Player Matchup

Heimdallr
Heimdallr
Capua-ghost
Heimdallr
Level 48
God Stats
2W - 0L
1,723 SR
Queue Stats
22W - 33L
1,210 Elo+
Party 2
Ares
Ares
KR131313
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,790 Elo+
Solo
Scylla
Scylla
MonstrocityGod
Scylla
Level 23
God Stats
4W - 0L
1,736 SR
Queue Stats
51W - 24L
1,841 Elo+
Solo
Hades
Hades
OneRhythm
Hades
Level 19
God Stats
12W - 18L
1,266 SR
Queue Stats
67W - 95L
1,252 Elo+
Solo
Jormungandr
Jormungandr
THIAGUETTO2
Jormungandr
Level 7
God Stats
2W - 0L
1,723 SR
Queue Stats
18W - 28L
1,198 Elo+
Party 2
Team Averages
Level 20
1,589 SR
1,458 Elo+

VS

Team Averages
Level 16
1,601 SR
1,372 Elo+
Ymir
Ymir
MKBLuke
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,267 Elo+
Party 1
Thoth
Thoth
MythicAlhoon
Thoth
Level 25
God Stats
0W - 1L
1,830 SR
Queue Stats
41W - 38L
1,226 Elo+
Solo
Chiron
Chiron
TajimaUchihaX66
Chiron
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 61L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
mommmonn
Sun Wukong
Level 12
God Stats
1W - 1L
1,675 SR
Queue Stats
12W - 14L
1,447 Elo+
Solo
Nemesis
Nemesis
victeddy81
Nemesis
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 20L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Capua-ghost
Heimdallr
17
3 / 9 / 5
10,781
415
10,206
19,518
7,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
18
0 / 5 / 3
10,633
409
2,163
16,535
14,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
26 / 2 / 4
16,479
634
39,657
15,604
7,281
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
OneRhythm
Hades
19
5 / 2 / 11
12,439
478
17,352
25,435
12,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
THIAGUETTO2
Jormungandr
13
1 / 10 / 4
8,796
338
8,419
19,787
16,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MKBLuke
Ymir
16
3 / 5 / 13
11,575
445
14,007
21,951
20,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 12 / 1
11,664
449
8,889
18,901
6,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
16 / 9 / 4
13,277
511
30,553
26,369
9,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
mommmonn
Sun Wukong
17
5 / 4 / 5
12,424
478
14,873
24,072
17,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
victeddy81
Nemesis
20
2 / 5 / 2
13,717
528
6,085
18,056
8,949
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
35
Kills
28
28
Deaths
35
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Capua-ghost
Heimdallr
3
9
5
0.61
W
Ares
0
5
3
0.3
L
Ymir
MKBLuke
Ymir
3
5
13
1.9
W
26
2
4
14
L
2
12
1
0.21
W
Hades
OneRhythm
Hades
5
2
11
5.25
W
Jormungandr
THIAGUETTO2
Jormungandr
1
10
4
0.3
L
16
9
4
2
L
Sun Wukong
mommmonn
Sun Wukong
5
4
5
1.88
L
Nemesis
victeddy81
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,797
Damage
74,407
96,879
Taken
109,349
57,992
Mitigated
63,048
21,795
Healing
26,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Capua-ghost
Heimdallr
10,206
2,609
1,122
2,371
19,518
7,956
970
6,665
12,853
0
53,417
W
Ares
2,163
145
0
1,518
16,535
14,208
1,192
2,295
14,194
42,934
0
L
Ymir
MKBLuke
Ymir
14,007
2,726
0
2,736
21,951
20,892
894
15,446
6,256
33,401
0
W
39,657
4,638
0
4,060
15,604
7,281
0
3,585
12,019
117,040
0
L
8,889
937
0
3,161
18,901
6,376
780
15,146
3,287
47,959
0
W
Hades
OneRhythm
Hades
17,352
1,411
516
10,128
25,435
12,447
0
5,522
19,873
77,097
0
W
Jormungandr
THIAGUETTO2
Jormungandr
8,419
1,019
729
1,351
19,787
16,100
401
4,743
15,044
38,436
0
L
30,553
18,642
1,476
10,860
26,369
9,504
4,386
15,674
10,428
0
97,368
L
Sun Wukong
mommmonn
Sun Wukong
14,873
4,158
0
6,881
24,072
17,327
1,420
12,714
11,190
0
69,608
L
Nemesis
victeddy81
Nemesis
6,085
2,638
0
954
18,056
8,949
0
7,276
10,596
0
124,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,128
Gold Earned
62,657
513
Minions Killed
531
0
Camps Cleared
0
2,185,478
Distance Traveled
2,280,944
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,781
415
81
3
0
446,615
0
W
Ares
10,633
409
72
3
0
368,335
3
L
Ymir
11,575
445
29
1
0
496,468
0
W
Scylla
16,479
634
191
7
0
503,778
6
L
Thoth
11,664
449
87
3
0
413,191
0
W
Hades
12,439
478
121
5
0
480,959
8
W
Jormungandr
8,796
338
48
2
0
385,791
1
L
Chiron
13,277
511
123
5
0
442,180
2
L
Sun Wukong
12,424
478
112
4
0
497,315
2
L
Nemesis
13,717
528
180
7
0
431,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role