Player Matchup

Ratatoskr
Ratatoskr
KanekaiPl
Ratatoskr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,300 Elo+
Party 1
Bellona
Bellona
Lukasdesbananes
Bellona
Level 24
God Stats
6W - 4L
1,165 SR
Queue Stats
248W - 208L
1,381 Elo+
Solo
Sobek
Sobek
Myth_Eross
Sobek
Level 29
God Stats
5W - 4L
1,687 SR
Queue Stats
34W - 48L
1,338 Elo+
Solo
Neith
Neith
PovedaSenpai
Neith
Level 29
God Stats
13W - 7L
1,608 SR
Queue Stats
41W - 47L
1,253 Elo+
Solo
Olorun
Olorun
kapitan_bomba504
Olorun
Level 22
God Stats
1W - 1L
1,470 SR
Queue Stats
12W - 11L
1,322 Elo+
Party 1
Team Averages
Level 23
1,486 SR
1,319 Elo+

VS

Team Averages
Level 17
1,419 SR
1,254 Elo+
Set
Set
XFREESTYLER_XX
Set
Level 14
God Stats
1W - 2L
1,448 SR
Queue Stats
9W - 9L
1,203 Elo+
Party 2
Kukulkan
Kukulkan
gabri719
Kukulkan
Level 13
God Stats
20W - 18L
1,517 SR
Queue Stats
42W - 56L
1,313 Elo+
Solo
Nemesis
Nemesis
ghostgamerpk
Nemesis
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
103W - 105L
1,398 Elo+
Solo
Neith
Neith
smoke_o_m_weed
Neith
Level 17
God Stats
5W - 5L
1,571 SR
Queue Stats
39W - 60L
1,356 Elo+
Solo
Hun Batz
Hun Batz
toblwobl
Hun Batz
Level 11
God Stats
0W - 4L
1,057 SR
Queue Stats
0W - 5L
1,000 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KanekaiPl
Ratatoskr
15
8 / 4 / 7
10,560
480
6,724
11,155
4,002
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 14
11,257
512
13,073
12,442
8,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
16
4 / 2 / 20
11,188
509
5,941
11,247
10,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 1 / 3
13,471
612
20,043
12,942
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 11
11,342
516
14,676
19,557
7,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 1
8,857
403
7,406
17,748
9,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
gabri719
Kukulkan
16
1 / 3 / 3
10,261
466
11,838
12,314
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ghostgamerpk
Nemesis
15
3 / 7 / 2
9,827
447
10,195
20,236
11,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 10 / 0
10,413
473
8,693
14,689
5,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
toblwobl
Hun Batz
11
0 / 11 / 4
7,983
363
3,854
15,640
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
41
Kills
9
10
Deaths
43
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
KanekaiPl
Ratatoskr
8
4
7
2.88
W
7
0
14
14
W
Sobek
4
2
20
7
W
17
1
3
18.5
L
2
12
1
0.21
L
Kukulkan
gabri719
Kukulkan
1
3
3
0.83
L
Nemesis
ghostgamerpk
Nemesis
3
7
2
0.57
W
5
3
11
3.5
L
3
10
0
0.3
L
Hun Batz
toblwobl
Hun Batz
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,457
Damage
41,986
67,343
Taken
80,627
36,826
Mitigated
36,849
23,586
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
KanekaiPl
Ratatoskr
6,724
2,051
0
410
11,155
4,002
0
1,633
9,415
0
40,775
W
13,073
3,403
0
4,466
12,442
8,385
74
423
11,985
0
81,032
W
Sobek
5,941
348
549
3,106
11,247
10,921
175
990
10,181
24,389
0
W
20,043
11,565
0
5,443
12,942
5,739
7,506
1,436
11,450
0
98,867
L
7,406
3,540
0
885
17,748
9,072
1,560
4,698
13,050
0
29,834
L
Kukulkan
gabri719
Kukulkan
11,838
591
0
2,509
12,314
5,153
1,066
6,707
5,607
66,334
0
L
Nemesis
ghostgamerpk
Nemesis
10,195
3,376
0
4,334
20,236
11,924
0
4,864
15,372
0
54,589
W
14,676
6,393
973
8,639
19,557
7,779
2,036
6,593
12,474
56,011
0
L
8,693
1,975
0
1,220
14,689
5,457
3,363
1,366
13,323
0
52,484
L
Hun Batz
toblwobl
Hun Batz
3,854
161
0
1,085
15,640
5,243
567
2,982
12,658
0
23,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,818
Gold Earned
47,341
506
Minions Killed
392
0
Camps Cleared
0
2,196,919
Distance Traveled
1,876,560
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,560
480
60
3
0
454,813
0
W
Bellona
11,257
512
151
7
0
502,388
1
W
Sobek
11,188
509
32
1
0
479,992
5
W
Neith
13,471
612
169
8
0
375,408
3
L
Set
8,857
403
50
2
0
411,674
3
L
Kukulkan
10,261
466
129
6
0
344,240
1
L
Nemesis
9,827
447
89
4
0
456,791
3
W
Olorun
11,342
516
94
4
0
384,318
1
L
Neith
10,413
473
94
4
0
295,031
3
L
Hun Batz
7,983
363
30
1
0
368,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role