Player Matchup

Tsukuyomi
Tsukuyomi
KenjiWakizashi
Tsukuyomi
Level 24
God Stats
7W - 8L
1,576 SR
Queue Stats
66W - 53L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
Nargack
Gilgamesh
Level 28
God Stats
2W - 4L
1,393 SR
Queue Stats
121W - 103L
1,601 Elo+
Party 1
Sobek
Sobek
Roochies
Sobek
Level 21
God Stats
4W - 4L
1,656 SR
Queue Stats
35W - 33L
1,637 Elo+
Party 1
Ah Puch
Ah Puch
UndrCoverPanda1
Ah Puch
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 28L
1,806 Elo+
Solo
Hou Yi
Hou Yi
X_iTzKrayZ_X
Hou Yi
Level 22
God Stats
3W - 3L
1,410 SR
Queue Stats
28W - 29L
1,523 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,634 Elo+

VS

Team Averages
Level 22
1,587 SR
1,583 Elo+
Cu Chulainn
Cu Chulainn
Prominidas
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 20L
1,699 Elo+
Solo
Neith
Neith
StinkLV
Neith
Level 30
God Stats
32W - 26L
1,581 SR
Queue Stats
168W - 160L
1,513 Elo+
Solo
Agni
Agni
TangGou
Agni
Level 25
God Stats
8W - 10L
1,637 SR
Queue Stats
126W - 115L
1,563 Elo+
Solo
Tiamat
Tiamat
iBibingka25
Tiamat
Level 29
God Stats
39W - 31L
1,718 SR
Queue Stats
149W - 117L
1,640 Elo+
Solo
Nemesis
Nemesis
spider931light
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KenjiWakizashi
Tsukuyomi
16
11 / 1 / 10
10,380
611
8,423
9,473
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Nargack
Gilgamesh
15
2 / 3 / 2
9,254
544
8,732
16,961
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Roochies
Sobek
12
5 / 3 / 11
8,800
518
4,524
14,083
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 1 / 7
11,207
659
12,193
9,470
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
4 / 2 / 9
8,875
522
6,203
9,290
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Prominidas
Cu Chulainn
16
6 / 3 / 1
9,786
576
13,031
16,203
13,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
StinkLV
Neith
12
2 / 7 / 3
7,601
447
8,442
10,515
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
TangGou
Agni
12
1 / 8 / 2
7,613
448
4,692
11,187
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
1 / 6 / 2
7,854
462
9,286
14,703
11,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

4
0 / 6 / 1
5,320
313
716
5,294
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
30
Kills
10
10
Deaths
30
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KenjiWakizashi
Tsukuyomi
11
1
10
16
W
Gilgamesh
Nargack
Gilgamesh
2
3
2
1
L
Cu Chulainn
Prominidas
Cu Chulainn
6
3
1
2.17
W
Sobek
Roochies
Sobek
5
3
11
3.5
L
Neith
StinkLV
Neith
2
7
3
0.5
L
Agni
TangGou
Agni
1
8
2
0.25
W
8
1
7
11.5
W
Hou Yi
4
2
9
4.25
L
Tiamat
1
6
2
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
36,167
59,277
Taken
57,902
28,598
Mitigated
32,836
19,953
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KenjiWakizashi
Tsukuyomi
8,423
1,409
0
3,131
9,473
3,769
0
1,735
7,655
0
53,300
W
Gilgamesh
Nargack
Gilgamesh
8,732
2,757
0
6,786
16,961
7,813
0
2,336
14,619
0
52,651
L
Cu Chulainn
Prominidas
Cu Chulainn
13,031
2,749
0
4,413
16,203
13,636
122
1,556
14,647
0
65,745
W
Sobek
Roochies
Sobek
4,524
540
0
5,287
14,083
9,659
0
3,081
10,868
17,697
0
L
Neith
StinkLV
Neith
8,442
5,337
0
1,614
10,515
3,181
734
3,298
7,217
0
35,537
L
Agni
TangGou
Agni
4,692
156
0
1,642
11,187
3,463
0
4,885
6,302
39,614
0
W
12,193
1,053
0
2,228
9,470
3,450
342
3,244
6,062
81,643
0
W
Hou Yi
6,203
3,311
0
2,521
9,290
3,907
1,924
3,123
6,095
0
45,083
L
Tiamat
9,286
1,100
0
5,139
14,703
11,370
382
5,441
9,262
52,156
0
L
716
153
0
395
5,294
1,186
0
1,537
3,757
0
3,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
38,174
434
Minions Killed
369
0
Camps Cleared
0
1,627,857
Distance Traveled
1,337,718
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,380
611
97
6
0
379,496
8
W
Gilgamesh
9,254
544
86
5
0
290,646
2
L
Cu Chulainn
9,786
576
114
7
0
300,056
1
W
Sobek
8,800
518
23
1
0
341,989
6
L
Neith
7,601
447
64
4
0
261,376
3
L
Agni
7,613
448
86
5
0
304,953
9
W
Ah Puch
11,207
659
146
9
0
329,024
2
W
Hou Yi
8,875
522
82
5
0
286,702
3
L
Tiamat
7,854
462
94
6
0
307,169
3
L
Nemesis
5,320
313
11
1
0
164,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role