Player Matchup

Cerberus
Cerberus
Bronze III
Akrho1973ksa
Cerberus
Bronze III
Level 41
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
Flanke_Dreng
Vulcan
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,448 MMR
Solo
Cupid
Cupid
Gold IV
Oskiipa
Cupid
Gold IV
Level 143
God Stats
1W - 1L
1,846 SR
Queue Stats
183W - 187L
1,470 MMR
Solo
Awilix
Awilix
Gold III
Patriciasnikers
Awilix
Gold III
Level 120
God Stats
28W - 31L
1,633 SR
Queue Stats
84W - 83L
1,518 MMR
Solo
Guan Yu
Guan Yu
Bronze III
mmecai
Guan Yu
Bronze III
Level 86
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,611 SR
1,487 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,622 SR
1,487 MMR
Neith
Neith
Bronze III
Icey_Shinobi
Neith
Bronze III
Level 93
God Stats
1W - 0L
1,602 SR
Queue Stats
26W - 26L
1,429 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Mortemis_x
Nu Wa
Bronze III
Level 56
God Stats
3W - 2L
1,541 SR
Queue Stats
12W - 20L
1,495 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
MurksmannnNOT
Ratatoskr
Silver I
Level 126
God Stats
1W - 1L
1,625 SR
Queue Stats
49W - 39L
1,553 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
ShiKuroTenno
Sun Wukong
Bronze III
Level 66
God Stats
2W - 1L
1,684 SR
Queue Stats
39W - 28L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
tigersharc04
Ymir
Silver I
Level 106
God Stats
2W - 2L
1,658 SR
Queue Stats
35W - 33L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akrho1973ksa
Cerberus
13
2 / 5 / 2
8,151
371
5,772
14,540
8,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
17
3 / 5 / 2
10,535
479
10,077
12,514
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Oskiipa
Cupid
16
0 / 4 / 3
9,750
443
8,936
15,859
5,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 1 / 5
11,234
511
10,339
15,485
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
mmecai
Guan Yu
18
0 / 1 / 0
10,908
496
6,960
19,545
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
SetAphroditeTiamatCu ChulainnApollo

VS

Bans
TsukuyomiSobekAthenaThe MorriganCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 3
11,095
504
9,213
12,643
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
3 / 5 / 6
11,063
503
15,670
13,290
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MurksmannnNOT
Ratatoskr
20
6 / 3 / 5
11,827
538
10,299
14,879
10,263
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ShiKuroTenno
Sun Wukong
20
0 / 0 / 2
12,785
581
10,863
15,553
12,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 1 / 10
10,869
494
10,771
15,416
9,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
16
16
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akrho1973ksa
Cerberus
2
5
2
0.6
L
Vulcan
3
5
2
0.8
W
4
2
3
2.75
W
Nu Wa
3
5
6
1.2
W
Ratatoskr
MurksmannnNOT
Ratatoskr
6
3
5
2.83
L
Cupid
Oskiipa
Cupid
0
4
3
0.38
L
6
1
5
8.5
W
Sun Wukong
ShiKuroTenno
Sun Wukong
0
0
2
1
L
Guan Yu
mmecai
Guan Yu
0
1
0
0
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,084
Damage
56,816
77,943
Taken
71,781
44,469
Mitigated
41,682
25,615
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akrho1973ksa
Cerberus
5,772
271
310
3,937
14,540
8,723
0
6,131
8,231
28,760
0
L
Vulcan
10,077
1,342
0
2,182
12,514
4,196
0
7,685
4,411
73,522
0
W
9,213
3,749
0
5,397
12,643
4,463
2,322
2,994
9,591
0
85,386
W
Nu Wa
15,670
3,216
119
2,845
13,290
4,343
785
6,505
6,553
73,279
0
W
Ratatoskr
MurksmannnNOT
Ratatoskr
10,299
2,825
0
400
14,879
10,263
173
2,713
11,932
0
113,451
L
Cupid
Oskiipa
Cupid
8,936
4,573
231
5,806
15,859
5,832
0
3,665
12,058
0
75,939
L
10,339
3,280
0
3,776
15,485
5,995
0
6,741
8,506
0
84,655
W
Sun Wukong
ShiKuroTenno
Sun Wukong
10,863
3,889
0
5,045
15,553
12,668
0
93
15,010
0
108,799
L
Guan Yu
mmecai
Guan Yu
6,960
2,194
212
9,161
19,545
19,723
313
1,113
18,296
0
83,750
W
10,771
2,025
508
3,621
15,416
9,945
586
3,082
12,296
51,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,578
Gold Earned
57,639
665
Minions Killed
739
0
Camps Cleared
0
2,055,016
Distance Traveled
2,160,394
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,151
371
65
3
0
431,551
8
L
Vulcan
10,535
479
134
6
0
380,288
0
W
Neith
11,095
504
173
8
0
394,241
2
W
Nu Wa
11,063
503
111
5
0
383,238
7
W
Ratatoskr
11,827
538
171
8
0
482,008
12
L
Cupid
9,750
443
130
6
0
351,332
2
L
Awilix
11,234
511
144
7
0
489,250
4
W
Sun Wukong
12,785
581
212
10
0
455,040
10
L
Guan Yu
10,908
496
192
9
0
402,595
2
W
Ymir
10,869
494
72
3
0
445,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role