Player Matchup

Danzaburou
Danzaburou
BetaAlpha69R34
Danzaburou
Level 7
God Stats
2W - 1L
2,015 SR
Queue Stats
25W - 13L
1,753 Elo+
Party 1
Ra
Ra
Ghostrick Ghoul
Ra
Level 20
God Stats
2W - 2L
1,830 SR
Queue Stats
6W - 3L
1,646 Elo+
Solo
Chaac
Chaac
HoldMyLar
Chaac
Level 24
God Stats
6W - 6L
1,667 SR
Queue Stats
28W - 26L
1,555 Elo+
Party 1
Arachne
Arachne
LOLOTOMMY
Arachne
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 209L
1,557 Elo+
Solo
Ymir
Ymir
iSlotHH
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,801 Elo+
Party 1
Team Averages
Level 15
1,702 SR
1,662 Elo+

VS

Team Averages
Level 20
1,582 SR
1,535 Elo+
Ares
Ares
BlackthornOP
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 16L
1,732 Elo+
Party 2
Cupid
Cupid
GoblinsInMyPants
Cupid
Level 8
God Stats
34W - 8L
1,872 SR
Queue Stats
441W - 127L
1,777 Elo+
Party 2
Set
Set
MrPhat
Set
Level 4
God Stats
2W - 3L
1,277 SR
Queue Stats
45W - 50L
1,048 Elo+
Solo
Yemoja
Yemoja
NashiroX
Yemoja
Level 18
God Stats
9W - 9L
1,383 SR
Queue Stats
15W - 17L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
SIickDaddy
Zhong Kui
Level 58
God Stats
31W - 12L
1,878 SR
Queue Stats
781W - 262L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BetaAlpha69R34
Danzaburou
11
7 / 2 / 0
7,078
590
9,566
9,404
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 5 / 0
5,328
444
1,019
4,789
1,570
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
HoldMyLar
Chaac
11
2 / 3 / 0
6,260
522
6,018
12,764
8,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
LOLOTOMMY
Arachne
9
0 / 2 / 2
5,689
474
2,966
8,504
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
iSlotHH
Ymir
8
0 / 7 / 0
4,984
415
4,826
9,238
6,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,361
613
5,292
4,763
2,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 1 / 3
7,464
622
11,575
10,634
3,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
MrPhat
Set
8
0 / 4 / 3
5,397
450
2,517
7,224
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
NashiroX
Yemoja
9
3 / 3 / 6
6,748
562
2,075
7,133
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SIickDaddy
Zhong Kui
13
4 / 1 / 0
7,439
620
8,476
8,828
6,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
9
Kills
19
19
Deaths
9
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BetaAlpha69R34
Danzaburou
7
2
0
3.5
W
5
0
1
5.5
L
0
5
0
0
W
7
1
3
8.5
L
Chaac
HoldMyLar
Chaac
2
3
0
0.67
L
Arachne
LOLOTOMMY
Arachne
0
2
2
0.5
W
Set
MrPhat
Set
0
4
3
0.38
W
Yemoja
NashiroX
Yemoja
3
3
6
2
W
Zhong Kui
SIickDaddy
Zhong Kui
4
1
0
4
L
Ymir
iSlotHH
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
29,935
44,699
Taken
38,582
21,691
Mitigated
19,439
13,512
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BetaAlpha69R34
Danzaburou
9,566
4,026
0
2,932
9,404
3,268
78
1,015
8,389
0
43,250
W
5,292
304
0
1,705
4,763
2,891
0
1,019
3,744
42,297
0
L
1,019
381
31
639
4,789
1,570
192
3,432
1,357
19,860
0
W
11,575
7,700
130
5,310
10,634
3,681
207
2,258
8,376
0
44,886
L
Chaac
HoldMyLar
Chaac
6,018
931
0
4,940
12,764
8,071
836
7,977
4,787
0
36,382
L
Arachne
LOLOTOMMY
Arachne
2,966
2,315
0
3,548
8,504
2,508
0
1,949
6,555
0
23,339
W
Set
MrPhat
Set
2,517
975
0
2,047
7,224
2,354
0
601
6,573
0
19,462
W
Yemoja
NashiroX
Yemoja
2,075
661
666
890
7,133
4,371
271
1,967
5,166
12,466
0
W
Zhong Kui
SIickDaddy
Zhong Kui
8,476
1,955
0
5,843
8,828
6,142
0
0
8,378
47,387
0
L
Ymir
iSlotHH
Ymir
4,826
305
399
1,023
9,238
6,274
0
1,470
7,768
17,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
34,409
247
Minions Killed
331
0
Camps Cleared
0
1,024,529
Distance Traveled
1,051,718
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,078
590
74
6
0
234,522
0
W
Ares
7,361
613
72
6
0
228,435
2
L
Ra
5,328
444
30
3
0
152,621
1
W
Cupid
7,464
622
81
7
0
218,471
2
L
Chaac
6,260
522
60
5
0
211,534
1
L
Arachne
5,689
474
57
5
0
230,689
0
W
Set
5,397
450
48
4
0
208,053
0
W
Yemoja
6,748
562
19
2
0
180,530
4
W
Zhong Kui
7,439
620
111
9
0
216,229
4
L
Ymir
4,984
415
26
2
0
195,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role