Player Matchup

Ra
Ra
TMB_Manager
Ra
Level 14
God Stats
1W - 1L
1,262 SR
Queue Stats
13W - 21L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
effezingDE
Cthulhu
Level 7
God Stats
1W - 1L
1,205 SR
Queue Stats
13W - 23L
1,253 Elo+
Party 1
Tiamat
Tiamat
k-muca307
Tiamat
Level 25
God Stats
8W - 9L
1,521 SR
Queue Stats
76W - 87L
1,310 Elo+
Party 3
Neith
Neith
mo18thomas
Neith
Level 17
God Stats
10W - 18L
1,318 SR
Queue Stats
20W - 35L
1,248 Elo+
Party 3
Gilgamesh
Gilgamesh
theFirefighterr
Gilgamesh
Level 7
God Stats
1W - 0L
1,398 SR
Queue Stats
6W - 6L
1,346 Elo+
Party 1
Team Averages
Level 14
1,341 SR
1,293 Elo+

VS

Team Averages
Level 13
1,447 SR
1,149 Elo+
Nemesis
Nemesis
HugoBalaguer15
Nemesis
Level 4
God Stats
1W - 2L
1,494 SR
Queue Stats
1W - 8L
1,110 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zz_itsAlvaroo_zZ
Tsukuyomi
Level 18
God Stats
5W - 12L
1,308 SR
Queue Stats
19W - 52L
1,156 Elo+
Party 2
Ullr
Ullr
huhi_javi
Ullr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 27L
977 Elo+
Party 2
Olorun
Olorun
sionmarc
Olorun
Level 13
God Stats
1W - 2L
1,535 SR
Queue Stats
7W - 7L
1,325 Elo+
Solo
Khepri
Khepri
ttv_samuhg
Khepri
Level 16
God Stats
2W - 8L
1,398 SR
Queue Stats
11W - 33L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 1
11,757
452
12,857
16,183
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
effezingDE
Cthulhu
16
4 / 8 / 4
11,451
440
8,044
19,946
10,341
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
k-muca307
Tiamat
20
9 / 5 / 1
14,695
565
22,479
16,968
19,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
8 / 5 / 6
14,298
550
11,468
14,096
5,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
theFirefighterr
Gilgamesh
14
0 / 3 / 2
10,216
393
5,693
18,551
9,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 7
10,576
407
8,438
21,519
9,685
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
20
16 / 4 / 5
13,508
520
27,246
20,075
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
15
1 / 5 / 2
9,412
362
5,404
19,940
7,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
sionmarc
Olorun
20
7 / 3 / 6
12,842
494
16,475
19,604
8,549
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
ttv_samuhg
Khepri
7
1 / 1 / 2
7,945
306
1,494
3,575
1,738
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
25
Kills
27
28
Deaths
25
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
12
7
0.46
W
4
7
1
0.64
L
Tsukuyomi
16
4
5
4.63
W
Cthulhu
effezingDE
Cthulhu
4
8
4
0.75
L
Ullr
1
5
2
0.4
W
Tiamat
k-muca307
Tiamat
9
5
1
1.9
W
Neith
8
5
6
2.2
L
Olorun
sionmarc
Olorun
7
3
6
3.33
W
Gilgamesh
theFirefighterr
Gilgamesh
0
3
2
0.33
L
Khepri
ttv_samuhg
Khepri
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,541
Damage
59,057
85,744
Taken
84,713
50,692
Mitigated
36,268
14,566
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,438
3,090
0
594
21,519
9,685
351
7,698
13,683
0
46,071
W
12,857
607
1,947
2,484
16,183
5,895
2,550
5,984
9,789
58,983
0
L
Tsukuyomi
27,246
7,011
852
3,875
20,075
8,911
471
9,328
10,504
0
77,412
W
Cthulhu
effezingDE
Cthulhu
8,044
525
0
273
19,946
10,341
825
4,948
14,794
41,900
0
L
Ullr
5,404
3,855
0
2,644
19,940
7,385
598
10,725
9,167
0
44,354
W
Tiamat
k-muca307
Tiamat
22,479
3,005
0
5,199
16,968
19,625
3,530
2,898
14,070
87,642
0
W
Neith
11,468
5,056
0
3,236
14,096
5,246
5,699
1,881
12,085
0
66,018
L
Olorun
sionmarc
Olorun
16,475
6,960
752
8,485
19,604
8,549
2,092
12,246
6,830
84,998
0
W
Gilgamesh
theFirefighterr
Gilgamesh
5,693
951
0
1,427
18,551
9,585
958
2,837
15,042
0
57,440
L
Khepri
ttv_samuhg
Khepri
1,494
170
0
0
3,575
1,738
0
2,426
1,149
12,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,417
Gold Earned
54,283
542
Minions Killed
397
0
Camps Cleared
0
2,298,015
Distance Traveled
2,102,098
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,576
407
71
3
0
509,512
0
W
Ra
11,757
452
107
4
0
442,829
1
L
Tsukuyomi
13,508
520
96
4
0
514,793
0
W
Cthulhu
11,451
440
61
2
0
414,374
1
L
Ullr
9,412
362
57
2
0
501,934
0
W
Tiamat
14,695
565
135
5
0
446,397
0
W
Neith
14,298
550
140
5
0
462,604
0
L
Olorun
12,842
494
151
6
0
427,490
1
W
Gilgamesh
10,216
393
99
4
0
531,811
0
L
Khepri
7,945
306
22
1
0
148,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role