Player Matchup

Cu Chulainn
Cu Chulainn
Helmute59
Cu Chulainn
Level 17
God Stats
24W - 16L
1,541 SR
Queue Stats
35W - 34L
1,403 Elo+
Party 1
Set
Set
Khyumi
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 34L
1,469 Elo+
Party 1
Anubis
Anubis
Krøniss84
Anubis
Level 45
God Stats
7W - 6L
1,615 SR
Queue Stats
26W - 22L
1,474 Elo+
Party 1
Fenrir
Fenrir
SilentShadovv
Fenrir
Level 15
God Stats
2W - 5L
1,291 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 2
Nu Wa
Nu Wa
Медведкинс
Nu Wa
Level 14
God Stats
3W - 6L
1,414 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 2
Team Averages
Level 22
1,472 SR
1,416 Elo+

VS

Team Averages
Level 24
1,574 SR
1,430 Elo+
Pele
Pele
BartolEGG
Pele
Level 28
God Stats
6W - 3L
1,493 SR
Queue Stats
23W - 30L
1,308 Elo+
Party 3
Cerberus
Cerberus
GumyBea
Cerberus
Level 28
God Stats
6W - 4L
1,612 SR
Queue Stats
32W - 32L
1,396 Elo+
Party 3
Olorun
Olorun
Smok3M4n
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
sosayrakal
Danzaburou
Level 41
God Stats
2W - 0L
1,850 SR
Queue Stats
43W - 44L
1,494 Elo+
Party 4
Cu Chulainn
Cu Chulainn
yporot666
Cu Chulainn
Level 24
God Stats
7W - 10L
1,415 SR
Queue Stats
38W - 39L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Helmute59
Cu Chulainn
14
1 / 4 / 9
8,539
449
6,095
10,561
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Khyumi
Set
16
11 / 7 / 5
11,290
594
14,951
19,141
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Krøniss84
Anubis
14
7 / 10 / 10
9,201
484
12,804
17,697
9,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 10 / 8
10,003
526
7,675
13,853
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 9 / 13
9,245
487
7,923
9,044
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 8 / 9
10,200
537
8,721
17,160
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
GumyBea
Cerberus
12
2 / 6 / 15
9,463
498
5,611
15,059
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Smok3M4n
Olorun
14
2 / 8 / 14
9,275
488
5,154
12,315
3,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sosayrakal
Danzaburou
17
23 / 4 / 6
12,164
640
24,453
16,819
5,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
yporot666
Cu Chulainn
16
7 / 3 / 10
10,693
563
11,928
17,773
12,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
29
Kills
40
40
Deaths
29
45
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Pele
6
8
9
1.31
W
Cerberus
GumyBea
Cerberus
2
6
15
1.58
L
Cu Chulainn
Helmute59
Cu Chulainn
1
4
9
1.38
L
Set
Khyumi
Set
11
7
5
1.93
L
Anubis
Krøniss84
Anubis
7
10
10
1.2
L
7
10
8
1.1
W
Olorun
Smok3M4n
Olorun
2
8
14
1.13
W
Danzaburou
sosayrakal
Danzaburou
23
4
6
6.5
W
Cu Chulainn
yporot666
Cu Chulainn
7
3
10
4
L
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,448
Damage
55,867
70,296
Taken
79,126
32,436
Mitigated
38,381
12,913
Healing
18,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,721
2,116
440
2,874
17,160
5,552
655
3,044
14,116
0
47,191
W
Cerberus
GumyBea
Cerberus
5,611
542
0
3,046
15,059
10,857
584
2,671
12,388
19,453
0
L
Cu Chulainn
Helmute59
Cu Chulainn
6,095
1,242
0
1,541
10,561
7,442
0
1,361
9,200
5,445
34,690
L
Set
Khyumi
Set
14,951
5,357
0
3,934
19,141
8,497
0
2,438
16,703
0
68,244
L
Anubis
Krøniss84
Anubis
12,804
280
207
5,136
17,697
9,386
116
4,142
13,555
47,889
0
L
7,675
1,401
0
1,493
13,853
4,723
234
2,840
11,013
0
32,617
W
Olorun
Smok3M4n
Olorun
5,154
2,392
796
2,406
12,315
3,883
1,810
4,940
7,375
37,595
0
W
Danzaburou
sosayrakal
Danzaburou
24,453
14,524
0
4,590
16,819
5,884
3,898
5,587
11,232
0
96,641
W
Cu Chulainn
yporot666
Cu Chulainn
11,928
2,085
0
4,187
17,773
12,205
1,022
5,579
12,194
7,717
54,060
L
7,923
1,506
0
602
9,044
2,388
258
1,989
7,055
25,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,278
Gold Earned
51,795
319
Minions Killed
415
0
Camps Cleared
0
1,596,132
Distance Traveled
1,646,740
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,200
537
77
4
0
351,471
2
W
Cerberus
9,463
498
38
2
0
292,979
4
L
Cu Chulainn
8,539
449
71
4
0
352,600
1
L
Set
11,290
594
91
5
0
334,284
1
L
Anubis
9,201
484
74
4
0
250,370
0
L
Fenrir
10,003
526
51
3
0
345,220
0
W
Olorun
9,275
488
51
3
0
325,793
5
W
Danzaburou
12,164
640
147
8
0
316,795
3
W
Cu Chulainn
10,693
563
102
5
0
359,702
1
L
Nu Wa
9,245
487
32
2
0
313,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role