Player Matchup

Kukulkan
Kukulkan
Fixike94
Kukulkan
Level 16
God Stats
0W - 2L
1,169 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Hachiman
Hachiman
Kosmach
Hachiman
Level 24
God Stats
19W - 14L
1,452 SR
Queue Stats
70W - 59L
1,487 Elo+
Solo
Da Ji
Da Ji
q3ryk
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,516 Elo+
Solo
Tiamat
Tiamat
whats4pp
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
wodospad123
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,324 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,466 Elo+

VS

Team Averages
Level 12
1,596 SR
1,589 Elo+
Da Ji
Da Ji
IsildursHeir69
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,726 Elo+
Party 1
Neith
Neith
Kardinalwithak
Neith
Level 7
God Stats
56W - 61L
1,633 SR
Queue Stats
434W - 327L
1,606 Elo+
Party 1
Tyr
Tyr
SurthaEk
Tyr
Level 17
God Stats
8W - 3L
1,731 SR
Queue Stats
180W - 116L
1,660 Elo+
Party 1
Merlin
Merlin
lilivivi
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,323 Elo+
Solo
Kukulkan
Kukulkan
pekka99
Kukulkan
Level 15
God Stats
5W - 2L
1,618 SR
Queue Stats
46W - 20L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fixike94
Kukulkan
17
2 / 6 / 5
11,508
1,046
10,969
16,095
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Kosmach
Hachiman
15
2 / 11 / 4
10,242
931
8,028
19,050
6,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
q3ryk
Da Ji
16
2 / 7 / 4
10,115
920
7,106
16,721
5,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
whats4pp
Tiamat
14
0 / 2 / 1
8,744
795
948
2,576
892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
4 / 11 / 2
11,532
1,048
9,108
21,415
7,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

43

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 4 / 10
14,223
1,293
21,924
11,839
6,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 17
10,483
953
6,579
8,181
3,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
11 / 1 / 20
12,994
1,181
14,228
11,364
10,413
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
lilivivi
Merlin
19
3 / 3 / 20
11,910
1,083
9,309
9,413
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
pekka99
Kukulkan
19
4 / 1 / 23
11,872
1,079
20,033
5,566
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
127
10
Kills
37
37
Deaths
10
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fixike94
Kukulkan
2
6
5
0.75
W
18
4
10
5.75
W
1
1
17
9.5
L
Hachiman
Kosmach
Hachiman
2
11
4
0.36
W
11
1
20
21
W
Merlin
lilivivi
Merlin
3
3
20
4.33
W
Kukulkan
pekka99
Kukulkan
4
1
23
15.5
L
Da Ji
q3ryk
Da Ji
2
7
4
0.57
L
Tiamat
whats4pp
Tiamat
0
2
1
0.25
L
Olorun
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,159
Damage
72,073
75,857
Taken
46,363
26,271
Mitigated
26,695
3,256
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fixike94
Kukulkan
10,969
611
0
0
16,095
5,606
0
6,536
9,559
45,088
0
W
21,924
4,973
0
0
11,839
6,012
0
4,493
7,346
0
32,215
W
6,579
3,752
0
426
8,181
3,540
0
3,821
4,360
0
21,309
L
Hachiman
Kosmach
Hachiman
8,028
3,622
0
0
19,050
6,446
0
5,360
13,690
0
15,335
W
14,228
1,803
0
2,821
11,364
10,413
0
6,662
4,702
0
27,093
W
Merlin
lilivivi
Merlin
9,309
643
0
0
9,413
4,254
0
3,935
5,478
41,687
0
W
Kukulkan
pekka99
Kukulkan
20,033
423
0
250
5,566
2,476
0
2,114
3,452
39,353
0
L
Da Ji
q3ryk
Da Ji
7,106
1,412
0
241
16,721
5,623
0
6,716
10,005
0
16,985
L
Tiamat
whats4pp
Tiamat
948
266
0
235
2,576
892
0
2,024
552
2,532
0
L
Olorun
9,108
3,704
58
2,722
21,415
7,704
0
8,706
12,709
32,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
61,482
178
Minions Killed
205
4
Camps Cleared
11
790,990
Distance Traveled
1,068,501
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,508
1,046
86
8
1
217,010
2
W
Da Ji
14,223
1,293
22
2
2
179,560
1
W
Neith
10,483
953
37
3
2
210,515
0
L
Hachiman
10,242
931
10
1
1
163,730
0
W
Tyr
12,994
1,181
27
2
2
247,802
0
W
Merlin
11,910
1,083
71
6
5
194,920
0
W
Kukulkan
11,872
1,079
48
4
0
235,704
0
L
Da Ji
10,115
920
12
1
2
184,496
3
L
Tiamat
8,744
795
4
0
0
58,690
0
L
Olorun
11,532
1,048
66
6
0
167,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role