Player Matchup

Neith
Neith
FBSony
Neith
Level 16
God Stats
3W - 3L
1,734 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
Lizakmak
Jormungandr
Level 18
God Stats
1W - 1L
1,809 SR
Queue Stats
10W - 14L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
NiallGN
Kukulkan
Level 28
God Stats
1W - 4L
1,096 SR
Queue Stats
89W - 135L
1,312 Elo+
Solo
Chang'e
Chang'e
Quilrion
Chang'e
Level 17
God Stats
4W - 8L
1,234 SR
Queue Stats
22W - 32L
1,216 Elo+
Party 1
Da Ji
Da Ji
Stonnks
Da Ji
Level 3
God Stats
1W - 2L
1,256 SR
Queue Stats
34W - 25L
1,183 Elo+
Party 1
Team Averages
Level 16
1,426 SR
1,319 Elo+

VS

Team Averages
Level 38
1,481 SR
1,405 Elo+
Olorun
Olorun
AdrelisLTU
Olorun
Level 26
God Stats
13W - 10L
1,510 SR
Queue Stats
24W - 22L
1,470 Elo+
Solo
Scylla
Scylla
DarksikerWarCRS
Scylla
Level 104
God Stats
162W - 110L
1,615 SR
Queue Stats
297W - 291L
1,538 Elo+
Party 3
Nemesis
Nemesis
ImonolocoI
Nemesis
Level 25
God Stats
5W - 5L
1,507 SR
Queue Stats
55W - 54L
1,435 Elo+
Solo
Neith
Neith
KalliKaramba
Neith
Level 29
God Stats
13W - 13L
1,602 SR
Queue Stats
226W - 316L
1,360 Elo+
Solo
Yemoja
Yemoja
Win211
Yemoja
Level 8
God Stats
1W - 2L
1,170 SR
Queue Stats
3W - 3L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FBSony
Neith
6
0 / 4 / 0
4,835
372
2,335
4,663
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Lizakmak
Jormungandr
7
0 / 3 / 0
4,685
360
2,249
5,994
2,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
NiallGN
Kukulkan
12
4 / 4 / 0
7,068
544
6,008
6,891
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Quilrion
Chang'e
8
1 / 7 / 0
5,405
416
2,162
9,853
2,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Stonnks
Da Ji
9
0 / 8 / 1
5,484
422
4,607
7,932
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdrelisLTU
Olorun
13
4 / 1 / 4
8,165
628
6,232
7,022
2,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
14 / 1 / 4
9,366
720
9,863
5,709
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ImonolocoI
Nemesis
13
4 / 0 / 3
7,864
605
2,674
5,969
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 5
8,452
650
5,070
4,439
1,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Win211
Yemoja
11
0 / 3 / 1
6,673
513
1,382
7,395
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
5
Kills
26
26
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
AdrelisLTU
Olorun
4
1
4
6
W
14
1
4
16
L
Neith
FBSony
Neith
0
4
0
0
W
Nemesis
ImonolocoI
Nemesis
4
0
3
5.5
W
4
0
5
6.5
L
Jormungandr
Lizakmak
Jormungandr
0
3
0
0
L
Kukulkan
NiallGN
Kukulkan
4
4
0
1
L
Chang'e
Quilrion
Chang'e
1
7
0
0.14
L
Da Ji
Stonnks
Da Ji
0
8
1
0.06
W
Yemoja
Win211
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
25,221
35,333
Taken
30,534
11,849
Mitigated
11,202
5,966
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AdrelisLTU
Olorun
6,232
1,888
753
3,416
7,022
2,561
3,352
2,908
4,034
45,220
0
W
9,863
1,394
0
1,763
5,709
1,646
4
860
4,849
51,424
0
L
Neith
FBSony
Neith
2,335
1,137
0
745
4,663
1,387
216
2,884
1,745
0
11,682
W
Nemesis
ImonolocoI
Nemesis
2,674
1,125
0
3,223
5,969
2,111
141
400
5,569
0
36,671
W
5,070
2,881
0
2,168
4,439
1,563
2,749
1,211
3,188
0
46,639
L
Jormungandr
Lizakmak
Jormungandr
2,249
292
248
275
5,994
2,750
130
3,168
2,788
10,772
0
L
Kukulkan
NiallGN
Kukulkan
6,008
1,053
0
630
6,891
2,295
1,112
3,343
3,492
33,179
0
L
Chang'e
Quilrion
Chang'e
2,162
141
967
3,026
9,853
2,528
568
4,196
5,511
17,621
0
L
Da Ji
Stonnks
Da Ji
4,607
1,310
0
75
7,932
2,889
0
3,471
4,320
0
20,680
W
Yemoja
Win211
Yemoja
1,382
102
61
144
7,395
3,321
753
4,488
2,475
22,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
40,520
183
Minions Killed
414
0
Camps Cleared
0
1,016,625
Distance Traveled
1,247,256
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,165
628
103
8
0
234,613
0
W
Scylla
9,366
720
89
7
0
266,111
4
L
Neith
4,835
372
28
2
0
173,761
0
W
Nemesis
7,864
605
89
7
0
293,164
0
W
Neith
8,452
650
94
7
0
235,218
5
L
Jormungandr
4,685
360
13
1
0
172,013
1
L
Kukulkan
7,068
544
65
5
0
226,577
0
L
Chang'e
5,405
416
36
3
0
217,116
0
L
Da Ji
5,484
422
41
3
0
227,158
0
W
Yemoja
6,673
513
39
3
0
218,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role