Player Matchup

Scylla
Scylla
Irezumir
Scylla
Level 160
God Stats
4W - 1L
1,669 SR
Queue Stats
202W - 107L
1,739 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperFeeli
Gilgamesh
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,668 Elo+
Party 1
Loki
Loki
xDarKz-_Cryy
Loki
Level 123
God Stats
29W - 22L
1,578 SR
Queue Stats
151W - 131L
1,592 Elo+
Solo
Team Averages
Level 146
1,582 SR
1,666 Elo+

VS

Team Averages
Level 109
1,658 SR
1,608 Elo+
Artemis
Artemis
BrothersMadness
Artemis
Level 103
God Stats
27W - 11L
1,722 SR
Queue Stats
125W - 148L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Meyjore_
Gilgamesh
Level 119
God Stats
3W - 5L
1,693 SR
Queue Stats
122W - 128L
1,604 Elo+
Party 2
Zeus
Zeus
xVI_SenoOxZz
Zeus
Level 106
God Stats
14W - 13L
1,559 SR
Queue Stats
30W - 39L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Irezumir
Scylla
17
4 / 6 / 13
13,945
734
12,401
19,883
6,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SuperFeeli
Gilgamesh
16
3 / 9 / 14
13,401
705
10,234
19,877
17,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
17 / 5 / 5
15,249
803
23,721
16,031
6,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 6
11,837
623
7,113
19,466
6,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Meyjore_
Gilgamesh
18
9 / 9 / 9
15,061
793
19,719
25,948
15,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 5 / 6
13,728
723
15,601
13,588
4,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
24
Kills
20
20
Deaths
24
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
W
Scylla
Irezumir
Scylla
4
6
13
1.75
L
Gilgamesh
Meyjore_
Gilgamesh
9
9
9
1.5
W
Gilgamesh
SuperFeeli
Gilgamesh
3
9
14
1.11
W
17
5
5
3.9
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,356
Damage
42,433
55,791
Taken
59,002
30,551
Mitigated
26,938
10,211
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,113
1,473
290
2,215
19,466
6,855
734
2,750
16,716
0
30,333
W
Scylla
Irezumir
Scylla
12,401
1,672
0
5,580
19,883
6,701
1,709
6,914
12,969
70,168
0
L
Gilgamesh
Meyjore_
Gilgamesh
19,719
7,651
0
4,387
25,948
15,446
674
4,490
21,458
0
59,494
W
Gilgamesh
SuperFeeli
Gilgamesh
10,234
2,177
0
643
19,877
17,200
119
6,269
13,608
0
61,466
W
23,721
4,650
0
3,988
16,031
6,650
618
2,622
13,409
0
70,055
L
15,601
384
0
77
13,588
4,637
495
5,241
8,347
59,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,595
Gold Earned
40,626
241
Minions Killed
193
0
Camps Cleared
0
992,717
Distance Traveled
1,007,975
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,837
623
39
2
0
286,228
2
W
Scylla
13,945
734
100
5
0
316,199
2
L
Gilgamesh
15,061
793
59
3
0
365,053
4
W
Gilgamesh
13,401
705
67
4
0
335,064
6
W
Loki
15,249
803
74
4
0
341,454
1
L
Zeus
13,728
723
95
5
0
356,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role