Player Matchup

Gilgamesh
Gilgamesh
A55A551N QBALL
Gilgamesh
Level 24
God Stats
17W - 12L
1,494 SR
Queue Stats
50W - 44L
1,457 Elo+
Party 2
Ra
Ra
BAJA1230
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,428 Elo+
Solo
Nemesis
Nemesis
FroggyInTheLake
Nemesis
Level 17
God Stats
9W - 10L
1,479 SR
Queue Stats
66W - 56L
1,473 Elo+
Party 2
Neith
Neith
GnerdYG
Neith
Level 3
God Stats
8W - 14L
1,308 SR
Queue Stats
9W - 15L
1,130 Elo+
Party 1
Fenrir
Fenrir
ProdSeek
Fenrir
Level 6
God Stats
22W - 34L
1,163 SR
Queue Stats
22W - 34L
1,047 Elo+
Party 1
Team Averages
Level 13
1,389 SR
1,307 Elo+

VS

Team Averages
Level 9
1,446 SR
1,347 Elo+
Nu Wa
Nu Wa
Afriels
Nu Wa
Level 8
God Stats
8W - 11L
1,435 SR
Queue Stats
16W - 16L
1,440 Elo+
Solo
Neith
Neith
Czntact
Neith
Level 8
God Stats
6W - 11L
1,343 SR
Queue Stats
11W - 23L
1,216 Elo+
Solo
Izanami
Izanami
Polekas
Izanami
Level 17
God Stats
2W - 2L
1,621 SR
Queue Stats
33W - 33L
1,431 Elo+
Solo
Jormungandr
Jormungandr
ZoFirsty
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,135 Elo+
Solo
Tyr
Tyr
valdemar29
Tyr
Level 7
God Stats
1W - 5L
1,330 SR
Queue Stats
14W - 24L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A55A551N QBALL
Gilgamesh
20
11 / 6 / 11
15,894
1,060
25,252
27,226
25,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 15
15,026
1,002
24,534
16,715
6,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 14
15,832
1,055
18,482
25,352
16,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
GnerdYG
Neith
20
2 / 6 / 15
14,950
997
20,387
16,835
7,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
ProdSeek
Fenrir
20
7 / 10 / 9
14,828
989
16,402
26,783
14,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Afriels
Nu Wa
20
9 / 4 / 14
16,481
1,099
39,738
18,879
6,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Czntact
Neith
20
7 / 12 / 11
15,508
1,034
22,012
28,576
12,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Polekas
Izanami
17
1 / 3 / 6
12,188
813
4,904
5,494
1,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ZoFirsty
Jormungandr
20
4 / 4 / 19
15,498
1,033
22,081
28,823
38,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 10 / 9
15,493
1,033
17,373
29,835
36,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
89
33
Kills
30
30
Deaths
33
64
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A55A551N QBALL
Gilgamesh
11
6
11
2.75
L
Nu Wa
Afriels
Nu Wa
9
4
14
4
W
6
4
15
3.38
L
Neith
Czntact
Neith
7
12
11
1.04
W
7
4
14
3.5
W
Neith
GnerdYG
Neith
2
6
15
1.58
L
Izanami
Polekas
Izanami
1
3
6
1.33
W
Fenrir
ProdSeek
Fenrir
7
10
9
1.15
L
Jormungandr
ZoFirsty
Jormungandr
4
4
19
3.38
L
9
10
9
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,057
Damage
106,108
112,911
Taken
111,607
70,356
Mitigated
95,421
15,709
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A55A551N QBALL
Gilgamesh
25,252
4,699
635
2,046
27,226
25,643
0
16,593
10,633
0
45,595
L
Nu Wa
Afriels
Nu Wa
39,738
11,401
1,344
3,970
18,879
6,502
0
2,870
16,009
68,198
0
W
24,534
4,944
3,520
2,492
16,715
6,390
0
9,649
6,901
57,225
0
L
Neith
Czntact
Neith
22,012
8,197
0
3,123
28,576
12,008
0
7,649
20,927
0
40,529
W
18,482
11,390
147
3,125
25,352
16,074
0
15,668
9,684
0
24,220
W
Neith
GnerdYG
Neith
20,387
12,661
0
3,155
16,835
7,266
0
7,302
9,533
0
81,743
L
Izanami
Polekas
Izanami
4,904
3,516
0
195
5,494
1,897
0
1,351
4,143
0
9,829
W
Fenrir
ProdSeek
Fenrir
16,402
5,750
0
589
26,783
14,983
0
12,607
14,176
0
45,410
L
Jormungandr
ZoFirsty
Jormungandr
22,081
5,899
0
0
28,823
38,961
0
5,446
23,377
60,364
0
L
17,373
4,141
0
3,193
29,835
36,053
0
7,218
22,617
0
32,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,530
Gold Earned
75,168
296
Minions Killed
211
5
Camps Cleared
5
1,335,833
Distance Traveled
1,221,832
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,894
1,060
30
2
1
254,545
0
L
Nu Wa
16,481
1,099
61
4
1
266,378
1
W
Ra
15,026
1,002
80
5
1
287,803
0
L
Neith
15,508
1,034
37
2
0
270,203
3
W
Nemesis
15,832
1,055
12
1
0
268,280
3
W
Neith
14,950
997
124
8
1
238,354
0
L
Izanami
12,188
813
10
1
0
88,649
0
W
Fenrir
14,828
989
50
3
2
286,851
1
L
Jormungandr
15,498
1,033
77
5
0
286,928
1
L
Tyr
15,493
1,033
26
2
4
309,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role