Player Matchup

Ullr
Ullr
ImTheRealGriff
Ullr
Level 160
God Stats
15W - 12L
1,728 SR
Queue Stats
163W - 93L
1,846 Elo+
Party 1
Gilgamesh
Gilgamesh
Misty Hobbit
Gilgamesh
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 53L
1,783 Elo+
Party 1
Chang'e
Chang'e
TheRealHarryy
Chang'e
Level 127
God Stats
4W - 0L
1,849 SR
Queue Stats
154W - 49L
1,890 Elo+
Party 1
Team Averages
Level 143
1,692 SR
1,840 Elo+

VS

Team Averages
Level 106
1,604 SR
1,711 Elo+
Ne Zha
Ne Zha
BejloCZ
Ne Zha
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,826 Elo+
Solo
Zhong Kui
Zhong Kui
Sam-and-Duncan
Zhong Kui
Level 115
God Stats
11W - 11L
1,627 SR
Queue Stats
325W - 316L
1,635 Elo+
Solo
Danzaburou
Danzaburou
Warfiy
Danzaburou
Level 142
God Stats
12W - 7L
1,684 SR
Queue Stats
164W - 143L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
12,338
685
12,848
13,978
5,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Misty Hobbit
Gilgamesh
16
5 / 1 / 11
12,166
676
9,405
12,511
11,138
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
17
5 / 1 / 11
12,490
694
10,307
10,090
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BejloCZ
Ne Zha
13
1 / 9 / 3
10,093
561
5,796
17,301
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Sam-and-Duncan
Zhong Kui
14
3 / 4 / 1
10,775
599
13,722
11,624
10,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Warfiy
Danzaburou
13
0 / 4 / 3
9,741
541
9,440
8,883
3,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
4
4
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BejloCZ
Ne Zha
1
9
3
0.28
W
7
2
6
5
W
Gilgamesh
Misty Hobbit
Gilgamesh
5
1
11
10.5
L
Zhong Kui
Sam-and-Duncan
Zhong Kui
3
4
1
0.88
W
Chang'e
5
1
11
10.5
L
Danzaburou
Warfiy
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,560
Damage
28,958
36,579
Taken
37,808
19,609
Mitigated
20,437
16,280
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BejloCZ
Ne Zha
5,796
1,614
0
1,990
17,301
6,710
0
5,184
12,117
0
29,971
W
12,848
4,879
0
3,834
13,978
5,000
874
4,877
8,826
0
70,250
W
Gilgamesh
Misty Hobbit
Gilgamesh
9,405
2,553
0
1,766
12,511
11,138
681
4,502
7,779
5,323
34,344
L
Zhong Kui
Sam-and-Duncan
Zhong Kui
13,722
1,065
150
3,884
11,624
10,376
0
3,651
7,973
62,492
0
W
Chang'e
10,307
469
4,079
6,601
10,090
3,471
1,561
3,729
6,181
69,184
0
L
Danzaburou
Warfiy
Danzaburou
9,440
2,367
0
1,644
8,883
3,351
192
2,377
6,506
0
42,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
30,609
253
Minions Killed
220
0
Camps Cleared
0
931,800
Distance Traveled
830,208
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,093
561
34
2
0
283,678
1
W
Ullr
12,338
685
87
5
0
272,822
4
W
Gilgamesh
12,166
676
37
2
0
330,111
2
L
Zhong Kui
10,775
599
113
6
0
278,724
5
W
Chang'e
12,490
694
129
7
0
328,867
4
L
Danzaburou
9,741
541
73
4
0
267,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role