Player Matchup

Ao Kuang
Ao Kuang
NEILDEGRSS
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TrojanVP
Ares
Level 126
God Stats
74W - 52L
1,692 SR
Queue Stats
183W - 142L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
VillisSwine
Danzaburou
Level 104
God Stats
38W - 27L
1,617 SR
Queue Stats
407W - 356L
1,581 Elo+
Party 1
Fenrir
Fenrir
iEatFishie
Fenrir
Level 126
God Stats
20W - 25L
1,783 SR
Queue Stats
184W - 163L
1,572 Elo+
Party 1
Scylla
Scylla
izlm12345
Scylla
Level 67
God Stats
2W - 0L
1,820 SR
Queue Stats
49W - 50L
1,564 Elo+
Solo
Team Averages
Level 110
1,682 SR
1,565 Elo+

VS

Team Averages
Level 84
1,548 SR
1,577 Elo+
Fenrir
Fenrir
 
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
TheImplicationn
Chronos
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
378W - 430L
1,436 Elo+
Solo
Cthulhu
Cthulhu
TrulyEvilPickle
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,808 Elo+
Solo
Anhur
Anhur
in0mac
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
yaskyj
Guan Yu
Level 124
God Stats
1W - 1L
1,738 SR
Queue Stats
20W - 16L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NEILDEGRSS
Ao Kuang
12
2 / 0 / 3
6,598
600
5,012
6,333
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ares
10
4 / 1 / 8
6,567
597
4,349
7,721
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
VillisSwine
Danzaburou
11
6 / 1 / 2
7,244
659
6,253
4,717
1,366
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
iEatFishie
Fenrir
10
4 / 0 / 1
6,007
546
4,295
5,810
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
izlm12345
Scylla
10
1 / 2 / 1
5,901
536
2,408
4,276
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 4 / 0
4,608
419
1,130
6,779
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
5,631
512
1,693
5,868
1,711
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 5 / 2
4,878
443
3,557
9,010
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
in0mac
Anhur
9
2 / 2 / 0
5,603
509
2,306
5,241
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
yaskyj
Guan Yu
9
0 / 3 / 0
5,384
489
2,234
5,961
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
4
4
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Ao Kuang
NEILDEGRSS
Ao Kuang
2
0
3
3.5
L
1
3
0
0.33
W
Ares
4
1
8
8
L
1
5
2
0.4
W
Danzaburou
VillisSwine
Danzaburou
6
1
2
7
W
Fenrir
iEatFishie
Fenrir
4
0
1
4.5
L
Anhur
in0mac
Anhur
2
2
0
1
W
Scylla
izlm12345
Scylla
1
2
1
0.75
L
Guan Yu
yaskyj
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,317
Damage
10,920
28,857
Taken
32,859
11,755
Mitigated
11,921
12,895
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,130
272
0
1,826
6,779
2,001
0
2,472
4,248
0
16,335
W
Ao Kuang
NEILDEGRSS
Ao Kuang
5,012
941
0
3,448
6,333
2,323
368
83
6,025
31,460
2,620
L
1,693
623
0
1,485
5,868
1,711
0
1,651
4,101
31,957
0
W
Ares
4,349
396
0
1,849
7,721
4,589
0
1,704
5,892
20,725
0
L
3,557
684
99
1,180
9,010
3,939
0
2,403
6,582
14,099
0
W
Danzaburou
VillisSwine
Danzaburou
6,253
2,943
0
2,872
4,717
1,366
506
996
3,571
0
34,656
W
Fenrir
iEatFishie
Fenrir
4,295
1,042
0
3,378
5,810
2,195
24
701
5,034
0
28,903
L
Anhur
in0mac
Anhur
2,306
1,353
0
1,223
5,241
1,245
0
653
4,588
0
23,874
W
Scylla
izlm12345
Scylla
2,408
207
0
1,348
4,276
1,282
284
1,416
2,835
30,847
0
L
Guan Yu
yaskyj
Guan Yu
2,234
694
0
1,189
5,961
3,025
0
4,196
1,765
0
24,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
26,104
300
Minions Killed
238
0
Camps Cleared
0
1,039,969
Distance Traveled
1,003,686
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,608
419
45
4
0
214,768
1
W
Ao Kuang
6,598
600
80
7
0
205,429
2
L
Chronos
5,631
512
67
6
0
193,116
1
W
Ares
6,567
597
33
3
0
206,139
5
L
Cthulhu
4,878
443
24
2
0
208,520
1
W
Danzaburou
7,244
659
62
6
0
211,981
2
W
Fenrir
6,007
546
53
5
0
230,005
0
L
Anhur
5,603
509
59
5
0
179,812
2
W
Scylla
5,901
536
72
7
0
186,415
2
L
Guan Yu
5,384
489
43
4
0
207,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role