Player Matchup

Kali
Kali
Arthaes
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Cupid
Cupid
HardSasuke
Cupid
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 22L
1,659 Elo+
Solo
Skadi
Skadi
QAQTVT
Skadi
Level 8
God Stats
2W - 6L
1,322 SR
Queue Stats
25W - 38L
1,358 Elo+
Solo
Sol
Sol
fled425
Sol
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
ranacardo00
Scylla
Level 10
God Stats
10W - 2L
1,765 SR
Queue Stats
12W - 7L
1,660 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,500 Elo+

VS

Team Averages
Level 27
1,646 SR
1,562 Elo+
Olorun
Olorun
AdrelisLTU
Olorun
Level 26
God Stats
13W - 10L
1,535 SR
Queue Stats
24W - 22L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
InterMissionn
Tsukuyomi
Level 28
God Stats
43W - 25L
1,774 SR
Queue Stats
92W - 82L
1,505 Elo+
Solo
Ares
Ares
SpiderMunch
Ares
Level 27
God Stats
11W - 6L
1,689 SR
Queue Stats
116W - 85L
1,512 Elo+
Solo
Chaac
Chaac
Tuhkis
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 110L
1,652 Elo+
Party 1
Anhur
Anhur
takatulppa
Anhur
Level 28
God Stats
4W - 4L
1,731 SR
Queue Stats
165W - 98L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Arthaes
Kali
8
1 / 3 / 0
4,768
477
1,977
6,686
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
7
0 / 3 / 1
4,342
434
3,815
6,149
1,204
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
QAQTVT
Skadi
9
0 / 1 / 0
4,994
499
637
4,669
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
6
0 / 3 / 1
4,054
405
1,944
3,259
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Scylla
10
1 / 1 / 0
5,701
570
3,459
3,585
1,116
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdrelisLTU
Olorun
11
1 / 0 / 0
6,007
601
1,893
3,631
1,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
InterMissionn
Tsukuyomi
9
2 / 1 / 2
5,424
542
1,698
4,897
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 1 / 4
6,160
616
2,030
5,534
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Tuhkis
Chaac
12
2 / 0 / 1
6,421
642
3,735
3,962
1,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
10
4 / 0 / 3
5,979
598
4,885
4,098
1,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
AdrelisLTU
Olorun
1
0
0
1
L
Kali
Arthaes
Kali
1
3
0
0.33
L
Cupid
0
3
1
0.17
W
Tsukuyomi
InterMissionn
Tsukuyomi
2
1
2
3
L
Skadi
QAQTVT
Skadi
0
1
0
0
W
2
1
4
4
W
Chaac
Tuhkis
Chaac
2
0
1
2.5
L
Sol
0
3
1
0.17
L
Scylla
1
1
0
1
W
Anhur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,832
Damage
14,241
24,348
Taken
22,122
6,106
Mitigated
8,496
4,715
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AdrelisLTU
Olorun
1,893
1,000
0
1,349
3,631
1,154
1,374
2,349
1,018
29,583
0
L
Kali
Arthaes
Kali
1,977
999
0
1,010
6,686
1,958
0
387
6,299
0
22,174
L
Cupid
3,815
1,299
199
1,638
6,149
1,204
0
1,063
5,086
0
17,743
W
Tsukuyomi
InterMissionn
Tsukuyomi
1,698
439
0
3,046
4,897
1,411
18
51
4,846
0
22,060
L
Skadi
QAQTVT
Skadi
637
0
0
1,042
4,669
1,240
0
304
4,365
0
21,068
W
2,030
268
0
2,110
5,534
2,969
393
1,664
3,842
15,441
0
W
Chaac
Tuhkis
Chaac
3,735
344
0
1,358
3,962
1,800
0
0
3,962
0
33,578
L
Sol
1,944
769
0
191
3,259
588
0
420
2,839
10,706
833
L
Scylla
3,459
290
0
635
3,585
1,116
0
1,749
1,836
31,952
0
W
Anhur
4,885
1,932
0
1,821
4,098
1,162
1,470
860
3,198
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
29,991
233
Minions Killed
295
0
Camps Cleared
0
845,875
Distance Traveled
928,994
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,007
601
79
8
0
184,174
0
L
Kali
4,768
477
44
4
0
159,505
0
L
Cupid
4,342
434
33
3
0
169,468
0
W
Tsukuyomi
5,424
542
51
5
0
194,792
3
L
Skadi
4,994
499
56
6
0
181,687
0
W
Ares
6,160
616
26
3
0
183,818
3
W
Chaac
6,421
642
76
8
0
197,348
1
L
Sol
4,054
405
21
2
0
149,978
0
L
Scylla
5,701
570
79
8
0
185,237
2
W
Anhur
5,979
598
63
6
0
168,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role