Player Matchup

Tiamat
Tiamat
MonkeyD8715
Tiamat
Level 27
God Stats
9W - 8L
1,537 SR
Queue Stats
70W - 101L
1,518 Elo+
Solo
Cernunnos
Cernunnos
TeddyBrowne
Cernunnos
Level 5
God Stats
3W - 10L
1,556 SR
Queue Stats
5W - 19L
1,371 Elo+
Party 2
Nox
Nox
ÐarkenedSnow
Nox
Level 69
God Stats
6W - 11L
1,560 SR
Queue Stats
86W - 68L
1,585 Elo+
Party 2
Team Averages
Level 34
1,551 SR
1,491 Elo+

VS

Team Averages
Level 103
1,521 SR
1,645 Elo+
Hun Batz
Hun Batz
BraydenEustace
Hun Batz
Level 56
God Stats
7W - 5L
1,583 SR
Queue Stats
170W - 93L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
CubbStep
Gilgamesh
Level 125
God Stats
2W - 2L
1,481 SR
Queue Stats
218W - 93L
1,651 Elo+
Party 1
Freya
Freya
Tacocat
Freya
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
413W - 171L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 7 / 6
10,649
626
14,368
13,599
9,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TeddyBrowne
Cernunnos
14
3 / 10 / 4
11,309
665
14,185
15,366
5,456
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 4
10,750
632
9,698
11,709
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 4 / 9
11,277
663
7,013
12,440
4,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
CubbStep
Gilgamesh
16
6 / 2 / 13
12,344
726
10,252
14,927
12,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Tacocat
Freya
18
13 / 1 / 9
13,970
822
18,631
24,771
11,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
7
Kills
23
23
Deaths
7
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
4
4
9
2.13
W
Gilgamesh
CubbStep
Gilgamesh
6
2
13
6.25
L
Tiamat
1
7
6
0.57
W
Freya
Tacocat
Freya
13
1
9
17.5
L
Cernunnos
TeddyBrowne
Cernunnos
3
10
4
0.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
35,896
40,674
Taken
52,138
18,559
Mitigated
28,326
3,464
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
7,013
925
0
470
12,440
4,399
532
7,227
4,999
0
35,806
W
Gilgamesh
CubbStep
Gilgamesh
10,252
1,796
0
964
14,927
12,848
940
7,783
6,876
0
47,662
L
Tiamat
14,368
1,497
142
2,592
13,599
9,021
35
6,914
6,685
62,636
0
W
Freya
Tacocat
Freya
18,631
6,586
0
18,089
24,771
11,079
1,950
8,906
15,711
86,059
0
L
Cernunnos
TeddyBrowne
Cernunnos
14,185
7,164
0
445
15,366
5,456
0
6,587
8,779
0
41,537
L
9,698
996
0
285
11,709
4,082
0
5,149
6,415
35,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
37,591
193
Minions Killed
280
0
Camps Cleared
0
828,599
Distance Traveled
944,319
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,277
663
46
3
0
320,181
5
W
Gilgamesh
12,344
726
91
5
0
320,635
2
L
Tiamat
10,649
626
75
4
0
267,549
3
W
Freya
13,970
822
143
8
0
303,503
2
L
Cernunnos
11,309
665
59
3
0
277,978
5
L
Nox
10,750
632
59
3
0
283,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role