Player Matchup

Neith
Neith
C-R-U-L
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,292 Elo+
Party 3
Kukulkan
Kukulkan
Qui-G0n-J1nn_
Kukulkan
Level 43
God Stats
4W - 11L
1,393 SR
Queue Stats
5W - 11L
1,420 Elo+
Party 3
Loki
Loki
clocker1991
Loki
Level 48
God Stats
3W - 7L
1,365 SR
Queue Stats
8W - 17L
1,268 Elo+
Party 3
Achilles
Achilles
xI-Katakuri-Ix
Achilles
Level 117
God Stats
7W - 10L
1,500 SR
Queue Stats
53W - 53L
1,465 Elo+
Party 2
Nike
Nike
zl-Lx-
Nike
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,562 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,401 Elo+

VS

Team Averages
Level 41
1,395 SR
1,348 Elo+
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Brokenheart__Tv
Terra
Level 49
God Stats
7W - 6L
1,211 SR
Queue Stats
1,061W - 1,027L
1,381 Elo+
Solo
Kukulkan
Kukulkan
D3m3nt3d_Ph03n1x
Kukulkan
Level 21
God Stats
10W - 7L
1,321 SR
Queue Stats
26W - 25L
1,099 Elo+
Party 1
Gilgamesh
Gilgamesh
JayR307
Gilgamesh
Level 41
God Stats
6W - 7L
1,311 SR
Queue Stats
194W - 205L
1,339 Elo+
Party 4
Izanami
Izanami
kksebi
Izanami
Level 29
God Stats
6W - 7L
1,632 SR
Queue Stats
127W - 131L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C-R-U-L
Neith
9
0 / 3 / 1
5,566
398
3,329
6,135
1,527
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Qui-G0n-J1nn_
Kukulkan
12
2 / 1 / 0
7,151
511
4,894
5,498
1,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 4 / 4
6,494
464
2,203
9,167
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
11
5 / 4 / 1
7,204
515
8,382
12,980
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
zl-Lx-
Nike
10
0 / 2 / 1
5,988
428
3,638
7,193
2,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 1 / 3
8,821
630
7,733
8,233
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 3
7,838
560
2,695
9,261
4,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 3
8,406
600
4,378
4,852
2,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JayR307
Gilgamesh
13
1 / 5 / 1
7,537
538
4,702
10,321
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
kksebi
Izanami
13
4 / 0 / 0
8,100
579
6,072
7,692
2,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
14
14
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
3
7.5
W
1
1
3
2.5
L
Neith
C-R-U-L
Neith
0
3
1
0.17
W
2
1
3
3.5
W
Gilgamesh
JayR307
Gilgamesh
1
5
1
0.3
L
Kukulkan
Qui-G0n-J1nn_
Kukulkan
2
1
0
2
L
0
4
4
0.5
W
Izanami
kksebi
Izanami
4
0
0
4
L
Achilles
5
4
1
1.38
L
Nike
zl-Lx-
Nike
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
25,580
40,973
Taken
40,359
19,439
Mitigated
18,720
9,107
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,733
5,163
673
3,632
8,233
3,732
1,022
711
7,397
0
51,638
W
2,695
251
1,297
1,422
9,261
4,586
0
970
8,227
27,479
0
L
Neith
C-R-U-L
Neith
3,329
1,178
0
1,728
6,135
1,527
185
1,383
4,752
0
21,396
W
4,378
805
0
1,757
4,852
2,226
0
1,477
3,310
45,278
0
W
Gilgamesh
JayR307
Gilgamesh
4,702
1,191
0
2,416
10,321
5,270
880
1,083
8,903
0
38,406
L
Kukulkan
Qui-G0n-J1nn_
Kukulkan
4,894
591
0
1,140
5,498
1,877
114
2,617
2,881
37,382
0
L
2,203
421
0
1,749
9,167
2,867
231
1,723
7,444
0
36,573
W
Izanami
kksebi
Izanami
6,072
4,562
168
3,976
7,692
2,906
3,227
1,891
5,801
0
56,624
L
Achilles
8,382
2,468
0
4,034
12,980
10,661
0
342
12,638
4,040
30,394
L
Nike
zl-Lx-
Nike
3,638
452
0
456
7,193
2,507
0
1,008
6,185
0
27,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
40,702
320
Minions Killed
444
0
Camps Cleared
0
1,258,656
Distance Traveled
1,311,937
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,821
630
83
6
0
267,588
5
W
Terra
7,838
560
42
3
0
262,345
2
L
Neith
5,566
398
46
3
0
208,616
1
W
Kukulkan
8,406
600
104
7
0
279,868
2
W
Gilgamesh
7,537
538
93
7
0
266,464
0
L
Kukulkan
7,151
511
86
6
0
247,304
0
L
Loki
6,494
464
74
5
0
297,499
1
W
Izanami
8,100
579
122
9
0
235,672
0
L
Achilles
7,204
515
73
5
0
249,215
3
L
Nike
5,988
428
41
3
0
256,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role