Player Matchup

Chang'e
Chang'e
Misontic
Chang'e
Level 69
God Stats
13W - 7L
1,708 SR
Queue Stats
271W - 144L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
gunslinger2024
Gilgamesh
Level 95
God Stats
22W - 9L
1,867 SR
Queue Stats
357W - 211L
1,640 Elo+
Party 1
Fenrir
Fenrir
wietsepyro
Fenrir
Level 146
God Stats
11W - 6L
1,624 SR
Queue Stats
317W - 182L
1,647 Elo+
Party 1
Team Averages
Level 103
1,733 SR
1,646 Elo+

VS

Team Averages
Level 96
1,462 SR
1,493 Elo+
Gilgamesh
Gilgamesh
KappaSenpaiFart
Gilgamesh
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 33L
1,588 Elo+
Party 2
Janus
Janus
SenatusPopulus
Janus
Level 11
God Stats
1W - 4L
1,242 SR
Queue Stats
2W - 8L
1,266 Elo+
Solo
Ares
Ares
SpaghettiPancake
Ares
Level 146
God Stats
1W - 1L
1,646 SR
Queue Stats
81W - 68L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Misontic
Chang'e
14
6 / 7 / 5
11,662
686
15,118
18,065
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
gunslinger2024
Gilgamesh
14
3 / 7 / 8
10,850
638
11,496
16,328
15,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
wietsepyro
Fenrir
15
3 / 4 / 9
11,004
647
12,965
16,855
14,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KappaSenpaiFart
Gilgamesh
14
5 / 7 / 8
11,650
685
12,957
17,066
14,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 3 / 7
12,526
737
16,739
11,112
5,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 12
13,070
769
12,071
20,451
30,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
12
Kills
18
18
Deaths
12
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KappaSenpaiFart
Gilgamesh
5
7
8
1.29
L
Chang'e
Misontic
Chang'e
6
7
5
1.21
W
8
3
7
3.83
W
5
2
12
5.5
L
Gilgamesh
gunslinger2024
Gilgamesh
3
7
8
1
L
Fenrir
wietsepyro
Fenrir
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
41,767
51,248
Taken
48,629
38,341
Mitigated
49,715
14,205
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KappaSenpaiFart
Gilgamesh
12,957
4,007
0
2,331
17,066
14,060
815
6,708
10,058
0
49,245
L
Chang'e
Misontic
Chang'e
15,118
1,431
3,885
6,642
18,065
8,308
431
12,292
5,773
54,850
0
W
16,739
943
170
2,152
11,112
5,600
980
3,500
7,537
80,239
0
W
12,071
425
0
3,270
20,451
30,055
120
5,513
14,713
29,210
0
L
Gilgamesh
gunslinger2024
Gilgamesh
11,496
2,917
0
1,324
16,328
15,360
0
8,109
8,219
528
33,950
L
Fenrir
wietsepyro
Fenrir
12,965
2,892
0
2,354
16,855
14,673
1,047
8,476
8,379
0
32,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
37,246
164
Minions Killed
203
0
Camps Cleared
0
942,816
Distance Traveled
947,638
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,650
685
42
2
0
289,817
2
L
Chang'e
11,662
686
72
4
0
307,052
1
W
Janus
12,526
737
130
8
0
307,064
2
W
Ares
13,070
769
31
2
0
350,757
6
L
Gilgamesh
10,850
638
42
2
0
294,850
1
L
Fenrir
11,004
647
50
3
0
340,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role