Player Matchup

Gilgamesh
Gilgamesh
Ape69
Gilgamesh
Level 27
God Stats
21W - 12L
1,661 SR
Queue Stats
56W - 44L
1,644 Elo+
Solo
Hel
Hel
GVDarkness
Hel
Level 22
God Stats
2W - 1L
1,489 SR
Queue Stats
23W - 31L
1,377 Elo+
Solo
Ra
Ra
IHiden
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Xing Tian
Xing Tian
NaMein
Xing Tian
Level 14
God Stats
1W - 0L
1,590 SR
Queue Stats
2W - 0L
1,675 Elo+
Party 2
Apollo
Apollo
cynically210
Apollo
Level 7
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 15
1,509 SR
1,569 Elo+

VS

Team Averages
Level 23
1,511 SR
1,417 Elo+
Merlin
Merlin
LOLIGNB
Merlin
Level 27
God Stats
6W - 7L
1,596 SR
Queue Stats
73W - 73L
1,505 Elo+
Party 1
Mulan
Mulan
Lonelyquill
Mulan
Level 27
God Stats
2W - 3L
1,324 SR
Queue Stats
5W - 7L
1,407 Elo+
Solo
Xing Tian
Xing Tian
POLAKOELBUHO
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,158 Elo+
Solo
Arachne
Arachne
芜湖起飞啦
Arachne
Level 25
God Stats
6W - 4L
1,553 SR
Queue Stats
67W - 64L
1,491 Elo+
Party 1
Artemis
Artemis
路某在线屠杀
Artemis
Level 28
God Stats
4W - 5L
1,584 SR
Queue Stats
104W - 101L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ape69
Gilgamesh
14
5 / 0 / 3
8,496
566
6,901
10,712
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 8 / 2
7,477
498
4,542
8,181
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
12
1 / 6 / 5
7,583
506
3,246
9,023
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
NaMein
Xing Tian
12
4 / 1 / 7
8,296
553
3,079
7,862
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
15
7 / 3 / 3
9,134
609
10,578
11,532
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LOLIGNB
Merlin
16
9 / 3 / 3
9,605
640
8,162
8,205
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 1
5,647
376
1,405
4,516
1,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
POLAKOELBUHO
Xing Tian
5
0 / 1 / 3
5,147
343
974
3,738
1,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 6 / 0
7,378
492
5,228
11,702
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 6 / 1
7,702
513
7,921
12,600
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
19
Kills
17
18
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ape69
Gilgamesh
5
0
3
6.5
W
2
8
2
0.38
W
Ra
1
6
5
0.58
L
Merlin
LOLIGNB
Merlin
9
3
3
3.5
L
0
3
1
0.17
W
Xing Tian
NaMein
Xing Tian
4
1
7
7.5
L
Xing Tian
POLAKOELBUHO
Xing Tian
0
1
3
1.5
W
Apollo
7
3
3
2.83
L
5
6
0
0.83
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
23,690
47,310
Taken
40,761
19,297
Mitigated
15,525
12,528
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ape69
Gilgamesh
6,901
1,581
0
2,906
10,712
6,560
486
509
10,112
0
44,216
W
4,542
953
1,401
1,022
8,181
2,815
1,962
2,980
4,956
31,938
0
W
Ra
3,246
258
129
968
9,023
2,826
528
3,533
5,160
44,345
0
L
Merlin
LOLIGNB
Merlin
8,162
478
0
328
8,205
2,934
0
2,542
5,345
49,904
0
L
1,405
174
0
376
4,516
1,927
130
871
3,555
150
13,669
W
Xing Tian
NaMein
Xing Tian
3,079
276
0
2,745
7,862
3,480
192
738
7,082
12,235
0
L
Xing Tian
POLAKOELBUHO
Xing Tian
974
262
0
626
3,738
1,227
110
1,185
2,473
5,242
0
W
Apollo
10,578
5,814
0
3,357
11,532
3,616
420
745
10,687
0
79,626
L
5,228
3,559
0
2,080
11,702
4,985
0
2,877
8,416
0
38,011
L
7,921
3,810
0
1,789
12,600
4,452
714
2,795
9,705
0
46,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
35,479
395
Minions Killed
333
0
Camps Cleared
0
1,436,275
Distance Traveled
1,050,788
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,496
566
80
5
0
300,900
1
W
Hel
7,477
498
71
5
0
269,681
0
W
Ra
7,583
506
89
6
0
288,797
2
L
Merlin
9,605
640
122
8
0
278,766
0
L
Mulan
5,647
376
38
3
0
129,475
0
W
Xing Tian
8,296
553
17
1
0
306,465
2
L
Xing Tian
5,147
343
5
0
0
140,957
1
W
Apollo
9,134
609
138
9
0
270,432
2
L
Arachne
7,378
492
72
5
0
262,501
0
L
Artemis
7,702
513
96
6
0
239,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role