Player Matchup

Gilgamesh
Gilgamesh
Baby_Sparx
Gilgamesh
Level 133
God Stats
11W - 12L
1,550 SR
Queue Stats
197W - 163L
1,600 Elo+
Party 2
Merlin
Merlin
JK474LIFE
Merlin
Level 144
God Stats
3W - 6L
1,769 SR
Queue Stats
631W - 570L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Skeletxn-_
Cthulhu
Level 35
God Stats
11W - 10L
1,547 SR
Queue Stats
191W - 208L
1,512 Elo+
Solo
Hades
Hades
VlaamsBelang4eve
Hades
Level 59
God Stats
97W - 62L
1,604 SR
Queue Stats
506W - 554L
1,453 Elo+
Solo
Neith
Neith
bigbabyjr
Neith
Level 101
God Stats
40W - 39L
1,513 SR
Queue Stats
568W - 538L
1,489 Elo+
Party 2
Team Averages
Level 94
1,597 SR
1,512 Elo+

VS

Team Averages
Level 70
1,596 SR
1,520 Elo+
Susano
Susano
AXE__Senpai
Susano
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
451W - 426L
1,533 Elo+
Party 1
King Arthur
King Arthur
AceEpix95
King Arthur
Level 89
God Stats
3W - 3L
1,496 SR
Queue Stats
346W - 316L
1,564 Elo+
Party 3
Cabrakan
Cabrakan
LeviRiggins2711
Cabrakan
Level 89
God Stats
8W - 7L
1,630 SR
Queue Stats
412W - 386L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
Mykey225
Jing Wei
Level 21
God Stats
2W - 2L
1,986 SR
Queue Stats
31W - 35L
1,536 Elo+
Party 3
Tiamat
Tiamat
dragonlance40
Tiamat
Level 23
God Stats
1W - 4L
1,367 SR
Queue Stats
27W - 40L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baby_Sparx
Gilgamesh
18
8 / 3 / 7
11,620
612
10,883
15,597
9,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
JK474LIFE
Merlin
19
10 / 1 / 8
12,431
654
15,426
12,101
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Skeletxn-_
Cthulhu
15
3 / 4 / 19
10,569
556
7,130
14,865
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
3 / 1 / 9
12,154
640
19,449
14,104
13,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
bigbabyjr
Neith
16
13 / 5 / 6
11,467
604
11,637
10,917
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
6 / 5 / 2
9,583
504
7,388
15,726
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
AceEpix95
King Arthur
17
1 / 2 / 2
9,824
517
6,901
21,165
16,041
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
11
5 / 11 / 3
8,073
425
11,370
19,619
16,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Mykey225
Jing Wei
12
2 / 11 / 3
7,829
412
5,317
15,441
5,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 8 / 1
7,158
377
7,423
13,787
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
37
Kills
14
14
Deaths
37
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
6
5
2
1.4
L
King Arthur
AceEpix95
King Arthur
1
2
2
1
W
Gilgamesh
Baby_Sparx
Gilgamesh
8
3
7
3.83
W
Merlin
JK474LIFE
Merlin
10
1
8
14
L
Cabrakan
5
11
3
0.59
L
Jing Wei
Mykey225
Jing Wei
2
11
3
0.32
W
Cthulhu
Skeletxn-_
Cthulhu
3
4
19
3.13
W
3
1
9
7.5
W
Neith
bigbabyjr
Neith
13
5
6
3.2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,525
Damage
38,399
67,584
Taken
85,738
46,654
Mitigated
47,951
27,308
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
7,388
1,303
0
2,566
15,726
6,161
0
7,075
8,448
0
42,852
L
King Arthur
AceEpix95
King Arthur
6,901
1,175
0
5,006
21,165
16,041
0
9,579
11,475
0
70,268
W
Gilgamesh
Baby_Sparx
Gilgamesh
10,883
3,788
0
4,499
15,597
9,942
2,228
1,236
14,199
0
82,159
W
Merlin
JK474LIFE
Merlin
15,426
847
0
5,371
12,101
5,043
786
1,684
10,065
94,344
0
L
Cabrakan
11,370
1,215
0
1,490
19,619
16,082
0
9,603
9,907
32,873
0
L
Jing Wei
Mykey225
Jing Wei
5,317
2,813
0
0
15,441
5,084
288
6,919
8,334
0
36,125
W
Cthulhu
Skeletxn-_
Cthulhu
7,130
550
287
2,067
14,865
14,012
0
5,450
8,908
32,428
0
W
19,449
1,505
672
9,892
14,104
13,977
442
3,414
10,514
93,061
0
W
Neith
bigbabyjr
Neith
11,637
4,518
725
3,795
10,917
3,680
3,867
5,698
4,761
0
56,408
L
7,423
1,289
0
2,673
13,787
4,583
155
7,971
5,569
33,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
42,467
638
Minions Killed
392
0
Camps Cleared
0
1,879,138
Distance Traveled
1,753,484
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,583
504
79
4
0
392,027
0
L
King Arthur
9,824
517
152
8
0
371,795
1
W
Gilgamesh
11,620
612
138
7
0
441,556
6
W
Merlin
12,431
654
171
9
0
371,062
4
L
Cabrakan
8,073
425
47
2
0
318,206
0
L
Jing Wei
7,829
412
56
3
0
395,764
5
W
Cthulhu
10,569
556
50
3
0
390,206
2
W
Hades
12,154
640
200
11
0
360,934
5
W
Neith
11,467
604
79
4
0
315,380
1
L
Tiamat
7,158
377
58
3
0
275,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role