Player Matchup

Ra
Ra
AlboJr-
Ra
Level 17
God Stats
3W - 4L
1,190 SR
Queue Stats
15W - 22L
1,275 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cowardcrib32
Cu Chulainn
Level 19
God Stats
9W - 5L
1,500 SR
Queue Stats
109W - 104L
1,372 Elo+
Solo
Set
Set
Venationghg_
Set
Level 29
God Stats
3W - 3L
1,429 SR
Queue Stats
40W - 65L
1,444 Elo+
Solo
Tiamat
Tiamat
soulkiller4721
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 44L
1,336 Elo+
Solo
Heimdallr
Heimdallr
vulpes92
Heimdallr
Level 29
God Stats
102W - 96L
1,608 SR
Queue Stats
210W - 224L
1,471 Elo+
Solo
Team Averages
Level 24
1,445 SR
1,380 Elo+

VS

Team Averages
Level 16
1,354 SR
1,312 Elo+
Thanatos
Thanatos
Alex_Gamer797
Thanatos
Level 18
God Stats
5W - 15L
1,160 SR
Queue Stats
43W - 59L
1,230 Elo+
Party 1
Bacchus
Bacchus
FaZe_PCG
Bacchus
Level 13
God Stats
6W - 8L
1,361 SR
Queue Stats
16W - 24L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
RPT_XeReZ
Kukulkan
Level 25
God Stats
2W - 3L
1,248 SR
Queue Stats
56W - 57L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
mario172005
Gilgamesh
Level 18
God Stats
4W - 3L
1,367 SR
Queue Stats
55W - 63L
1,248 Elo+
Party 1
Izanami
Izanami
xX Batista
Izanami
Level 8
God Stats
2W - 4L
1,636 SR
Queue Stats
5W - 9L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
10,675
534
6,462
6,983
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Cowardcrib32
Cu Chulainn
19
7 / 1 / 1
11,844
592
9,500
8,815
8,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 4 / 2
9,893
495
3,960
15,232
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 1
10,507
525
5,292
8,489
4,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
vulpes92
Heimdallr
16
5 / 1 / 4
9,687
484
13,566
10,232
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex_Gamer797
Thanatos
15
6 / 3 / 0
9,780
489
4,283
15,863
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
FaZe_PCG
Bacchus
12
1 / 5 / 3
8,022
401
3,441
11,095
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
RPT_XeReZ
Kukulkan
17
1 / 1 / 0
10,279
514
2,924
6,438
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
mario172005
Gilgamesh
17
2 / 7 / 1
9,611
481
5,672
15,131
8,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xX Batista
Izanami
15
1 / 4 / 3
9,217
461
6,494
12,567
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
20
Kills
11
11
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Thanatos
Alex_Gamer797
Thanatos
6
3
0
2
W
Cu Chulainn
Cowardcrib32
Cu Chulainn
7
1
1
7.5
L
Bacchus
FaZe_PCG
Bacchus
1
5
3
0.5
L
Kukulkan
RPT_XeReZ
Kukulkan
1
1
0
1
W
1
4
2
0.5
L
Gilgamesh
mario172005
Gilgamesh
2
7
1
0.36
W
1
2
1
0.75
W
Heimdallr
vulpes92
Heimdallr
5
1
4
7
L
Izanami
xX Batista
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,780
Damage
22,814
49,751
Taken
61,094
29,876
Mitigated
29,405
17,385
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,462
1,052
1,854
2,251
6,983
2,660
785
931
6,052
58,332
0
L
Thanatos
Alex_Gamer797
Thanatos
4,283
1,352
0
12,196
15,863
6,272
1,104
1,327
14,398
0
55,128
W
Cu Chulainn
Cowardcrib32
Cu Chulainn
9,500
2,009
0
1,198
8,815
8,501
1,767
324
8,451
1,147
72,026
L
Bacchus
FaZe_PCG
Bacchus
3,441
228
0
857
11,095
7,749
256
3,455
7,264
19,482
0
L
Kukulkan
RPT_XeReZ
Kukulkan
2,924
395
0
0
6,438
2,453
872
3,962
2,222
62,459
0
W
3,960
1,620
0
7,670
15,232
10,109
0
435
14,797
0
68,080
L
Gilgamesh
mario172005
Gilgamesh
5,672
1,754
0
1,086
15,131
8,662
561
0
15,031
0
52,043
W
5,292
119
0
2,280
8,489
4,727
668
2,426
5,929
66,177
0
W
Heimdallr
vulpes92
Heimdallr
13,566
5,781
0
2,132
10,232
3,879
1,995
2,075
8,157
0
41,261
L
Izanami
xX Batista
Izanami
6,494
3,158
0
1,736
12,567
4,269
1,198
2,237
10,067
0
69,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,606
Gold Earned
46,909
570
Minions Killed
515
0
Camps Cleared
0
1,730,330
Distance Traveled
1,970,003
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,675
534
113
6
0
366,419
0
L
Thanatos
9,780
489
106
5
0
424,763
0
W
Cu Chulainn
11,844
592
120
6
0
347,127
2
L
Bacchus
8,022
401
25
1
0
436,145
0
L
Kukulkan
10,279
514
152
8
0
367,355
0
W
Set
9,893
495
129
6
0
340,717
0
L
Gilgamesh
9,611
481
97
5
0
336,082
0
W
Tiamat
10,507
525
134
7
0
330,587
0
W
Heimdallr
9,687
484
74
4
0
345,480
0
L
Izanami
9,217
461
135
7
0
405,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role