Player Matchup

He Bo
He Bo
Cygnus475
He Bo
Level 29
God Stats
34W - 29L
1,527 SR
Queue Stats
96W - 87L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
Fallen232
Gilgamesh
Level 121
God Stats
1W - 4L
1,177 SR
Queue Stats
394W - 425L
1,380 Elo+
Solo
Ne Zha
Ne Zha
MAG1KILLA
Ne Zha
Level 159
God Stats
1W - 3L
1,426 SR
Queue Stats
126W - 135L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
Pharoah_Of_Gods
Kukulkan
Level 39
God Stats
77W - 80L
1,430 SR
Queue Stats
335W - 386L
1,394 Elo+
Solo
Cthulhu
Cthulhu
richp6
Cthulhu
Level 40
God Stats
10W - 7L
1,548 SR
Queue Stats
52W - 76L
1,330 Elo+
Solo
Team Averages
Level 78
1,422 SR
1,409 Elo+

VS

Team Averages
Level 96
1,401 SR
1,370 Elo+
Bellona
Bellona
King Nogitsune
Bellona
Level 137
God Stats
27W - 25L
1,494 SR
Queue Stats
816W - 831L
1,482 Elo+
Solo
Apollo
Apollo
Snuffulufugiss
Apollo
Level 44
God Stats
1W - 0L
1,257 SR
Queue Stats
33W - 76L
1,211 Elo+
Party 1
Discordia
Discordia
Tickat
Discordia
Level 130
God Stats
2W - 10L
1,376 SR
Queue Stats
114W - 143L
1,399 Elo+
Solo
Sylvanus
Sylvanus
VapeNationMason
Sylvanus
Level 60
God Stats
17W - 10L
1,380 SR
Queue Stats
89W - 111L
1,415 Elo+
Solo
Ah Puch
Ah Puch
XXDmgXControlXX
Ah Puch
Level 108
God Stats
11W - 22L
1,500 SR
Queue Stats
173W - 203L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cygnus475
He Bo
16
4 / 6 / 5
10,920
993
9,660
13,468
4,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Fallen232
Gilgamesh
16
1 / 4 / 5
10,152
923
5,210
16,870
7,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
MAG1KILLA
Ne Zha
17
3 / 1 / 10
11,215
1,020
13,481
13,209
10,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
16
3 / 7 / 5
10,585
962
13,068
17,091
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
richp6
Cthulhu
17
2 / 3 / 7
10,595
963
12,597
13,977
7,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

159

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
11,401
1,036
10,161
18,780
19,960
Boots

Boots

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 9
9,841
895
4,815
9,227
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Tickat
Discordia
17
2 / 3 / 13
10,781
980
13,041
8,635
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
17
3 / 2 / 12
10,501
955
7,662
12,826
17,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 3 / 8
12,679
1,153
30,278
8,464
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
13
Kills
21
21
Deaths
13
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
He Bo
Cygnus475
He Bo
4
6
5
1.08
L
Gilgamesh
Fallen232
Gilgamesh
1
4
5
0.88
W
6
3
11
3.83
L
Ne Zha
MAG1KILLA
Ne Zha
3
1
10
8
L
Kukulkan
3
7
5
0.79
W
0
2
9
2.25
W
Discordia
Tickat
Discordia
2
3
13
2.83
W
Sylvanus
3
2
12
4.5
W
10
3
8
4.67
L
Cthulhu
richp6
Cthulhu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,016
Damage
65,957
74,615
Taken
57,932
36,333
Mitigated
47,739
4,074
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Cygnus475
He Bo
9,660
1,042
0
499
13,468
4,879
0
9,894
3,408
24,072
0
L
Gilgamesh
Fallen232
Gilgamesh
5,210
1,250
524
545
16,870
7,590
0
12,962
3,648
0
26,093
W
10,161
1,950
607
1,071
18,780
19,960
0
11,071
7,709
9,960
13,291
L
Ne Zha
MAG1KILLA
Ne Zha
13,481
1,987
0
1,196
13,209
10,125
0
6,557
6,398
0
41,829
L
Kukulkan
13,068
972
0
221
17,091
6,271
0
11,993
4,916
32,122
0
W
4,815
2,715
486
1,232
9,227
3,660
0
5,737
3,490
0
18,348
W
Discordia
Tickat
Discordia
13,041
390
0
1,927
8,635
3,602
0
4,960
3,675
28,224
0
W
Sylvanus
7,662
675
1,714
2,623
12,826
17,008
0
9,452
3,374
12,552
0
W
30,278
1,308
667
1,627
8,464
3,509
0
4,105
4,359
67,842
0
L
Cthulhu
richp6
Cthulhu
12,597
376
739
350
13,977
7,468
0
10,975
2,772
27,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,467
Gold Earned
55,203
243
Minions Killed
209
9
Camps Cleared
5
1,004,173
Distance Traveled
1,003,609
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,920
993
32
3
3
185,758
0
L
Gilgamesh
10,152
923
50
5
4
201,725
0
W
Bellona
11,401
1,036
21
2
0
203,821
1
L
Ne Zha
11,215
1,020
49
4
1
221,411
0
L
Kukulkan
10,585
962
62
6
1
181,857
1
W
Apollo
9,841
895
38
3
2
205,223
0
W
Discordia
10,781
980
43
4
1
201,427
1
W
Sylvanus
10,501
955
7
1
0
183,037
0
W
Ah Puch
12,679
1,153
100
9
2
210,101
0
L
Cthulhu
10,595
963
50
5
0
213,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role