Player Matchup

The Morrigan
The Morrigan
Komsingha
The Morrigan
Level 8
God Stats
1W - 4L
1,743 SR
Queue Stats
34W - 44L
1,400 Elo+
Party 1
Mulan
Mulan
Lonelyquill
Mulan
Level 27
God Stats
2W - 6L
1,454 SR
Queue Stats
108W - 129L
1,447 Elo+
Solo
Neith
Neith
OverFarm
Neith
Level 6
God Stats
0W - 3L
1,276 SR
Queue Stats
64W - 62L
1,410 Elo+
Party 1
Freya
Freya
holylight
Freya
Level 18
God Stats
28W - 29L
1,444 SR
Queue Stats
63W - 76L
1,397 Elo+
Solo
Susano
Susano
丶圈养小洁
Susano
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,527 SR
1,431 Elo+

VS

Team Averages
Level 13
1,387 SR
1,271 Elo+
Baron Samedi
Baron Samedi
BadMentos
Baron Samedi
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 13L
984 Elo+
Party 2
Cthulhu
Cthulhu
CHONGSDOMAIN
Cthulhu
Level 18
God Stats
55W - 77L
1,353 SR
Queue Stats
67W - 95L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mortinterry
Tsukuyomi
Level 5
God Stats
2W - 1L
1,213 SR
Queue Stats
12W - 12L
984 Elo+
Party 2
Chronos
Chronos
MАSТER
Chronos
Level 11
God Stats
4W - 4L
1,372 SR
Queue Stats
24W - 24L
1,520 Elo+
Solo
Rama
Rama
香蕉炒土豆丝
Rama
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 61L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Komsingha
The Morrigan
17
3 / 8 / 10
10,783
1,078
6,627
13,680
5,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 8 / 8
10,379
1,038
11,036
19,172
9,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
OverFarm
Neith
17
1 / 2 / 11
10,619
1,062
8,488
11,221
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
holylight
Freya
18
6 / 11 / 7
11,640
1,164
14,684
22,304
8,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 12 / 8
12,277
1,228
16,553
21,868
9,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

13

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadMentos
Baron Samedi
18
4 / 5 / 17
11,580
1,158
8,450
10,563
4,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
CHONGSDOMAIN
Cthulhu
18
4 / 3 / 21
12,204
1,220
11,775
13,113
12,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Mortinterry
Tsukuyomi
20
10 / 6 / 22
13,390
1,339
23,412
13,608
5,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
MАSТER
Chronos
20
13 / 3 / 20
13,790
1,379
24,660
15,383
5,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
10 / 4 / 14
13,013
1,301
13,944
10,243
4,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
135
21
Kills
41
41
Deaths
21
44
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BadMentos
Baron Samedi
4
5
17
2.5
W
Cthulhu
CHONGSDOMAIN
Cthulhu
4
3
21
4.83
L
The Morrigan
Komsingha
The Morrigan
3
8
10
1
L
3
8
8
0.88
W
Tsukuyomi
Mortinterry
Tsukuyomi
10
6
22
3.5
W
Chronos
MАSТER
Chronos
13
3
20
7.67
L
Neith
OverFarm
Neith
1
2
11
3.25
L
Freya
holylight
Freya
6
11
7
0.86
L
8
12
8
1
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,388
Damage
82,241
88,245
Taken
62,910
36,718
Mitigated
32,558
6,665
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BadMentos
Baron Samedi
8,450
1,517
1,412
2,070
10,563
4,438
0
3,628
6,935
35,530
0
W
Cthulhu
CHONGSDOMAIN
Cthulhu
11,775
917
640
2,370
13,113
12,670
0
5,185
7,928
27,295
0
L
The Morrigan
Komsingha
The Morrigan
6,627
2,053
0
50
13,680
5,352
0
8,571
5,101
18,798
559
L
11,036
1,157
0
1,744
19,172
9,138
0
7,453
11,719
0
20,273
W
Tsukuyomi
Mortinterry
Tsukuyomi
23,412
7,717
0
141
13,608
5,509
0
5,089
8,519
0
38,000
W
Chronos
MАSТER
Chronos
24,660
8,887
0
1,424
15,383
5,876
0
3,727
11,656
52,217
0
L
Neith
OverFarm
Neith
8,488
2,609
0
1,365
11,221
4,450
0
5,604
5,617
0
41,305
L
Freya
holylight
Freya
14,684
5,640
0
2,831
22,304
8,471
0
12,618
9,686
32,951
0
L
16,553
4,648
0
675
21,868
9,307
0
10,639
11,229
0
24,335
W
13,944
10,957
0
1,671
10,243
4,065
0
3,123
7,120
0
37,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,698
Gold Earned
63,977
173
Minions Killed
226
4
Camps Cleared
10
877,692
Distance Traveled
1,020,096
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,580
1,158
65
7
3
188,909
2
W
Cthulhu
12,204
1,220
28
3
0
224,050
0
L
The Morrigan
10,783
1,078
28
3
0
152,418
0
L
Mulan
10,379
1,038
31
3
1
175,547
0
W
Tsukuyomi
13,390
1,339
20
2
3
232,410
0
W
Chronos
13,790
1,379
58
6
2
209,417
0
L
Neith
10,619
1,062
64
6
3
193,726
3
L
Freya
11,640
1,164
32
3
0
180,174
0
L
Susano
12,277
1,228
18
2
0
175,827
0
W
Rama
13,013
1,301
55
6
2
165,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role