Player Matchup

Sobek
Sobek
ScrappyOw1
Sobek
Level 127
God Stats
5W - 3L
1,416 SR
Queue Stats
161W - 197L
1,525 Elo+
Solo
Neith
Neith
TeddyBrowne
Neith
Level 6
God Stats
1W - 7L
1,312 SR
Queue Stats
5W - 19L
1,337 Elo+
Party 2
Nox
Nox
ÐarkenedSnow
Nox
Level 69
God Stats
6W - 11L
1,508 SR
Queue Stats
86W - 68L
1,549 Elo+
Party 2
Team Averages
Level 67
1,412 SR
1,471 Elo+

VS

Team Averages
Level 144
1,779 SR
1,757 Elo+
Jormungandr
Jormungandr
DeeplyChimp
Jormungandr
Level 149
God Stats
16W - 3L
1,823 SR
Queue Stats
264W - 154L
1,714 Elo+
Party 1
Apollo
Apollo
JuicyLife
Apollo
Level 134
God Stats
3W - 0L
1,924 SR
Queue Stats
118W - 37L
1,841 Elo+
Party 1
Ra
Ra
MooYeahMoose
Ra
Level 149
God Stats
7W - 2L
1,590 SR
Queue Stats
398W - 213L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
4 / 3 / 11
12,549
738
10,132
21,388
29,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 7 / 6
11,705
689
17,258
11,875
5,250
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 3 / 7
11,157
656
11,702
11,305
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeeplyChimp
Jormungandr
16
4 / 2 / 9
11,697
688
11,753
20,646
23,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
JuicyLife
Apollo
16
7 / 5 / 4
12,312
724
17,160
15,361
6,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 9 / 5
10,650
626
6,410
12,183
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
12
13
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DeeplyChimp
Jormungandr
4
2
9
4.25
W
Apollo
JuicyLife
Apollo
7
5
4
1.8
W
1
9
5
0.39
L
Sobek
4
3
11
3.17
L
7
7
6
1.43
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
35,323
44,568
Taken
48,190
40,183
Mitigated
35,120
8,276
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DeeplyChimp
Jormungandr
11,753
1,425
0
6,208
20,646
23,930
423
6,938
13,708
37,533
0
W
Apollo
JuicyLife
Apollo
17,160
10,626
0
4,694
15,361
6,422
2,022
9,035
6,326
0
76,451
W
6,410
1,656
3,007
3,001
12,183
4,768
956
5,896
6,287
54,156
0
L
Sobek
10,132
546
0
4,822
21,388
29,716
0
7,125
13,439
32,559
0
L
17,258
10,727
0
1,756
11,875
5,250
60
5,510
5,851
0
53,401
L
11,702
1,188
106
1,592
11,305
5,217
180
3,819
7,047
47,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
34,659
187
Minions Killed
232
0
Camps Cleared
0
892,009
Distance Traveled
901,106
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,697
688
48
3
0
314,725
0
W
Apollo
12,312
724
75
4
0
296,415
4
W
Ra
10,650
626
109
6
0
289,966
4
L
Sobek
12,549
738
25
1
0
330,128
4
L
Neith
11,705
689
68
4
0
262,121
2
L
Nox
11,157
656
94
6
0
299,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role