Player Matchup

Da Ji
Da Ji
Ardtor
Da Ji
Level 27
God Stats
3W - 4L
1,362 SR
Queue Stats
92W - 94L
1,442 Elo+
Solo
Hades
Hades
ihurshev
Hades
Level 28
God Stats
2W - 2L
1,452 SR
Queue Stats
220W - 214L
1,535 Elo+
Party 1
Artemis
Artemis
ra4ko
Artemis
Level 27
God Stats
11W - 6L
1,776 SR
Queue Stats
106W - 102L
1,495 Elo+
Party 1
Cerberus
Cerberus
shoTLerrr
Cerberus
Level 16
God Stats
125W - 141L
1,626 SR
Queue Stats
127W - 143L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
widmann
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,510 Elo+

VS

Team Averages
Level 14
1,474 SR
1,475 Elo+
Danzaburou
Danzaburou
Dragonfly78
Danzaburou
Level 16
God Stats
3W - 4L
1,481 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 2
Thanatos
Thanatos
Grammockk
Thanatos
Level 8
God Stats
16W - 16L
1,526 SR
Queue Stats
20W - 19L
1,437 Elo+
Party 2
Neith
Neith
Jormngandr
Neith
Level 5
God Stats
4W - 12L
1,214 SR
Queue Stats
6W - 15L
1,326 Elo+
Solo
Chang'e
Chang'e
bedalgeuse
Chang'e
Level 14
God Stats
10W - 8L
1,647 SR
Queue Stats
29W - 23L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
shadhappiz
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ardtor
Da Ji
18
9 / 5 / 9
11,732
559
11,077
18,197
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
ihurshev
Hades
17
6 / 7 / 11
11,195
533
17,275
22,428
15,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ra4ko
Artemis
17
11 / 5 / 11
11,729
559
23,356
19,610
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
shoTLerrr
Cerberus
15
3 / 9 / 19
10,636
506
10,099
20,428
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
widmann
Guan Yu
15
2 / 4 / 8
9,500
452
2,862
15,179
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragonfly78
Danzaburou
16
7 / 6 / 5
11,681
556
14,852
17,034
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Grammockk
Thanatos
19
11 / 5 / 3
11,954
569
16,100
20,971
8,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
4 / 6 / 8
10,694
509
8,204
9,889
3,088
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
bedalgeuse
Chang'e
16
4 / 9 / 15
11,221
534
9,143
20,253
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
shadhappiz
Cthulhu
17
3 / 5 / 5
11,298
538
19,884
21,463
20,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
31
Kills
29
30
Deaths
31
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ardtor
Da Ji
9
5
9
2.7
L
Danzaburou
Dragonfly78
Danzaburou
7
6
5
1.58
L
Thanatos
Grammockk
Thanatos
11
5
3
2.5
L
Neith
4
6
8
1.33
L
Chang'e
bedalgeuse
Chang'e
4
9
15
1.28
W
Hades
ihurshev
Hades
6
7
11
1.64
W
Artemis
ra4ko
Artemis
11
5
11
3.3
L
Cthulhu
shadhappiz
Cthulhu
3
5
5
1.1
W
Cerberus
shoTLerrr
Cerberus
3
9
19
1.39
W
Guan Yu
widmann
Guan Yu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,669
Damage
68,183
95,842
Taken
89,610
53,372
Mitigated
42,090
32,300
Healing
34,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ardtor
Da Ji
11,077
2,068
0
5,888
18,197
7,771
0
4,669
13,460
0
64,715
L
Danzaburou
Dragonfly78
Danzaburou
14,852
6,180
0
4,741
17,034
4,952
2,770
4,997
12,037
0
67,551
L
Thanatos
Grammockk
Thanatos
16,100
5,126
0
15,670
20,971
8,187
0
5,101
15,870
0
107,394
L
Neith
8,204
3,529
0
1,563
9,889
3,088
0
2,355
7,534
0
39,167
L
Chang'e
bedalgeuse
Chang'e
9,143
1,217
1,932
5,495
20,253
5,222
574
7,780
12,473
28,702
0
W
Hades
ihurshev
Hades
17,275
1,621
847
8,696
22,428
15,303
2,444
7,330
14,849
70,908
0
W
Artemis
ra4ko
Artemis
23,356
16,440
0
6,828
19,610
7,511
1,387
7,837
11,541
0
63,283
L
Cthulhu
shadhappiz
Cthulhu
19,884
1,726
681
4,312
21,463
20,641
125
7,141
14,322
67,545
0
W
Cerberus
shoTLerrr
Cerberus
10,099
1,470
0
3,796
20,428
16,385
722
4,107
16,145
41,891
0
W
Guan Yu
widmann
Guan Yu
2,862
786
2,824
3,421
15,179
6,402
1,242
4,312
10,820
0
35,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,792
Gold Earned
56,848
435
Minions Killed
475
0
Camps Cleared
0
1,808,785
Distance Traveled
1,737,035
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,732
559
105
5
0
411,752
9
L
Danzaburou
11,681
556
114
5
0
336,102
0
L
Thanatos
11,954
569
145
7
0
351,019
0
L
Neith
10,694
509
57
3
0
331,790
0
L
Chang'e
11,221
534
42
2
0
335,573
1
W
Hades
11,195
533
127
6
0
324,724
1
W
Artemis
11,729
559
81
4
0
290,041
3
L
Cthulhu
11,298
538
117
6
0
382,551
0
W
Cerberus
10,636
506
59
3
0
390,282
5
W
Guan Yu
9,500
452
63
3
0
391,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role