Player Matchup

Khepri
Khepri
LokiSmurff
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 38L
1,558 Elo+
Solo
Cupid
Cupid
WCKDsRunner
Cupid
Level 22
God Stats
4W - 2L
1,637 SR
Queue Stats
129W - 137L
1,446 Elo+
Solo
Osiris
Osiris
Xurriitaa
Osiris
Level 15
God Stats
6W - 8L
1,605 SR
Queue Stats
32W - 33L
1,525 Elo+
Solo
Nox
Nox
korbakiller
Nox
Level 28
God Stats
4W - 6L
1,363 SR
Queue Stats
186W - 193L
1,527 Elo+
Solo
Loki
Loki
le-wa91
Loki
Level 27
God Stats
13W - 14L
1,696 SR
Queue Stats
350W - 330L
1,537 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,518 Elo+

VS

Team Averages
Level 18
1,619 SR
1,496 Elo+
Merlin
Merlin
Azakee8_
Merlin
Level 7
God Stats
5W - 2L
1,885 SR
Queue Stats
17W - 22L
1,439 Elo+
Solo
Apollo
Apollo
Catalunya06
Apollo
Level 22
God Stats
17W - 6L
1,797 SR
Queue Stats
152W - 89L
1,562 Elo+
Solo
Jormungandr
Jormungandr
ElPincioRosso
Jormungandr
Level 25
God Stats
2W - 3L
1,416 SR
Queue Stats
295W - 319L
1,471 Elo+
Solo
Arachne
Arachne
LeSaintReinhardt
Arachne
Level 18
God Stats
10W - 4L
1,690 SR
Queue Stats
53W - 36L
1,600 Elo+
Solo
Guan Yu
Guan Yu
giova_lp
Guan Yu
Level 19
God Stats
9W - 9L
1,309 SR
Queue Stats
161W - 199L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LokiSmurff
Khepri
2
0 / 1 / 0
5,523
276
315
840
298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 6 / 3
9,117
456
9,260
13,966
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Xurriitaa
Osiris
16
5 / 7 / 1
10,020
501
12,043
22,099
21,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 4 / 4
11,132
557
8,382
10,470
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
le-wa91
Loki
18
9 / 5 / 2
11,322
566
13,133
13,779
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azakee8_
Merlin
10
1 / 6 / 2
7,497
375
1,911
6,350
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
18
7 / 6 / 2
11,115
556
14,412
19,126
8,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ElPincioRosso
Jormungandr
15
1 / 6 / 4
9,217
461
5,079
13,529
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 1 / 2
13,528
676
20,687
17,949
11,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
giova_lp
Guan Yu
7
0 / 2 / 2
6,690
335
1,497
4,269
1,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
21
Kills
23
23
Deaths
21
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azakee8_
Merlin
1
6
2
0.33
W
Apollo
7
6
2
1.33
W
Jormungandr
ElPincioRosso
Jormungandr
1
6
4
0.5
W
14
1
2
15
L
Khepri
LokiSmurff
Khepri
0
1
0
0
L
1
6
3
0.42
L
Osiris
Xurriitaa
Osiris
5
7
1
0.79
W
Guan Yu
giova_lp
Guan Yu
0
2
2
0.5
L
6
4
4
2
L
Loki
le-wa91
Loki
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,133
Damage
43,586
61,154
Taken
61,223
36,743
Mitigated
36,546
15,215
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azakee8_
Merlin
1,911
406
0
250
6,350
2,154
256
3,483
2,867
20,435
0
W
Apollo
14,412
9,718
0
7,708
19,126
8,512
3,168
2,929
16,197
0
83,819
W
Jormungandr
ElPincioRosso
Jormungandr
5,079
1,144
0
2,076
13,529
12,746
74
1,605
11,924
35,815
0
W
20,687
13,786
0
8,056
17,949
11,177
0
3,306
14,643
0
98,922
L
Khepri
LokiSmurff
Khepri
315
235
0
24
840
298
0
116
709
2,070
0
L
9,260
6,206
41
2,942
13,966
5,023
66
3,594
9,997
0
55,636
L
Osiris
Xurriitaa
Osiris
12,043
4,171
0
6,215
22,099
21,421
14
772
21,181
10,979
54,513
W
Guan Yu
giova_lp
Guan Yu
1,497
220
130
1,340
4,269
1,957
0
0
4,269
0
9,710
L
8,382
420
0
2,213
10,470
4,193
1,341
1,420
8,922
73,539
0
L
Loki
le-wa91
Loki
13,133
5,399
0
3,780
13,779
5,808
1,463
480
13,263
0
83,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
48,047
492
Minions Killed
434
0
Camps Cleared
0
1,515,375
Distance Traveled
1,405,007
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,497
375
38
2
0
184,775
0
W
Apollo
11,115
556
146
7
0
314,132
5
W
Jormungandr
9,217
461
73
4
0
301,634
1
W
Arachne
13,528
676
156
8
0
475,045
6
L
Khepri
5,523
276
3
0
0
22,809
1
L
Cupid
9,117
456
95
5
0
329,280
0
L
Osiris
10,020
501
120
6
0
385,974
2
W
Guan Yu
6,690
335
21
1
0
129,421
0
L
Nox
11,132
557
139
7
0
392,482
3
L
Loki
11,322
566
135
7
0
384,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role