Player Matchup

Tyr
Tyr
RussIntelegent
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ShamanKill
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
youragony
Janus
Level 127
God Stats
11W - 12L
1,497 SR
Queue Stats
322W - 177L
1,748 Elo+
Party 1
Team Averages
Level 126
1,499 SR
1,583 Elo+

VS

Team Averages
Level 87
1,745 SR
1,679 Elo+
Izanami
Izanami
JüstAiming
Izanami
Level 127
God Stats
12W - 3L
1,998 SR
Queue Stats
38W - 18L
1,915 Elo+
Solo
Fenrir
Fenrir
Kelric29
Fenrir
Level 16
God Stats
4W - 5L
1,490 SR
Queue Stats
23W - 25L
1,417 Elo+
Solo
Sol
Sol
TheAlucardo
Sol
Level 119
God Stats
3W - 0L
1,748 SR
Queue Stats
109W - 98L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,995
700
3,347
8,060
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 2
6,905
691
1,969
10,074
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
youragony
Janus
10
1 / 3 / 2
6,513
651
7,534
8,387
2,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JüstAiming
Izanami
12
6 / 0 / 1
8,101
810
9,219
4,694
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Kelric29
Fenrir
10
1 / 3 / 5
6,901
690
2,912
5,928
2,127
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 4
7,567
757
9,341
6,190
1,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
8
8
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
JüstAiming
Izanami
6
0
1
6.5
W
Fenrir
Kelric29
Fenrir
1
3
5
1.17
L
1
1
1
1.5
L
1
4
2
0.5
W
1
0
4
3
L
Janus
youragony
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,850
Damage
21,472
26,521
Taken
16,812
15,263
Mitigated
5,644
4,652
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JüstAiming
Izanami
9,219
5,793
0
2,767
4,694
1,581
1,240
2,933
1,761
0
40,225
W
Fenrir
Kelric29
Fenrir
2,912
859
0
1,060
5,928
2,127
0
3,446
2,482
0
20,494
L
3,347
317
0
916
8,060
4,430
0
3,653
4,407
0
16,227
L
1,969
0
0
1,255
10,074
8,222
0
3,551
6,523
6,389
0
W
9,341
3,332
0
3,443
6,190
1,936
1,123
3,232
2,958
32,081
0
L
Janus
youragony
Janus
7,534
693
0
2,481
8,387
2,611
0
2,223
6,164
32,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,413
Gold Earned
22,569
99
Minions Killed
155
0
Camps Cleared
0
568,962
Distance Traveled
527,671
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,101
810
78
8
0
173,042
4
W
Fenrir
6,901
690
26
3
0
187,663
2
L
Tyr
6,995
700
37
4
0
216,181
5
L
Geb
6,905
691
3
0
0
180,174
1
W
Sol
7,567
757
51
5
0
166,966
2
L
Janus
6,513
651
59
6
0
172,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role