Player Matchup

Sylvanus
Sylvanus
ClumzyDragon
Sylvanus
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
398W - 378L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
I Lithior I
Kuzenbo
Level 160
God Stats
1W - 1L
1,508 SR
Queue Stats
126W - 125L
1,567 Elo+
Solo
Baba Yaga
Baba Yaga
SloZiga
Baba Yaga
Level 121
God Stats
11W - 10L
1,618 SR
Queue Stats
400W - 405L
1,528 Elo+
Solo
Vulcan
Vulcan
Softtail
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
rbfm
Hou Yi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 76L
1,485 Elo+
Solo
Team Averages
Level 143
1,525 SR
1,526 Elo+

VS

Team Averages
Level 145
1,502 SR
1,577 Elo+
Da Ji
Da Ji
Michlkoul
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,727 Elo+
Solo
Nemesis
Nemesis
Seraрhim
Nemesis
Level 128
God Stats
0W - 1L
1,522 SR
Queue Stats
27W - 26L
1,560 Elo+
Solo
Vulcan
Vulcan
bicjaxon
Vulcan
Level 160
God Stats
15W - 16L
1,428 SR
Queue Stats
831W - 843L
1,553 Elo+
Solo
Chaac
Chaac
buttheadbc
Chaac
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
371W - 378L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
lampadez
Baron Samedi
Level 154
God Stats
2W - 1L
1,561 SR
Queue Stats
116W - 116L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClumzyDragon
Sylvanus
20
3 / 5 / 21
14,364
684
8,544
34,528
31,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
I Lithior I
Kuzenbo
17
1 / 8 / 17
13,133
625
14,333
29,484
45,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
SloZiga
Baba Yaga
20
9 / 2 / 20
15,914
758
23,504
22,066
13,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Softtail
Vulcan
20
8 / 3 / 13
15,053
717
34,586
18,825
11,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
rbfm
Hou Yi
20
12 / 4 / 10
15,510
739
30,967
25,153
14,636
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Michlkoul
Da Ji
19
5 / 12 / 9
13,223
630
19,251
24,282
11,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Seraрhim
Nemesis
20
4 / 5 / 9
14,462
689
15,148
27,624
23,273
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
bicjaxon
Vulcan
20
6 / 6 / 8
14,324
682
27,841
15,581
6,943
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
20
2 / 4 / 14
12,848
612
20,484
32,713
43,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
lampadez
Baron Samedi
20
5 / 6 / 14
14,270
680
28,860
25,853
16,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
76
33
Kills
22
22
Deaths
33
81
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ClumzyDragon
Sylvanus
3
5
21
2.7
W
Kuzenbo
I Lithior I
Kuzenbo
1
8
17
1.19
L
Da Ji
Michlkoul
Da Ji
5
12
9
0.79
L
Nemesis
Seraрhim
Nemesis
4
5
9
1.7
W
Baba Yaga
SloZiga
Baba Yaga
9
2
20
9.5
W
Vulcan
Softtail
Vulcan
8
3
13
4.83
L
Vulcan
bicjaxon
Vulcan
6
6
8
1.67
L
Chaac
2
4
14
2.25
L
Baron Samedi
lampadez
Baron Samedi
5
6
14
2
W
Hou Yi
rbfm
Hou Yi
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,934
Damage
111,584
130,056
Taken
126,053
116,113
Mitigated
102,457
54,016
Healing
60,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ClumzyDragon
Sylvanus
8,544
784
17,417
10,893
34,528
31,216
918
22,647
11,881
13,703
0
W
Kuzenbo
I Lithior I
Kuzenbo
14,333
4,298
0
2,565
29,484
45,421
586
8,781
20,703
24,059
0
L
Da Ji
Michlkoul
Da Ji
19,251
4,912
4,533
2,863
24,282
11,879
734
14,859
9,095
0
29,412
L
Nemesis
Seraрhim
Nemesis
15,148
5,393
2,021
4,551
27,624
23,273
1,296
17,241
10,065
0
25,513
W
Baba Yaga
SloZiga
Baba Yaga
23,504
1,047
4,541
7,420
22,066
13,506
1,649
8,816
13,250
56,579
0
W
Vulcan
Softtail
Vulcan
34,586
15,872
1,589
3,265
18,825
11,334
1,088
5,707
13,118
79,231
0
L
Vulcan
bicjaxon
Vulcan
27,841
7,801
5,423
2,774
15,581
6,943
924
11,610
3,645
66,855
0
L
Chaac
20,484
1,547
2,145
13,218
32,713
43,878
0
16,146
16,093
0
47,693
L
Baron Samedi
lampadez
Baron Samedi
28,860
761
12,069
10,625
25,853
16,484
933
19,478
6,188
76,003
0
W
Hou Yi
rbfm
Hou Yi
30,967
13,559
1,721
4,605
25,153
14,636
3,474
10,750
14,403
0
71,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,974
Gold Earned
69,127
280
Minions Killed
270
0
Camps Cleared
0
1,874,408
Distance Traveled
1,877,528
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,364
684
16
1
0
345,797
0
W
Kuzenbo
13,133
625
9
0
0
336,460
0
L
Da Ji
13,223
630
16
1
0
313,969
1
L
Nemesis
14,462
689
30
1
0
395,720
0
W
Baba Yaga
15,914
758
86
4
0
412,468
3
W
Vulcan
15,053
717
92
4
0
447,391
0
L
Vulcan
14,324
682
85
4
0
391,185
5
L
Chaac
12,848
612
38
2
0
408,563
1
L
Baron Samedi
14,270
680
101
5
0
368,091
5
W
Hou Yi
15,510
739
77
4
0
332,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role