Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LOUDymute
Sun Wukong
Level 67
God Stats
2W - 4L
1,230 SR
Queue Stats
79W - 137L
1,311 Elo+
Party 1
Discordia
Discordia
Sinekel
Discordia
Level 26
God Stats
41W - 55L
1,386 SR
Queue Stats
64W - 104L
1,320 Elo+
Party 1
Team Averages
Level 55
1,372 SR
1,377 Elo+

VS

Team Averages
Level 9
1,564 SR
1,230 Elo+
Kukulkan
Kukulkan
Jac0bTheSnac0b
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,073 Elo+
Solo
Ra
Ra
SNIPER SNAKE DK
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
dafkos85
Hachiman
Level 18
God Stats
0W - 2L
1,691 SR
Queue Stats
5W - 22L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
8 / 1 / 6
10,395
800
6,395
6,791
2,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
LOUDymute
Sun Wukong
11
5 / 0 / 8
9,627
741
5,282
10,621
8,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Sinekel
Discordia
13
7 / 3 / 9
9,810
755
12,387
8,748
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 11 / 4
7,369
567
3,402
12,173
4,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 8 / 3
7,257
558
1,138
7,430
2,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
dafkos85
Hachiman
10
0 / 2 / 1
7,009
539
3,027
7,422
2,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
1
4
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
6
11
L
Kukulkan
0
11
4
0.18
W
Sun Wukong
LOUDymute
Sun Wukong
5
0
8
9
L
1
8
3
0.31
W
Discordia
Sinekel
Discordia
7
3
9
3.83
L
Hachiman
dafkos85
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
7,567
26,160
Taken
27,025
14,180
Mitigated
8,263
8,513
Healing
352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,395
1,806
318
2,801
6,791
2,713
841
1,144
5,647
0
60,746
L
Kukulkan
3,402
1,772
0
0
12,173
4,080
0
5,658
6,515
17,165
0
W
Sun Wukong
LOUDymute
Sun Wukong
5,282
1,669
330
2,464
10,621
8,108
506
1,977
7,732
0
20,104
L
1,138
204
0
352
7,430
2,014
0
2,283
5,147
5,083
0
W
Discordia
Sinekel
Discordia
12,387
373
318
2,282
8,748
3,359
150
1,443
7,305
28,826
0
L
Hachiman
dafkos85
Hachiman
3,027
1,557
0
0
7,422
2,169
0
4,454
2,968
0
13,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
21,635
126
Minions Killed
43
0
Camps Cleared
0
643,647
Distance Traveled
481,669
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,395
800
77
6
0
218,464
0
L
Kukulkan
7,369
567
25
2
0
156,259
2
W
Sun Wukong
9,627
741
18
1
0
218,175
0
L
Ra
7,257
558
7
1
0
95,299
1
W
Discordia
9,810
755
31
2
0
207,008
0
L
Hachiman
7,009
539
11
1
0
230,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role