Player Matchup

Hachiman
Hachiman
Zz_itsAlvaroo_zZ
Hachiman
Level 18
God Stats
1W - 1L
1,702 SR
Queue Stats
19W - 52L
1,165 Elo+
Solo
Nemesis
Nemesis
david_1965245
Nemesis
Level 17
God Stats
4W - 8L
1,172 SR
Queue Stats
241W - 326L
1,126 Elo+
Party 2
Hades
Hades
julie171100
Hades
Level 25
God Stats
2W - 5L
1,472 SR
Queue Stats
105W - 141L
1,296 Elo+
Solo
Sylvanus
Sylvanus
the_ivambo_10
Sylvanus
Level 10
God Stats
4W - 9L
1,276 SR
Queue Stats
124W - 204L
1,091 Elo+
Party 2
Gilgamesh
Gilgamesh
umarmahmood000
Gilgamesh
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,481 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,232 Elo+

VS

Team Averages
Level 19
1,536 SR
1,296 Elo+
Mercury
Mercury
Djokman
Mercury
Level 27
God Stats
13W - 8L
1,640 SR
Queue Stats
72W - 63L
1,450 Elo+
Solo
Sol
Sol
ExcitedEmiX
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 90L
1,177 Elo+
Solo
Sun Wukong
Sun Wukong
Kiecken-666
Sun Wukong
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 29L
1,288 Elo+
Party 1
Ymir
Ymir
NewA-ngel_
Ymir
Level 6
God Stats
2W - 2L
1,540 SR
Queue Stats
13W - 15L
1,224 Elo+
Solo
Izanami
Izanami
Secret_SpaceFrog
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 22L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,590
412
8,429
10,029
3,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
12
2 / 4 / 2
6,805
425
4,525
10,678
4,299
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
5,148
322
1,354
2,356
970
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
the_ivambo_10
Sylvanus
11
0 / 4 / 1
5,831
364
2,999
15,107
10,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
umarmahmood000
Gilgamesh
11
0 / 4 / 1
6,531
408
2,841
10,403
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Djokman
Mercury
18
8 / 1 / 0
10,253
641
5,719
11,025
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 2
8,050
503
8,909
5,487
1,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
Kiecken-666
Sun Wukong
12
3 / 1 / 2
7,313
457
5,770
9,687
4,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 7
7,891
493
5,574
8,904
7,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 6
7,421
464
5,844
7,837
4,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
19
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Djokman
Mercury
8
1
0
8
W
6
0
2
7
W
Sun Wukong
Kiecken-666
Sun Wukong
3
1
2
4
W
1
1
7
4.5
W
1
2
6
2
L
2
6
1
0.42
L
Nemesis
2
4
2
0.75
L
0
1
0
0
L
Sylvanus
the_ivambo_10
Sylvanus
0
4
1
0.13
L
Gilgamesh
umarmahmood000
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,148
Damage
31,816
48,573
Taken
42,940
25,412
Mitigated
22,405
9,639
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Djokman
Mercury
5,719
3,673
0
1,730
11,025
4,415
472
215
10,710
0
89,949
W
8,909
3,652
0
4,272
5,487
1,571
1,348
1,119
4,318
32,837
170
W
Sun Wukong
Kiecken-666
Sun Wukong
5,770
2,642
0
202
9,687
4,221
1,102
723
8,964
0
23,714
W
5,574
946
0
945
8,904
7,932
803
760
8,098
38,193
0
W
5,844
3,914
0
0
7,837
4,266
178
1,536
6,276
0
32,518
L
8,429
4,025
171
1,861
10,029
3,000
162
2,757
7,272
0
29,681
L
Nemesis
4,525
1,906
404
2,183
10,678
4,299
240
2,603
8,075
0
25,594
L
1,354
231
246
1,018
2,356
970
0
1,001
1,355
9,004
0
L
Sylvanus
the_ivambo_10
Sylvanus
2,999
1,636
222
2,584
15,107
10,792
0
5,872
9,235
19,391
0
L
Gilgamesh
umarmahmood000
Gilgamesh
2,841
466
0
950
10,403
6,351
108
2,180
8,223
0
28,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
40,928
196
Minions Killed
397
0
Camps Cleared
0
1,123,876
Distance Traveled
1,524,117
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,253
641
165
10
0
368,021
0
W
Sol
8,050
503
55
3
0
229,318
0
W
Sun Wukong
7,313
457
35
2
0
335,621
0
W
Ymir
7,891
493
76
5
0
318,439
0
W
Izanami
7,421
464
66
4
0
272,718
0
L
Hachiman
6,590
412
47
3
0
250,595
0
L
Nemesis
6,805
425
47
3
0
301,654
6
L
Hades
5,148
322
14
1
0
89,744
1
L
Sylvanus
5,831
364
35
2
0
223,344
0
L
Gilgamesh
6,531
408
53
3
0
258,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role