Player Matchup

Anubis
Anubis
GrandMan70
Anubis
Level 28
God Stats
28W - 20L
1,552 SR
Queue Stats
82W - 68L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
MigOlBilkies
Heimdallr
Level 5
God Stats
2W - 3L
1,362 SR
Queue Stats
3W - 4L
1,228 Elo+
Party 1
Pele
Pele
PatoBusta
Pele
Level 7
God Stats
4W - 7L
1,482 SR
Queue Stats
10W - 14L
1,301 Elo+
Solo
Ravana
Ravana
hugessfan
Ravana
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
403W - 396L
1,304 Elo+
Party 2
Merlin
Merlin
legoman822sgt
Merlin
Level 24
God Stats
5W - 5L
1,712 SR
Queue Stats
278W - 306L
1,295 Elo+
Party 2
Team Averages
Level 18
1,521 SR
1,311 Elo+

VS

Team Averages
Level 11
1,357 SR
1,374 Elo+
Scylla
Scylla
BustinHarass
Scylla
Level 11
God Stats
13W - 16L
1,184 SR
Queue Stats
24W - 27L
1,313 Elo+
Solo
Ares
Ares
Koumeii
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Mr Bubbleboy21
Bellona
Level 16
God Stats
17W - 29L
1,160 SR
Queue Stats
115W - 174L
1,291 Elo+
Solo
Olorun
Olorun
RealFuture11
Olorun
Level 4
God Stats
27W - 31L
1,506 SR
Queue Stats
29W - 34L
1,437 Elo+
Solo
Cthulhu
Cthulhu
SniperGuy1113
Cthulhu
Level 22
God Stats
40W - 37L
1,432 SR
Queue Stats
40W - 39L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GrandMan70
Anubis
20
9 / 2 / 4
13,065
594
20,185
15,914
9,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MigOlBilkies
Heimdallr
17
4 / 4 / 5
11,126
506
11,574
13,052
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
17
10 / 4 / 9
12,114
551
12,309
13,628
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
hugessfan
Ravana
16
7 / 6 / 3
11,147
507
7,478
13,351
12,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 5 / 8
12,813
582
15,992
15,442
6,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
1 / 3 / 0
6,574
299
3,580
4,439
1,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Koumeii
Ares
12
0 / 17 / 5
8,110
369
1,206
25,870
18,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 7 / 3
10,334
470
8,021
22,806
10,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
16
5 / 7 / 3
9,667
439
10,082
17,768
6,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
8 / 5 / 5
11,866
539
14,784
14,491
10,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
39
Kills
20
21
Deaths
39
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
0
0.33
W
Anubis
GrandMan70
Anubis
9
2
4
5.5
L
Ares
Koumeii
Ares
0
17
5
0.15
W
Heimdallr
MigOlBilkies
Heimdallr
4
4
5
1.63
L
6
7
3
1.07
W
Pele
10
4
9
3.63
L
Olorun
5
7
3
0.93
L
Cthulhu
8
5
5
2.1
W
Ravana
hugessfan
Ravana
7
6
3
1.42
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,538
Damage
37,673
71,387
Taken
85,374
39,054
Mitigated
47,948
23,984
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,580
165
0
393
4,439
1,298
0
2,429
2,010
18,975
0
W
Anubis
GrandMan70
Anubis
20,185
1,193
0
9,927
15,914
9,387
3,669
3,893
12,021
86,240
0
L
Ares
Koumeii
Ares
1,206
494
0
478
25,870
18,880
0
14,148
11,722
9,076
0
W
Heimdallr
MigOlBilkies
Heimdallr
11,574
5,249
0
1,532
13,052
5,587
3,270
7,342
5,710
0
57,924
L
8,021
1,955
561
6,127
22,806
10,430
0
12,175
10,631
0
36,138
W
Pele
12,309
2,100
0
1,867
13,628
5,532
3,149
5,739
7,889
0
65,999
L
Olorun
10,082
8,553
567
2,235
17,768
6,688
686
3,035
14,733
42,616
0
L
Cthulhu
14,784
737
169
0
14,491
10,652
458
4,390
10,101
45,031
0
W
Ravana
hugessfan
Ravana
7,478
1,923
489
2,760
13,351
12,314
4,844
3,666
9,685
0
58,762
W
15,992
3,225
387
7,022
15,442
6,234
3,371
9,012
6,430
73,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
46,551
553
Minions Killed
225
0
Camps Cleared
0
1,831,144
Distance Traveled
1,698,037
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,574
299
26
1
0
165,032
0
W
Anubis
13,065
594
139
6
0
310,637
0
L
Ares
8,110
369
12
1
0
392,028
1
W
Heimdallr
11,126
506
90
4
0
373,121
0
L
Bellona
10,334
470
50
2
0
375,996
0
W
Pele
12,114
551
111
5
0
425,012
0
L
Olorun
9,667
439
61
3
0
309,780
0
L
Cthulhu
11,866
539
76
3
0
455,201
2
W
Ravana
11,147
507
95
4
0
376,544
0
W
Merlin
12,813
582
118
5
0
345,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role