Player Matchup

Ganesha
Ganesha
TheP1ckleR1ck
Ganesha
Level 24
God Stats
7W - 9L
1,779 SR
Queue Stats
42W - 62L
1,350 Elo+
Party 2
Guan Yu
Guan Yu
boogerguy91
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sol
Sol
loollipop
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
macca_spearo
Izanami
Level 25
God Stats
8W - 10L
1,713 SR
Queue Stats
55W - 76L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
mike140708
Gilgamesh
Level 17
God Stats
2W - 5L
1,310 SR
Queue Stats
34W - 37L
1,263 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,394 Elo+

VS

Team Averages
Level 27
1,521 SR
1,378 Elo+
Hades
Hades
BongRippp
Hades
Level 28
God Stats
5W - 2L
1,706 SR
Queue Stats
147W - 141L
1,481 Elo+
Party 1
Zeus
Zeus
GoldCoastMusic
Zeus
Level 26
God Stats
39W - 24L
1,615 SR
Queue Stats
78W - 66L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
eburr2
Cernunnos
Level 28
God Stats
16W - 10L
1,633 SR
Queue Stats
194W - 212L
1,303 Elo+
Solo
Odin
Odin
iTSMORPH1NT1ME
Odin
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
296W - 368L
1,429 Elo+
Solo
Pele
Pele
ようあれあぼt
Pele
Level 27
God Stats
8W - 6L
1,153 SR
Queue Stats
146W - 203L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 4 / 1
5,484
457
3,085
7,617
2,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
boogerguy91
Guan Yu
10
1 / 6 / 1
5,463
455
1,973
7,819
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 8 / 0
4,925
410
1,066
8,225
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
macca_spearo
Izanami
9
1 / 2 / 0
5,475
456
6,138
7,346
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
mike140708
Gilgamesh
7
1 / 2 / 0
4,681
390
864
5,329
1,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BongRippp
Hades
11
1 / 1 / 3
6,599
550
5,424
7,507
2,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
8 / 1 / 0
8,275
690
9,132
4,462
1,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
eburr2
Cernunnos
12
7 / 0 / 1
7,814
651
5,179
3,637
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 7
6,367
531
1,866
6,202
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 0
6,935
578
3,746
7,587
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
22
22
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
BongRippp
Hades
1
1
3
2.5
W
8
1
0
8
L
Ganesha
0
4
1
0.13
L
Guan Yu
boogerguy91
Guan Yu
1
6
1
0.25
W
Cernunnos
eburr2
Cernunnos
7
0
1
7.5
W
1
2
7
2.25
L
0
8
0
0
L
Izanami
macca_spearo
Izanami
1
2
0
0.5
L
Gilgamesh
mike140708
Gilgamesh
1
2
0
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
25,347
36,336
Taken
29,395
13,445
Mitigated
11,441
5,794
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BongRippp
Hades
5,424
537
196
4,371
7,507
2,460
500
1,589
5,918
34,209
0
W
9,132
1,695
0
2,001
4,462
1,392
2,342
1,245
3,217
52,306
0
L
Ganesha
3,085
184
99
1,124
7,617
2,731
433
2,509
5,108
17,307
0
L
Guan Yu
boogerguy91
Guan Yu
1,973
457
298
954
7,819
4,360
0
0
7,644
0
19,673
W
Cernunnos
eburr2
Cernunnos
5,179
2,519
0
2,928
3,637
1,059
832
145
3,416
0
41,470
W
1,866
727
0
127
6,202
4,065
484
0
6,127
0
21,964
L
1,066
182
0
637
8,225
2,581
409
6,487
1,738
12,727
816
L
Izanami
macca_spearo
Izanami
6,138
3,707
381
2,041
7,346
2,207
729
3,672
3,674
0
34,492
L
Gilgamesh
mike140708
Gilgamesh
864
0
0
260
5,329
1,566
0
1,888
3,441
0
3,764
W
3,746
635
111
2,635
7,587
2,465
166
1,127
6,460
0
35,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
35,990
170
Minions Killed
349
0
Camps Cleared
0
1,087,035
Distance Traveled
1,067,348
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,599
550
79
7
0
204,973
1
W
Zeus
8,275
690
102
9
0
222,891
1
L
Ganesha
5,484
457
3
0
0
228,169
4
L
Guan Yu
5,463
455
25
2
0
226,401
0
W
Cernunnos
7,814
651
71
6
0
172,642
0
W
Odin
6,367
531
40
3
0
214,890
1
L
Sol
4,925
410
33
3
0
185,828
1
L
Izanami
5,475
456
100
8
0
219,710
0
L
Gilgamesh
4,681
390
9
1
0
226,927
1
W
Pele
6,935
578
57
5
0
251,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role