Player Matchup

Bellona
Bellona
Jrullo
Bellona
Level 26
God Stats
6W - 5L
1,514 SR
Queue Stats
65W - 53L
1,510 Elo+
Solo
Chaac
Chaac
ShadowArcher1229
Chaac
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 78L
1,499 Elo+
Solo
Nu Wa
Nu Wa
YUNG_GAlJlN
Nu Wa
Level 15
God Stats
5W - 2L
1,579 SR
Queue Stats
23W - 24L
1,207 Elo+
Solo
Anubis
Anubis
ryanropo
Anubis
Level 12
God Stats
4W - 2L
1,874 SR
Queue Stats
4W - 8L
1,804 Elo+
Solo
Hun Batz
Hun Batz
xxJuicyxJ
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,605 Elo+
Solo
Team Averages
Level 17
1,593 SR
1,525 Elo+

VS

Team Averages
Level 18
1,433 SR
1,403 Elo+
Thanatos
Thanatos
BongRippp
Thanatos
Level 28
God Stats
4W - 5L
1,516 SR
Queue Stats
147W - 141L
1,502 Elo+
Party 1
Zeus
Zeus
GoldCoastMusic
Zeus
Level 26
God Stats
39W - 24L
1,629 SR
Queue Stats
78W - 66L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Haopeng123
Tsukuyomi
Level 4
God Stats
0W - 3L
1,261 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 2
Sun Wukong
Sun Wukong
J4c0b30
Sun Wukong
Level 4
God Stats
1W - 2L
1,261 SR
Queue Stats
1W - 3L
1,211 Elo+
Party 2
Freya
Freya
koiasg
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 159L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jrullo
Bellona
20
4 / 6 / 14
14,178
457
11,812
25,636
23,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 5 / 17
15,134
488
25,352
31,888
31,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 2 / 18
14,860
479
24,479
11,314
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
ryanropo
Anubis
3
0 / 0 / 0
6,406
207
0
0
0
Hun Batz
xxJuicyxJ
Hun Batz
20
27 / 4 / 9
19,559
631
44,502
28,494
12,295
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BongRippp
Thanatos
19
3 / 9 / 2
13,005
420
11,094
33,662
14,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 14 / 4
15,093
487
28,499
26,491
9,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Haopeng123
Tsukuyomi
18
1 / 13 / 7
11,783
380
6,611
22,562
9,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
J4c0b30
Sun Wukong
17
2 / 6 / 4
11,787
380
9,702
23,770
25,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
koiasg
Freya
20
5 / 9 / 6
14,595
471
16,622
39,337
18,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
50
Kills
17
17
Deaths
51
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BongRippp
Thanatos
3
9
2
0.44
L
6
14
4
0.57
L
Tsukuyomi
Haopeng123
Tsukuyomi
1
13
7
0.35
L
Sun Wukong
J4c0b30
Sun Wukong
2
6
4
0.67
W
Bellona
Jrullo
Bellona
4
6
14
1.83
W
11
5
17
3.9
W
8
2
18
8.5
L
Freya
koiasg
Freya
5
9
6
0.89
W
Anubis
ryanropo
Anubis
0
0
0
0
W
Hun Batz
xxJuicyxJ
Hun Batz
27
4
9
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,145
Damage
72,528
97,332
Taken
145,822
71,773
Mitigated
76,985
20,845
Healing
43,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BongRippp
Thanatos
11,094
5,160
0
16,483
33,662
14,340
0
5,113
28,549
0
112,544
L
28,499
1,372
0
4,761
26,491
9,588
562
2,903
23,480
95,287
0
L
Tsukuyomi
Haopeng123
Tsukuyomi
6,611
1,328
0
1,156
22,562
9,401
75
3,886
18,596
0
55,934
L
Sun Wukong
J4c0b30
Sun Wukong
9,702
1,272
0
420
23,770
25,194
671
4,666
19,024
0
62,194
W
Bellona
Jrullo
Bellona
11,812
3,665
0
540
25,636
23,455
3,373
11,176
14,460
0
75,580
W
25,352
3,263
0
11,321
31,888
31,890
1,062
17,803
14,085
0
89,617
W
24,479
4,952
257
1,127
11,314
4,133
384
6,251
5,063
85,419
0
L
Freya
koiasg
Freya
16,622
5,125
0
20,491
39,337
18,462
491
7,911
31,260
107,766
0
W
Anubis
ryanropo
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
xxJuicyxJ
Hun Batz
44,502
10,181
0
7,600
28,494
12,295
2,179
9,891
17,655
0
187,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,137
Gold Earned
66,263
540
Minions Killed
650
0
Camps Cleared
0
2,294,867
Distance Traveled
2,500,368
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,005
420
164
5
0
542,507
1
L
Zeus
15,093
487
133
4
0
496,531
0
L
Tsukuyomi
11,783
380
80
3
0
480,597
2
L
Sun Wukong
11,787
380
127
4
0
538,254
2
W
Bellona
14,178
457
125
4
0
559,283
11
W
Chaac
15,134
488
106
3
0
580,578
6
W
Nu Wa
14,860
479
94
3
0
562,207
7
L
Freya
14,595
471
146
5
0
442,479
0
W
Anubis
6,406
207
0
0
0
0
0
W
Hun Batz
19,559
631
215
7
0
592,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role