Player Matchup

Arachne
Arachne
KING_SLY_415
Arachne
Level 67
God Stats
9W - 3L
1,543 SR
Queue Stats
462W - 513L
1,545 Elo+
Solo
Olorun
Olorun
VenumLemun
Olorun
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 50L
1,711 Elo+
Party 1
Sun Wukong
Sun Wukong
skygod360guy
Sun Wukong
Level 129
God Stats
2W - 9L
1,593 SR
Queue Stats
41W - 50L
1,711 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,656 Elo+

VS

Team Averages
Level 71
1,511 SR
1,515 Elo+
Osiris
Osiris
Kinsys
Osiris
Level 87
God Stats
9W - 11L
1,593 SR
Queue Stats
171W - 148L
1,598 Elo+
Party 2
Thoth
Thoth
TTV_xAKIRAx_67
Thoth
Level 101
God Stats
5W - 5L
1,807 SR
Queue Stats
93W - 86L
1,625 Elo+
Party 2
Cernunnos
Cernunnos
WraXuLa
Cernunnos
Level 26
God Stats
1W - 5L
1,134 SR
Queue Stats
5W - 10L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KING_SLY_415
Arachne
15
4 / 1 / 7
11,478
638
11,897
17,511
6,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
VenumLemun
Olorun
16
3 / 1 / 7
11,838
658
10,766
11,323
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
skygod360guy
Sun Wukong
16
5 / 0 / 6
12,220
679
10,498
16,221
12,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kinsys
Osiris
14
0 / 3 / 2
11,458
637
10,192
22,452
18,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 2 / 0
10,966
609
12,302
5,365
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
WraXuLa
Cernunnos
12
0 / 7 / 1
9,970
554
7,946
13,710
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
KING_SLY_415
Arachne
4
1
7
7.5
L
Osiris
Kinsys
Osiris
0
3
2
0.33
L
2
2
0
1
W
Olorun
VenumLemun
Olorun
3
1
7
6.5
L
Cernunnos
WraXuLa
Cernunnos
0
7
1
0.07
W
Sun Wukong
skygod360guy
Sun Wukong
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
30,440
45,055
Taken
41,527
23,744
Mitigated
26,447
22,862
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
KING_SLY_415
Arachne
11,897
8,101
618
8,949
17,511
6,638
1,223
6,555
10,956
0
45,395
L
Osiris
Kinsys
Osiris
10,192
1,665
0
6,578
22,452
18,249
0
4,909
17,543
5,045
22,723
L
12,302
529
0
1,391
5,365
1,963
776
3,000
2,365
67,291
0
W
Olorun
VenumLemun
Olorun
10,766
4,167
118
6,942
11,323
4,340
1,377
2,493
8,830
71,156
0
L
Cernunnos
WraXuLa
Cernunnos
7,946
2,671
0
1,781
13,710
6,235
360
2,989
10,721
0
47,510
W
Sun Wukong
skygod360guy
Sun Wukong
10,498
2,700
2,179
4,056
16,221
12,766
623
4,998
11,223
0
60,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
32,394
226
Minions Killed
270
0
Camps Cleared
0
1,069,997
Distance Traveled
907,064
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,478
638
57
3
0
359,795
3
L
Osiris
11,458
637
47
3
0
331,826
2
L
Thoth
10,966
609
142
8
0
326,016
3
W
Olorun
11,838
658
80
4
0
325,969
4
L
Cernunnos
9,970
554
81
5
0
249,222
1
W
Sun Wukong
12,220
679
89
5
0
384,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role