Player Matchup

Bellona
Bellona
Abledubiel
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,569 Elo+
Party 3
Sol
Sol
Main29061997
Sol
Level 28
God Stats
8W - 9L
1,414 SR
Queue Stats
70W - 73L
1,431 Elo+
Party 1
Arachne
Arachne
MamaGovoritEbash
Arachne
Level 26
God Stats
21W - 11L
1,659 SR
Queue Stats
102W - 85L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
jawa12
Aphrodite
Level 122
God Stats
2W - 2L
1,677 SR
Queue Stats
31W - 34L
1,660 Elo+
Party 3
Ullr
Ullr
zCronnosTm
Ullr
Level 25
God Stats
6W - 8L
1,333 SR
Queue Stats
134W - 117L
1,451 Elo+
Solo
Team Averages
Level 42
1,517 SR
1,507 Elo+

VS

Team Averages
Level 28
1,545 SR
1,446 Elo+
Ares
Ares
FableCat
Ares
Level 28
God Stats
2W - 2L
1,529 SR
Queue Stats
61W - 68L
1,411 Elo+
Party 2
He Bo
He Bo
Heox25
He Bo
Level 28
God Stats
3W - 1L
1,734 SR
Queue Stats
39W - 30L
1,529 Elo+
Solo
Neith
Neith
Ingibee
Neith
Level 29
God Stats
10W - 26L
1,159 SR
Queue Stats
160W - 182L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InterMissionn
Tsukuyomi
Level 27
God Stats
43W - 25L
1,761 SR
Queue Stats
92W - 82L
1,494 Elo+
Solo
Nike
Nike
Qgod87
Nike
Level 29
God Stats
25W - 21L
1,544 SR
Queue Stats
69W - 77L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abledubiel
Bellona
15
5 / 5 / 3
9,570
479
7,113
18,556
11,398
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 4 / 6
10,145
507
11,774
15,726
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 9 / 6
10,563
528
10,934
18,037
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
jawa12
Aphrodite
14
3 / 4 / 11
9,771
489
9,336
18,843
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 4 / 5
9,416
471
8,323
10,542
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 4 / 7
9,792
490
3,476
14,466
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Heox25
He Bo
18
14 / 7 / 4
12,176
609
21,349
14,040
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Ingibee
Neith
15
3 / 2 / 5
9,491
475
6,687
7,870
2,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
InterMissionn
Tsukuyomi
16
4 / 8 / 12
10,384
519
13,949
16,396
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
Qgod87
Nike
16
4 / 3 / 7
10,526
526
11,482
14,472
13,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
24
Kills
26
26
Deaths
24
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Abledubiel
Bellona
5
5
3
1.3
W
Ares
1
4
7
1.13
W
He Bo
Heox25
He Bo
14
7
4
2.29
W
Neith
Ingibee
Neith
3
2
5
2.75
W
Tsukuyomi
InterMissionn
Tsukuyomi
4
8
12
1.25
L
6
4
6
2.25
L
8
9
6
1.22
W
Nike
Qgod87
Nike
4
3
7
2.5
L
Aphrodite
jawa12
Aphrodite
3
4
11
2.13
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
56,943
81,704
Taken
67,244
40,259
Mitigated
38,724
32,711
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Abledubiel
Bellona
7,113
1,884
0
2,772
18,556
11,398
40
3,983
14,162
0
34,734
W
Ares
3,476
237
0
2,767
14,466
11,583
1,118
4,224
9,867
19,307
0
W
He Bo
Heox25
He Bo
21,349
1,546
0
4,310
14,040
5,012
0
5,080
8,935
61,589
0
W
Neith
Ingibee
Neith
6,687
1,569
0
2,759
7,870
2,657
3,403
3,642
4,051
0
57,204
W
Tsukuyomi
InterMissionn
Tsukuyomi
13,949
3,619
0
3,823
16,396
6,317
1,272
4,462
11,882
0
62,138
L
11,774
2,485
0
5,328
15,726
5,844
1,148
6,755
8,601
58,577
1,983
L
10,934
7,190
0
4,795
18,037
7,513
810
7,066
10,553
0
47,026
W
Nike
Qgod87
Nike
11,482
1,979
0
4,080
14,472
13,155
1,084
3,494
10,953
7,388
42,055
L
Aphrodite
jawa12
Aphrodite
9,336
1,770
7,785
11,183
18,843
10,359
293
6,095
12,477
40,182
0
L
8,323
4,253
0
848
10,542
5,145
598
2,471
7,923
0
59,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,465
Gold Earned
52,369
413
Minions Killed
454
0
Camps Cleared
0
1,849,970
Distance Traveled
1,803,757
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,570
479
68
3
0
374,796
1
W
Ares
9,792
490
41
2
0
371,698
6
W
He Bo
12,176
609
111
6
0
349,845
3
W
Neith
9,491
475
115
6
0
359,848
1
W
Tsukuyomi
10,384
519
94
5
0
364,625
6
L
Sol
10,145
507
112
6
0
370,042
2
L
Arachne
10,563
528
65
3
0
393,847
2
W
Nike
10,526
526
93
5
0
357,741
3
L
Aphrodite
9,771
489
63
3
0
369,115
3
L
Ullr
9,416
471
105
5
0
342,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role