Player Matchup

Neith
Neith
Ice Salmonz
Neith
Level 29
God Stats
2W - 5L
1,630 SR
Queue Stats
5W - 18L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
Nambix
Amaterasu
Level 41
God Stats
0W - 1L
1,735 SR
Queue Stats
23W - 34L
1,362 Elo+
Party 1
Ra
Ra
OldManWeiser
Ra
Level 69
God Stats
2W - 4L
1,409 SR
Queue Stats
63W - 67L
1,427 Elo+
Party 1
Cerberus
Cerberus
UneasyKitten3
Cerberus
Level 11
God Stats
1W - 4L
1,165 SR
Queue Stats
10W - 9L
1,264 Elo+
Party 1
Chiron
Chiron
wargodevil2
Chiron
Level 159
God Stats
5W - 3L
1,727 SR
Queue Stats
196W - 155L
1,552 Elo+
Party 1
Team Averages
Level 62
1,533 SR
1,389 Elo+

VS

Team Averages
Level 132
1,467 SR
1,505 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LemonDiesel8305
Bacchus
Level 88
God Stats
3W - 6L
1,495 SR
Queue Stats
738W - 693L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Lord_Touchme1400
Guan Yu
Level 156
God Stats
1W - 2L
1,449 SR
Queue Stats
37W - 47L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Wh1teCh0c0lat64
Gilgamesh
Level 147
God Stats
18W - 15L
1,394 SR
Queue Stats
424W - 429L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,081
425
6,255
14,131
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Nambix
Amaterasu
10
0 / 9 / 0
6,307
332
1,504
17,084
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 9 / 2
7,898
416
5,777
13,596
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
UneasyKitten3
Cerberus
11
0 / 11 / 2
6,714
353
3,302
15,832
6,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
14
3 / 5 / 0
8,909
469
11,173
14,208
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
11 / 1 / 15
12,178
641
13,979
14,685
9,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
 
Skadi
17
12 / 1 / 8
11,934
628
11,566
11,869
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 0 / 10
11,595
610
5,107
12,522
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
13 / 0 / 12
12,190
642
14,620
20,054
22,045
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Wh1teCh0c0lat64
Gilgamesh
17
3 / 3 / 10
11,735
618
9,410
16,641
10,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
5
Kills
41
41
Deaths
5
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
1
15
18.5
W
Skadi
 
Skadi
12
1
8
16
L
1
7
1
0.21
W
2
0
10
7
W
13
0
12
19
L
Amaterasu
Nambix
Amaterasu
0
9
0
0
L
1
9
2
0.22
L
Cerberus
UneasyKitten3
Cerberus
0
11
2
0.09
W
Gilgamesh
Wh1teCh0c0lat64
Gilgamesh
3
3
10
2.67
L
Chiron
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,011
Damage
54,682
74,851
Taken
75,771
28,068
Mitigated
62,030
14,668
Healing
38,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,979
730
10,637
10,806
14,685
9,730
2,287
2,979
11,454
77,463
0
W
Skadi
 
Skadi
11,566
5,148
0
4,039
11,869
4,924
6,906
2,495
9,294
0
77,697
L
6,255
2,717
0
1,483
14,131
4,891
0
3,100
10,935
0
43,836
W
5,107
841
0
4,977
12,522
14,858
716
818
11,643
59,392
0
W
14,620
2,547
1,165
5,158
20,054
22,045
947
4,260
15,702
0
52,391
L
Amaterasu
Nambix
Amaterasu
1,504
644
0
2,567
17,084
7,587
601
4,540
12,339
0
12,161
L
5,777
765
1,200
2,264
13,596
4,700
286
2,779
10,699
53,727
0
L
Cerberus
UneasyKitten3
Cerberus
3,302
276
0
2,517
15,832
6,437
0
3,579
12,139
26,965
0
W
Gilgamesh
Wh1teCh0c0lat64
Gilgamesh
9,410
1,630
0
1,684
16,641
10,473
243
921
15,702
0
93,225
L
Chiron
11,173
1,511
295
4,342
14,208
4,453
0
4,663
9,378
0
54,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
59,632
371
Minions Killed
541
0
Camps Cleared
0
1,431,071
Distance Traveled
1,839,764
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,178
641
128
7
0
383,157
3
W
Skadi
11,934
628
101
5
0
326,634
2
L
Neith
8,081
425
71
4
0
268,450
0
W
Bacchus
11,595
610
90
5
0
344,449
2
W
Guan Yu
12,190
642
83
4
0
386,473
1
L
Amaterasu
6,307
332
22
1
0
244,847
0
L
Ra
7,898
416
106
6
0
279,142
1
L
Cerberus
6,714
353
61
3
0
318,799
0
W
Gilgamesh
11,735
618
139
7
0
399,051
4
L
Chiron
8,909
469
111
6
0
319,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role