
0 / 3 / 0
3,328
666
1,370
4,415
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
ljpg23
Tyr
1
0 / 0 / 0
906
181
0
0
0
5
0 / 0 / 0
3,268
654
294
1,104
214
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
5
0 / 1 / 0
3,189
638
1,959
2,338
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
1
2.5
L
0
1
0
0
W
0
0
2
1
W
King Arthur
ProGamer_XD384
King Arthur
1
0
1
1.5
W
1
0
1
1.5
L
Thanatos
khurzyyM
Thanatos
0
3
0
0
L
Tyr
ljpg23
Tyr
0
0
0
0
L
0
0
0
0
L
Rama
0
1
0
0
W
Raijin
warJW
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,495
Damage
4,867
11,426
Taken
10,294
2,961
Mitigated
2,609
4,324
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
994
283
0
976
1,590
347
0
66
1,514
0
14,318
L
1,244
211
271
589
2,437
787
0
615
1,822
7,436
0
W
1,275
103
0
1,326
2,663
789
0
521
2,142
5,911
0
W
King Arthur
ProGamer_XD384
King Arthur
1,562
95
0
1,000
3,618
1,014
0
0
3,618
0
15,323
W
1,289
824
0
772
1,949
441
0
657
1,292
0
12,048
L
Thanatos
khurzyyM
Thanatos
1,370
231
0
2,151
4,415
1,151
0
0
4,415
0
15,045
L
Tyr
ljpg23
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
294
42
0
250
1,104
214
0
297
729
11,125
0
L
Rama
1,959
1,930
0
763
2,338
457
0
660
1,678
0
11,971
W
Raijin
warJW
Raijin
375
41
0
250
1,606
370
0
294
1,312
12,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,722
Gold Earned
14,015
149
Minions Killed
101
0
Camps Cleared
0
474,696
Distance Traveled
342,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,884
777
39
8
0
114,633
0
L
Yemoja
3,324
665
8
2
0
79,832
1
W
Geb
3,465
693
6
1
0
105,091
1
W
King Arthur
3,645
729
34
7
0
94,104
0
W
Apollo
3,444
689
39
8
0
82,607
1
L
Thanatos
3,328
666
32
6
0
87,645
0
L
Tyr
906
181
0
0
0
0
0
L
Scylla
3,268
654
27
5
0
96,561
1
L
Rama
3,189
638
34
7
0
78,068
0
W
Raijin
3,284
657
31
6
0
78,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role