Player Matchup

Scylla
Scylla
Platinum I
DCGOne
Scylla
Platinum I
Level 148
God Stats
0W - 2L
1,532 SR
Queue Stats
95W - 93L
2,010 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
DrBaltar
Cu Chulainn
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
HäwkChan
Apollo
Diamond IV
Level 138
God Stats
1W - 2L
1,583 SR
Queue Stats
43W - 45L
2,052 MMR
Solo
Ymir
Ymir
Masters
StarPawn
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
Tozumbao
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,523 SR
1,712 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,587 SR
1,950 MMR
Susano
Susano
Diamond V
AshvinTheGreat
Susano
Diamond V
Level 85
God Stats
8W - 1L
1,837 SR
Queue Stats
192W - 166L
2,091 MMR
Party 1
Janus
Janus
Platinum V
E2ekyel
Janus
Platinum V
Level 158
God Stats
2W - 0L
1,614 SR
Queue Stats
28W - 12L
1,959 MMR
Solo
Anhur
Anhur
Diamond III
HyperDX
Anhur
Diamond III
Level 106
God Stats
5W - 5L
1,486 SR
Queue Stats
67W - 56L
2,210 MMR
Solo
Sobek
Sobek
Platinum III
ImTipsy
Sobek
Platinum III
Level 154
God Stats
1W - 3L
1,498 SR
Queue Stats
42W - 39L
1,990 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
LaraCross
Guan Yu
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DCGOne
Scylla
13
0 / 5 / 0
7,908
465
2,359
8,425
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
DrBaltar
Cu Chulainn
15
1 / 5 / 1
8,781
517
8,643
12,676
9,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
HäwkChan
Apollo
15
3 / 3 / 2
8,744
514
5,931
11,445
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
1 / 3 / 2
8,571
504
6,259
12,215
8,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 0
7,907
465
6,175
11,443
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AphroditeAthenaSetTsukuyomiTiamat

VS

Bans
PersephoneYemojaThe MorriganLokiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,926
584
9,549
9,660
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
E2ekyel
Janus
16
2 / 1 / 8
9,899
582
8,029
5,338
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
HyperDX
Anhur
16
6 / 1 / 2
9,958
586
9,628
11,138
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
ImTipsy
Sobek
13
3 / 1 / 4
8,809
518
3,341
10,967
8,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
LaraCross
Guan Yu
15
4 / 3 / 1
9,209
542
10,356
14,651
12,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
21
22
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Scylla
DCGOne
Scylla
0
5
0
0
L
Cu Chulainn
DrBaltar
Cu Chulainn
1
5
1
0.3
W
Janus
E2ekyel
Janus
2
1
8
6
W
Anhur
HyperDX
Anhur
6
1
2
7
L
Apollo
HäwkChan
Apollo
3
3
2
1.33
W
Sobek
ImTipsy
Sobek
3
1
4
5
W
Guan Yu
LaraCross
Guan Yu
4
3
1
1.5
L
Ymir
1
3
2
0.67
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
40,903
56,204
Taken
51,754
27,490
Mitigated
30,218
9,703
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,549
3,360
0
3,065
9,660
3,589
0
2,451
7,175
0
67,092
L
Scylla
DCGOne
Scylla
2,359
184
0
548
8,425
2,673
0
2,521
5,824
53,171
0
L
Cu Chulainn
DrBaltar
Cu Chulainn
8,643
1,087
0
4,012
12,676
9,483
0
0
12,676
6,215
57,462
W
Janus
E2ekyel
Janus
8,029
1,040
0
335
5,338
1,822
0
943
4,341
84,790
0
W
Anhur
HyperDX
Anhur
9,628
4,983
0
6,236
11,138
3,882
172
5,959
5,179
0
63,436
L
Apollo
HäwkChan
Apollo
5,931
3,751
0
330
11,445
3,652
186
2,726
8,473
0
69,495
W
Sobek
ImTipsy
Sobek
3,341
242
0
2,383
10,967
8,349
16
3,662
7,239
11,635
0
W
Guan Yu
LaraCross
Guan Yu
10,356
2,180
228
6,402
14,651
12,576
43
1,961
12,298
0
49,672
L
Ymir
6,259
1,946
0
898
12,215
8,529
0
3,857
8,244
28,812
0
L
6,175
1,960
0
3,915
11,443
3,153
75
1,749
9,617
47,413
4,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
47,801
504
Minions Killed
515
0
Camps Cleared
0
1,505,675
Distance Traveled
1,767,763
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,926
584
113
7
0
396,380
1
L
Scylla
7,908
465
121
7
0
309,389
7
L
Cu Chulainn
8,781
517
125
7
0
285,593
3
W
Janus
9,899
582
174
10
0
396,696
6
W
Anhur
9,958
586
113
7
0
291,362
5
L
Apollo
8,744
514
114
7
0
337,223
3
W
Sobek
8,809
518
21
1
0
366,130
2
W
Guan Yu
9,209
542
94
6
0
317,195
4
L
Ymir
8,571
504
45
3
0
308,672
4
L
Sol
7,907
465
99
6
0
264,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role