Player Matchup

Jormungandr
Jormungandr
Crisp_Packet101
Jormungandr
Level 67
God Stats
5W - 2L
1,713 SR
Queue Stats
77W - 101L
1,461 Elo+
Party 2
Bakasura
Bakasura
Quirzy
Bakasura
Level 4
God Stats
7W - 8L
1,474 SR
Queue Stats
30W - 25L
1,422 Elo+
Party 1
Fenrir
Fenrir
claweddragon76
Fenrir
Level 15
God Stats
1W - 3L
1,264 SR
Queue Stats
12W - 11L
1,413 Elo+
Party 2
Tiamat
Tiamat
skezzle
Tiamat
Level 24
God Stats
3W - 3L
1,242 SR
Queue Stats
6W - 10L
1,215 Elo+
Party 2
Danzaburou
Danzaburou
vZynnz-
Danzaburou
Level 15
God Stats
4W - 1L
1,776 SR
Queue Stats
63W - 63L
1,355 Elo+
Party 1
Team Averages
Level 25
1,494 SR
1,373 Elo+

VS

Team Averages
Level 14
1,407 SR
1,354 Elo+
Fenrir
Fenrir
GermanRankok
Fenrir
Level 26
God Stats
17W - 14L
1,478 SR
Queue Stats
18W - 15L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Shotcaller6629
Gilgamesh
Level 16
God Stats
238W - 256L
1,522 SR
Queue Stats
392W - 410L
1,440 Elo+
Solo
Chaac
Chaac
WHITE-MAFIA-27
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Anubis
Anubis
sosof3334
Anubis
Level 6
God Stats
0W - 3L
1,061 SR
Queue Stats
1W - 5L
1,215 Elo+
Solo
Arachne
Arachne
teke2311
Arachne
Level 8
God Stats
16W - 18L
1,473 SR
Queue Stats
16W - 18L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crisp_Packet101
Jormungandr
20
18 / 8 / 26
18,292
1,307
33,920
34,442
20,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Quirzy
Bakasura
20
12 / 8 / 27
16,319
1,166
23,616
27,521
13,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 6 / 27
13,027
931
17,736
19,991
9,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
skezzle
Tiamat
20
6 / 11 / 27
14,438
1,031
23,883
21,052
19,737
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
vZynnz-
Danzaburou
20
8 / 4 / 27
15,639
1,117
26,976
15,039
7,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 14 / 14
16,527
1,181
26,321
32,620
16,833
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Shotcaller6629
Gilgamesh
20
6 / 13 / 18
14,400
1,029
22,066
33,050
23,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 5 / 28
15,196
1,085
25,009
32,719
44,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
sosof3334
Anubis
20
4 / 8 / 16
13,729
981
11,180
15,575
8,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Arachne
teke2311
Arachne
20
13 / 6 / 15
16,029
1,145
28,132
27,041
12,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
128
45
Kills
37
37
Deaths
46
134
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Crisp_Packet101
Jormungandr
18
8
26
3.88
L
Fenrir
11
14
14
1.29
W
Bakasura
Quirzy
Bakasura
12
8
27
3.19
L
Gilgamesh
Shotcaller6629
Gilgamesh
6
13
18
1.15
L
3
5
28
3.4
W
1
6
27
2.42
W
Tiamat
skezzle
Tiamat
6
11
27
1.77
L
Anubis
sosof3334
Anubis
4
8
16
1.5
L
Arachne
teke2311
Arachne
13
6
15
3.42
W
Danzaburou
vZynnz-
Danzaburou
8
4
27
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,131
Damage
112,708
118,045
Taken
141,005
71,036
Mitigated
105,635
10,830
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Crisp_Packet101
Jormungandr
33,920
4,811
1,214
3,480
34,442
20,598
0
3,717
30,481
62,845
0
L
Fenrir
26,321
17,533
1,485
3,405
32,620
16,833
0
13,835
16,855
0
43,032
W
Bakasura
Quirzy
Bakasura
23,616
14,169
0
208
27,521
13,169
0
2,443
24,978
0
33,580
L
Gilgamesh
Shotcaller6629
Gilgamesh
22,066
6,483
0
941
33,050
23,607
0
11,130
21,780
0
41,233
L
25,009
4,992
0
8,483
32,719
44,718
0
11,039
20,386
0
66,466
W
17,736
7,315
0
1,495
19,991
9,880
0
2,000
17,816
0
28,044
W
Tiamat
skezzle
Tiamat
23,883
3,060
0
2,297
21,052
19,737
0
1,935
19,070
41,158
0
L
Anubis
sosof3334
Anubis
11,180
1,781
239
1,925
15,575
8,428
0
8,219
7,225
32,514
0
L
Arachne
teke2311
Arachne
28,132
18,474
0
5,374
27,041
12,049
0
13,580
13,163
0
45,184
W
Danzaburou
vZynnz-
Danzaburou
26,976
15,587
0
2,136
15,039
7,652
0
1,085
13,706
0
61,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,715
Gold Earned
75,881
255
Minions Killed
266
3
Camps Cleared
10
1,304,886
Distance Traveled
1,367,019
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,292
1,307
69
5
2
251,888
0
L
Fenrir
16,527
1,181
30
2
8
263,600
0
W
Bakasura
16,319
1,166
27
2
0
312,403
0
L
Gilgamesh
14,400
1,029
40
3
0
285,899
0
L
Chaac
15,196
1,085
102
7
0
273,673
0
W
Fenrir
13,027
931
30
2
0
252,799
0
W
Tiamat
14,438
1,031
51
4
1
236,684
0
L
Anubis
13,729
981
52
4
1
212,862
1
L
Arachne
16,029
1,145
42
3
1
330,985
1
W
Danzaburou
15,639
1,117
78
6
0
251,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role