Player Matchup

Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
sttorrmaxx
Poseidon
Level 6
God Stats
2W - 5L
1,391 SR
Queue Stats
4W - 8L
1,159 Elo+
Party 1
Xing Tian
Xing Tian
zototop
Xing Tian
Level 7
God Stats
0W - 4L
1,179 SR
Queue Stats
1W - 7L
1,061 Elo+
Party 1
Team Averages
Level 13
1,356 SR
1,240 Elo+

VS

Team Averages
Level 57
1,424 SR
1,339 Elo+
Tiamat
Tiamat
ERIZO_PINCHITO
Tiamat
Level 66
God Stats
6W - 5L
1,636 SR
Queue Stats
46W - 53L
1,439 Elo+
Solo
Bellona
Bellona
magicraccoon235
Bellona
Level 42
God Stats
4W - 8L
1,363 SR
Queue Stats
32W - 47L
1,312 Elo+
Solo
Da Ji
Da Ji
wassbg2005
Da Ji
Level 62
God Stats
1W - 1L
1,273 SR
Queue Stats
136W - 241L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 2 / 3
6,529
816
3,633
5,261
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
sttorrmaxx
Poseidon
7
1 / 4 / 3
5,652
707
1,248
4,426
1,109
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
zototop
Xing Tian
6
1 / 1 / 2
5,451
681
1,023
3,906
1,616
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
6,869
859
5,111
5,215
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 2
6,881
860
4,123
7,159
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
8
0 / 0 / 4
5,975
747
1,437
3,605
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
7
7
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
2
3
2.25
W
3
3
4
1.67
W
4
3
2
1.67
L
Poseidon
sttorrmaxx
Poseidon
1
4
3
0.63
W
Da Ji
0
0
4
2
L
Xing Tian
zototop
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,904
Damage
10,671
13,593
Taken
15,979
4,248
Mitigated
7,728
1,229
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,633
155
0
1,139
5,261
1,523
0
1,780
3,315
16,992
0
W
5,111
564
0
1,398
5,215
2,999
630
3,404
1,811
25,099
0
W
4,123
471
0
1,181
7,159
3,586
840
1,299
5,860
0
17,522
L
Poseidon
sttorrmaxx
Poseidon
1,248
354
0
90
4,426
1,109
0
1,803
2,467
10,557
0
W
Da Ji
1,437
463
473
1,436
3,605
1,143
0
1,372
2,233
0
20,840
L
Xing Tian
zototop
Xing Tian
1,023
52
0
0
3,906
1,616
0
1,102
2,600
3,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,632
Gold Earned
19,725
55
Minions Killed
108
0
Camps Cleared
0
362,883
Distance Traveled
453,298
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,529
816
33
4
0
150,366
2
W
Tiamat
6,869
859
35
4
0
144,265
1
W
Bellona
6,881
860
28
4
0
151,184
1
L
Poseidon
5,652
707
17
2
0
102,040
1
W
Da Ji
5,975
747
45
6
0
157,849
0
L
Xing Tian
5,451
681
5
1
0
110,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role