Player Matchup

Tiamat
Tiamat
Carbacan12
Tiamat
Level 16
God Stats
1W - 3L
1,520 SR
Queue Stats
15W - 38L
1,148 Elo+
Solo
Gilgamesh
Gilgamesh
Kasra37
Gilgamesh
Level 108
God Stats
1W - 5L
1,467 SR
Queue Stats
60W - 65L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
danial37
Aphrodite
Level 24
God Stats
7W - 13L
1,466 SR
Queue Stats
40W - 44L
1,391 Elo+
Party 1
Team Averages
Level 49
1,484 SR
1,359 Elo+

VS

Team Averages
Level 64
1,439 SR
1,522 Elo+
Baron Samedi
Baron Samedi
KOMAPyc
Baron Samedi
Level 18
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 1L
1,299 Elo+
Solo
Apollo
Apollo
Temin1Te
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ynolika
Hercules
Level 29
God Stats
12W - 4L
1,536 SR
Queue Stats
143W - 59L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carbacan12
Tiamat
14
4 / 4 / 7
10,226
682
13,624
11,363
8,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Kasra37
Gilgamesh
13
5 / 9 / 7
11,048
737
17,153
22,484
16,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
danial37
Aphrodite
13
3 / 8 / 7
11,054
737
6,662
15,024
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KOMAPyc
Baron Samedi
11
2 / 7 / 10
9,546
636
5,933
10,797
6,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Temin1Te
Apollo
17
16 / 2 / 4
12,932
862
22,293
14,497
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
ynolika
Hercules
15
3 / 3 / 16
10,612
707
12,102
19,445
18,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
12
Kills
21
21
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Carbacan12
Tiamat
4
4
7
1.88
W
Baron Samedi
KOMAPyc
Baron Samedi
2
7
10
1
L
Gilgamesh
Kasra37
Gilgamesh
5
9
7
0.94
W
Apollo
Temin1Te
Apollo
16
2
4
9
L
Aphrodite
danial37
Aphrodite
3
8
7
0.81
W
Hercules
ynolika
Hercules
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,439
Damage
40,328
48,871
Taken
44,739
39,340
Mitigated
30,644
14,947
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Carbacan12
Tiamat
13,624
913
0
1,528
11,363
8,815
0
778
10,437
36,877
0
W
Baron Samedi
KOMAPyc
Baron Samedi
5,933
854
1,185
909
10,797
6,302
385
3,692
6,900
21,875
0
L
Gilgamesh
Kasra37
Gilgamesh
17,153
3,648
0
5,620
22,484
16,665
441
3,292
18,822
84
50,378
W
Apollo
Temin1Te
Apollo
22,293
14,658
0
7,368
14,497
5,426
2,334
6,114
8,116
0
72,587
L
Aphrodite
danial37
Aphrodite
6,662
1,611
3,466
4,333
15,024
13,860
140
1,926
12,948
24,015
0
W
Hercules
ynolika
Hercules
12,102
4,718
0
8,674
19,445
18,916
569
9,371
9,310
0
27,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
33,090
138
Minions Killed
173
0
Camps Cleared
0
781,464
Distance Traveled
759,783
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,226
682
37
2
0
300,114
0
W
Baron Samedi
9,546
636
29
2
0
210,882
5
L
Gilgamesh
11,048
737
58
4
0
253,596
3
W
Apollo
12,932
862
111
7
0
245,186
3
L
Aphrodite
11,054
737
43
3
0
227,754
3
W
Hercules
10,612
707
33
2
0
303,715
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role