Player Matchup

Raijin
Raijin
Antoniioo_85
Raijin
Level 108
God Stats
2W - 1L
1,424 SR
Queue Stats
178W - 157L
1,586 Elo+
Party 1
Kali
Kali
DaniiDuctor23
Kali
Level 101
God Stats
7W - 3L
1,675 SR
Queue Stats
47W - 43L
1,536 Elo+
Party 1
Chernobog
Chernobog
DiabloooJordan23
Chernobog
Level 43
God Stats
14W - 12L
1,594 SR
Queue Stats
72W - 68L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Fco1997
Gilgamesh
Level 43
God Stats
32W - 25L
1,737 SR
Queue Stats
91W - 79L
1,637 Elo+
Party 1
Ares
Ares
iVaLKyRiia
Ares
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 190L
1,466 Elo+
Party 1
Team Averages
Level 74
1,586 SR
1,560 Elo+

VS

Team Averages
Level 36
1,520 SR
1,453 Elo+
Cerberus
Cerberus
Cutny
Cerberus
Level 22
God Stats
32W - 29L
1,651 SR
Queue Stats
332W - 321L
1,481 Elo+
Party 2
Chiron
Chiron
FIN_Pommi
Chiron
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 172L
1,465 Elo+
Party 2
Scylla
Scylla
Strutsi
Scylla
Level 8
God Stats
5W - 7L
1,677 SR
Queue Stats
5W - 9L
1,453 Elo+
Party 2
Serqet
Serqet
TimiNax
Serqet
Level 46
God Stats
0W - 3L
1,304 SR
Queue Stats
52W - 57L
1,467 Elo+
Party 2
Izanami
Izanami
uncouthjunior
Izanami
Level 37
God Stats
15W - 19L
1,470 SR
Queue Stats
18W - 29L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 3 / 7
9,287
580
13,238
11,042
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 7
10,099
631
9,440
16,401
7,312
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
14
6 / 0 / 6
8,864
554
6,580
7,073
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Fco1997
Gilgamesh
15
9 / 1 / 8
9,287
580
13,261
10,147
6,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

4
0 / 0 / 0
5,607
350
426
2,006
723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cutny
Cerberus
10
0 / 3 / 0
6,683
418
3,097
14,416
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
FIN_Pommi
Chiron
11
0 / 4 / 0
6,528
408
6,193
7,621
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Strutsi
Scylla
9
0 / 8 / 0
5,493
343
1,638
8,273
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
TimiNax
Serqet
12
5 / 7 / 0
8,000
500
8,536
14,475
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
12
0 / 6 / 1
7,157
447
3,656
11,333
3,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
28
Kills
5
5
Deaths
28
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
3
7
3.17
L
Cerberus
Cutny
Cerberus
0
3
0
0
W
7
1
7
10.5
W
Chernobog
6
0
6
9
L
Chiron
FIN_Pommi
Chiron
0
4
0
0
W
Gilgamesh
Fco1997
Gilgamesh
9
1
8
13
L
Scylla
Strutsi
Scylla
0
8
0
0
L
Serqet
TimiNax
Serqet
5
7
0
0.71
W
0
0
0
0
L
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
23,120
46,669
Taken
56,118
21,395
Mitigated
22,638
18,708
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,238
1,575
222
1,956
11,042
3,674
2,100
1,243
9,023
66,081
0
L
Cerberus
Cutny
Cerberus
3,097
138
0
3,774
14,416
8,290
244
4,006
10,335
25,475
0
W
9,440
6,260
0
7,770
16,401
7,312
0
1,011
14,991
0
69,884
W
Chernobog
6,580
4,589
0
3,309
7,073
2,729
2,866
757
6,312
0
45,361
L
Chiron
FIN_Pommi
Chiron
6,193
1,023
783
1,962
7,621
2,583
210
64
7,472
0
40,081
W
Gilgamesh
Fco1997
Gilgamesh
13,261
3,220
207
4,319
10,147
6,957
1,834
1,191
8,588
0
35,381
L
Scylla
Strutsi
Scylla
1,638
323
0
0
8,273
2,648
0
4,583
3,640
12,003
0
L
Serqet
TimiNax
Serqet
8,536
3,491
0
3,768
14,475
5,389
0
4,045
10,330
0
36,222
W
426
0
0
925
2,006
723
0
301
1,705
3,823
0
L
Izanami
3,656
2,703
307
2,855
11,333
3,728
1,195
966
10,092
0
37,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
33,861
376
Minions Killed
289
0
Camps Cleared
0
1,343,542
Distance Traveled
1,298,759
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,287
580
112
7
0
275,060
5
L
Cerberus
6,683
418
56
4
0
275,569
7
W
Kali
10,099
631
125
8
0
361,594
1
W
Chernobog
8,864
554
85
5
0
285,222
2
L
Chiron
6,528
408
68
4
0
240,187
2
W
Gilgamesh
9,287
580
50
3
0
346,389
0
L
Scylla
5,493
343
23
1
0
243,595
0
L
Serqet
8,000
500
59
4
0
288,402
4
W
Ares
5,607
350
4
0
0
75,277
1
L
Izanami
7,157
447
83
5
0
251,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role