Player Matchup

Hachiman
Hachiman
Dizzy7553
Hachiman
Level 28
God Stats
2W - 1L
1,657 SR
Queue Stats
8W - 10L
1,415 Elo+
Party 1
Chaac
Chaac
Itsyaboislater
Chaac
Level 29
God Stats
8W - 6L
1,794 SR
Queue Stats
10W - 7L
1,616 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LionDragneel
Tsukuyomi
Level 22
God Stats
7W - 8L
1,579 SR
Queue Stats
9W - 9L
1,553 Elo+
Party 2
Ganesha
Ganesha
UnFoundThug
Ganesha
Level 35
God Stats
1W - 3L
1,477 SR
Queue Stats
10W - 12L
1,642 Elo+
Party 2
Hades
Hades
WaffelKing2445
Hades
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,466 Elo+
Party 1
Team Averages
Level 28
1,601 SR
1,538 Elo+

VS

Team Averages
Level 20
1,455 SR
1,464 Elo+
Neith
Neith
Bertskiski
Neith
Level 8
God Stats
18W - 20L
1,331 SR
Queue Stats
19W - 26L
1,200 Elo+
Party 3
Gilgamesh
Gilgamesh
GaryPlzComeHome
Gilgamesh
Level 29
God Stats
7W - 4L
1,668 SR
Queue Stats
59W - 39L
1,617 Elo+
Solo
Set
Set
Tozri
Set
Level 7
God Stats
9W - 15L
1,311 SR
Queue Stats
22W - 28L
1,220 Elo+
Party 3
Tiamat
Tiamat
iBibingka25
Tiamat
Level 29
God Stats
39W - 31L
1,708 SR
Queue Stats
149W - 117L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
stratovxs
Baron Samedi
Level 26
God Stats
2W - 2L
1,257 SR
Queue Stats
168W - 134L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dizzy7553
Hachiman
11
0 / 16 / 1
7,082
322
2,501
18,168
7,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Boots

Boots

+6%
Movement Speed

19
5 / 1 / 0
11,799
536
11,996
22,764
15,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
LionDragneel
Tsukuyomi
14
2 / 10 / 3
9,410
428
11,994
21,323
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
UnFoundThug
Ganesha
15
1 / 4 / 2
9,037
411
4,774
14,048
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 17 / 0
9,670
440
7,773
24,866
17,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 3 / 7
11,281
513
6,103
11,768
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
GaryPlzComeHome
Gilgamesh
18
16 / 3 / 14
14,039
638
25,961
19,519
20,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Set
Tozri
Set
17
4 / 1 / 6
11,304
514
6,874
17,246
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
20
6 / 3 / 6
13,540
615
16,169
15,914
18,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
stratovxs
Baron Samedi
19
19 / 1 / 13
13,016
592
26,758
16,847
8,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
11
Kills
48
48
Deaths
11
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
7
2.17
L
Hachiman
Dizzy7553
Hachiman
0
16
1
0.03
W
Gilgamesh
GaryPlzComeHome
Gilgamesh
16
3
14
7.67
L
5
1
0
5
L
Tsukuyomi
LionDragneel
Tsukuyomi
2
10
3
0.35
W
Set
Tozri
Set
4
1
6
7
L
Ganesha
UnFoundThug
Ganesha
1
4
2
0.5
L
3
17
0
0.18
W
Tiamat
6
3
6
3
W
Baron Samedi
stratovxs
Baron Samedi
19
1
13
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
81,865
101,169
Taken
81,294
61,846
Mitigated
60,234
18,174
Healing
37,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,103
4,121
0
3,687
11,768
4,577
2,578
2,378
9,390
0
67,723
L
Hachiman
Dizzy7553
Hachiman
2,501
1,265
0
0
18,168
7,220
480
8,066
9,844
0
16,105
W
Gilgamesh
GaryPlzComeHome
Gilgamesh
25,961
7,937
402
2,374
19,519
20,927
1,064
3,673
15,846
321
67,992
L
11,996
2,875
0
10,813
22,764
15,606
1,876
10,636
11,976
0
89,347
L
Tsukuyomi
LionDragneel
Tsukuyomi
11,994
3,143
0
2,663
21,323
9,403
0
7,400
13,714
0
56,906
W
Set
Tozri
Set
6,874
3,047
0
10,279
17,246
7,974
1,609
1,266
15,980
0
74,858
L
Ganesha
UnFoundThug
Ganesha
4,774
300
222
2,135
14,048
12,118
0
3,056
10,839
46,863
0
L
7,773
1,236
169
2,172
24,866
17,499
170
12,498
11,869
30,129
0
W
Tiamat
16,169
2,424
0
10,086
15,914
18,330
4,259
654
15,260
106,926
0
W
Baron Samedi
stratovxs
Baron Samedi
26,758
3,969
1,679
8,774
16,847
8,426
825
4,576
12,271
87,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
63,180
454
Minions Killed
630
0
Camps Cleared
0
1,838,873
Distance Traveled
2,062,990
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,281
513
115
5
0
353,847
0
L
Hachiman
7,082
322
32
1
0
320,259
0
W
Gilgamesh
14,039
638
65
3
0
468,012
4
L
Chaac
11,799
536
206
9
0
470,369
0
L
Tsukuyomi
9,410
428
93
4
0
364,018
0
W
Set
11,304
514
133
6
0
405,945
0
L
Ganesha
9,037
411
55
3
0
351,518
3
L
Hades
9,670
440
68
3
0
332,709
1
W
Tiamat
13,540
615
191
9
0
418,217
4
W
Baron Samedi
13,016
592
126
6
0
416,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role