Player Matchup

Scylla
Scylla
Cingo_ITA
Scylla
Level 122
God Stats
1W - 0L
1,369 SR
Queue Stats
154W - 170L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
DARK_REEPER_8
Gilgamesh
Level 104
God Stats
10W - 5L
1,491 SR
Queue Stats
204W - 199L
1,513 Elo+
Solo
Mercury
Mercury
PadrePizzo
Mercury
Level 139
God Stats
1W - 0L
1,255 SR
Queue Stats
169W - 184L
1,476 Elo+
Party 2
Terra
Terra
PaulH100
Terra
Level 128
God Stats
11W - 10L
1,495 SR
Queue Stats
285W - 256L
1,496 Elo+
Party 1
Artemis
Artemis
dopeshaney
Artemis
Level 140
God Stats
51W - 38L
1,500 SR
Queue Stats
430W - 393L
1,492 Elo+
Party 1
Team Averages
Level 127
1,422 SR
1,490 Elo+

VS

Team Averages
Level 119
1,570 SR
1,500 Elo+
Medusa
Medusa
Brandy_628
Medusa
Level 130
God Stats
1W - 3L
1,775 SR
Queue Stats
447W - 465L
1,483 Elo+
Solo
Serqet
Serqet
FrozenYokai
Serqet
Level 126
God Stats
12W - 9L
1,540 SR
Queue Stats
387W - 423L
1,511 Elo+
Solo
Artio
Artio
Irnath
Artio
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
276W - 282L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
LaGuepeZ
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,460 Elo+
Solo
Merlin
Merlin
MedianPanda
Merlin
Level 125
God Stats
14W - 14L
1,534 SR
Queue Stats
532W - 490L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cingo_ITA
Scylla
15
1 / 1 / 8
8,618
454
5,162
6,311
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DARK_REEPER_8
Gilgamesh
18
6 / 1 / 4
12,555
661
14,021
12,619
5,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
PadrePizzo
Mercury
17
7 / 2 / 7
10,310
543
7,754
14,596
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
PaulH100
Terra
14
2 / 1 / 9
8,984
473
9,003
9,768
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
dopeshaney
Artemis
16
7 / 3 / 0
9,915
522
13,228
12,436
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brandy_628
Medusa
16
3 / 1 / 0
9,171
483
7,944
10,772
3,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
14
2 / 3 / 2
8,760
461
6,696
14,493
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Irnath
Artio
12
1 / 6 / 3
7,634
402
7,854
20,913
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
LaGuepeZ
Gilgamesh
13
1 / 8 / 1
8,021
422
6,306
15,278
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
1 / 5 / 1
8,677
457
6,455
8,602
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
8
8
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brandy_628
Medusa
3
1
0
3
W
Scylla
Cingo_ITA
Scylla
1
1
8
5
W
Gilgamesh
DARK_REEPER_8
Gilgamesh
6
1
4
8
L
Serqet
2
3
2
1
L
Artio
Irnath
Artio
1
6
3
0.42
L
Gilgamesh
LaGuepeZ
Gilgamesh
1
8
1
0.19
L
Merlin
1
5
1
0.3
W
Mercury
PadrePizzo
Mercury
7
2
7
5.25
W
Terra
PaulH100
Terra
2
1
9
6.5
W
Artemis
dopeshaney
Artemis
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,168
Damage
35,255
55,730
Taken
70,058
23,131
Mitigated
35,328
18,630
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brandy_628
Medusa
7,944
2,916
0
4,961
10,772
3,654
0
550
10,182
0
68,622
W
Scylla
Cingo_ITA
Scylla
5,162
957
0
987
6,311
1,936
462
3,400
2,215
57,168
0
W
Gilgamesh
DARK_REEPER_8
Gilgamesh
14,021
4,149
0
1,379
12,619
5,975
1,144
720
11,439
276
77,027
L
Serqet
6,696
1,501
0
4,598
14,493
5,169
0
4,013
10,356
0
50,329
L
Artio
Irnath
Artio
7,854
754
873
6,104
20,913
12,157
0
5,941
14,882
32,027
0
L
Gilgamesh
LaGuepeZ
Gilgamesh
6,306
1,205
0
1,417
15,278
10,973
0
1,225
14,053
197
36,965
L
Merlin
6,455
214
0
826
8,602
3,375
330
2,378
6,144
53,069
0
W
Mercury
PadrePizzo
Mercury
7,754
4,733
0
5,346
14,596
5,576
1,289
3,346
10,731
0
60,542
W
Terra
PaulH100
Terra
9,003
1,090
2,591
4,580
9,768
5,532
416
4,597
4,733
28,361
0
W
Artemis
dopeshaney
Artemis
13,228
6,387
0
3,747
12,436
4,112
2,356
1,838
10,458
0
73,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
42,263
530
Minions Killed
486
0
Camps Cleared
0
1,740,787
Distance Traveled
1,668,438
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,171
483
133
7
0
362,003
0
W
Scylla
8,618
454
106
6
0
312,580
4
W
Gilgamesh
12,555
661
136
7
0
382,416
2
L
Serqet
8,760
461
101
5
0
393,069
4
L
Artio
7,634
402
39
2
0
333,025
5
L
Gilgamesh
8,021
422
86
5
0
293,554
4
L
Merlin
8,677
457
127
7
0
286,787
5
W
Mercury
10,310
543
114
6
0
401,004
6
W
Terra
8,984
473
41
2
0
356,438
8
W
Artemis
9,915
522
133
7
0
288,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role