Player Matchup

Merlin
Merlin
Bajsomar27
Merlin
Level 7
God Stats
6W - 10L
1,288 SR
Queue Stats
11W - 13L
1,496 Elo+
Solo
Izanami
Izanami
Ganik7
Izanami
Level 29
God Stats
114W - 100L
1,577 SR
Queue Stats
313W - 291L
1,618 Elo+
Solo
Achilles
Achilles
MrCh3ater
Achilles
Level 27
God Stats
0W - 2L
1,329 SR
Queue Stats
33W - 22L
1,627 Elo+
Solo
King Arthur
King Arthur
Okkaa
King Arthur
Level 28
God Stats
11W - 4L
1,809 SR
Queue Stats
85W - 54L
1,641 Elo+
Solo
Nemesis
Nemesis
vAny980
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,607 Elo+

VS

Team Averages
Level 20
1,652 SR
1,622 Elo+
Mercury
Mercury
Foefvocht
Mercury
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
107W - 79L
1,701 Elo+
Party 1
Xbalanque
Xbalanque
GamesMaxed
Xbalanque
Level 26
God Stats
5W - 0L
1,937 SR
Queue Stats
80W - 65L
1,687 Elo+
Party 1
Guan Yu
Guan Yu
KevIsTiredd
Guan Yu
Level 8
God Stats
10W - 6L
1,606 SR
Queue Stats
13W - 13L
1,556 Elo+
Solo
Khepri
Khepri
MuschelKarl
Khepri
Level 14
God Stats
8W - 7L
1,715 SR
Queue Stats
92W - 84L
1,665 Elo+
Solo
The Morrigan
The Morrigan
jarfaiter19
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bajsomar27
Merlin
15
3 / 11 / 4
11,201
415
14,283
19,017
7,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Ganik7
Izanami
18
5 / 9 / 4
12,945
479
20,389
24,297
9,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
MrCh3ater
Achilles
19
9 / 6 / 6
14,994
555
19,835
36,403
55,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Okkaa
King Arthur
17
4 / 9 / 8
11,838
438
22,035
27,165
27,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
vAny980
Nemesis
15
0 / 16 / 4
10,021
371
3,989
21,479
10,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Foefvocht
Mercury
20
16 / 4 / 13
17,360
643
28,774
23,527
16,939
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
GamesMaxed
Xbalanque
19
0 / 5 / 12
13,100
485
12,462
24,871
11,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
KevIsTiredd
Guan Yu
20
19 / 4 / 13
15,439
572
25,517
29,210
40,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
17
1 / 2 / 22
13,149
487
9,231
28,946
40,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
jarfaiter19
The Morrigan
20
15 / 6 / 9
15,599
578
28,272
16,099
9,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
21
Kills
51
51
Deaths
21
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bajsomar27
Merlin
3
11
4
0.45
W
Mercury
Foefvocht
Mercury
16
4
13
5.63
W
Xbalanque
GamesMaxed
Xbalanque
0
5
12
1.2
L
Izanami
Ganik7
Izanami
5
9
4
0.78
W
Guan Yu
KevIsTiredd
Guan Yu
19
4
13
6.38
L
Achilles
MrCh3ater
Achilles
9
6
6
2
W
Khepri
1
2
22
6
L
King Arthur
Okkaa
King Arthur
4
9
8
0.89
W
The Morrigan
jarfaiter19
The Morrigan
15
6
9
3.25
L
Nemesis
vAny980
Nemesis
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,531
Damage
104,256
128,361
Taken
122,653
110,590
Mitigated
119,290
15,953
Healing
33,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bajsomar27
Merlin
14,283
820
0
241
19,017
7,521
0
4,907
14,110
56,781
0
W
Mercury
Foefvocht
Mercury
28,774
17,182
0
1,801
23,527
16,939
768
5,081
18,295
0
186,669
W
Xbalanque
GamesMaxed
Xbalanque
12,462
8,629
0
10,355
24,871
11,995
4,687
624
24,223
0
101,561
L
Izanami
Ganik7
Izanami
20,389
14,920
0
6,524
24,297
9,584
0
5,629
18,668
0
106,001
W
Guan Yu
KevIsTiredd
Guan Yu
25,517
4,884
2,272
8,317
29,210
40,256
3,471
2,662
26,287
881
74,528
L
Achilles
MrCh3ater
Achilles
19,835
5,274
0
6,478
36,403
55,527
0
10,123
26,280
3,626
52,556
W
Khepri
9,231
1,671
796
4,211
28,946
40,347
564
5,996
22,684
37,085
0
L
King Arthur
Okkaa
King Arthur
22,035
4,143
0
2,186
27,165
27,763
0
6,092
21,073
0
78,243
W
The Morrigan
jarfaiter19
The Morrigan
28,272
7,425
731
5,118
16,099
9,753
2,125
2,517
13,151
90,283
10,889
L
Nemesis
vAny980
Nemesis
3,989
993
0
524
21,479
10,195
0
4,121
17,358
0
53,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,999
Gold Earned
74,647
530
Minions Killed
660
0
Camps Cleared
0
2,215,520
Distance Traveled
2,597,509
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,201
415
89
3
0
396,838
1
W
Mercury
17,360
643
212
8
0
629,504
8
W
Xbalanque
13,100
485
150
6
0
419,902
3
L
Izanami
12,945
479
169
6
0
408,116
3
W
Guan Yu
15,439
572
104
4
0
549,152
0
L
Achilles
14,994
555
74
3
0
509,422
6
W
Khepri
13,149
487
43
2
0
552,387
14
L
King Arthur
11,838
438
108
4
0
464,520
1
W
The Morrigan
15,599
578
151
6
0
446,564
1
L
Nemesis
10,021
371
90
3
0
436,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role