Player Matchup

Thanatos
Thanatos
IIIMAZINOIII
Thanatos
Level 27
God Stats
6W - 3L
1,622 SR
Queue Stats
96W - 98L
1,589 Elo+
Solo
Odin
Odin
Nico91
Odin
Level 28
God Stats
5W - 3L
1,345 SR
Queue Stats
93W - 97L
1,535 Elo+
Solo
Fenrir
Fenrir
Samostar1
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,548 Elo+
Solo
Artemis
Artemis
sugondese472
Artemis
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 110L
1,635 Elo+
Solo
Poseidon
Poseidon
小小食人魔
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,379 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,537 Elo+

VS

Team Averages
Level 24
1,527 SR
1,558 Elo+
Gilgamesh
Gilgamesh
TheRealElminator
Gilgamesh
Level 31
God Stats
1W - 4L
1,516 SR
Queue Stats
156W - 103L
1,675 Elo+
Party 1
Ra
Ra
TonyBocanegra
Ra
Level 29
God Stats
46W - 41L
1,520 SR
Queue Stats
140W - 140L
1,462 Elo+
Party 1
Hachiman
Hachiman
jmglez1
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,428 Elo+
Solo
Cabrakan
Cabrakan
tirad
Cabrakan
Level 24
God Stats
0W - 3L
1,239 SR
Queue Stats
114W - 69L
1,675 Elo+
Party 1
Cthulhu
Cthulhu
tolgasyus
Cthulhu
Level 20
God Stats
22W - 21L
1,861 SR
Queue Stats
105W - 99L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IIIMAZINOIII
Thanatos
20
15 / 4 / 10
16,487
717
20,574
25,963
21,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
Nico91
Odin
19
3 / 4 / 12
13,250
576
14,317
20,350
19,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Samostar1
Fenrir
18
4 / 6 / 9
12,199
530
9,623
16,209
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
sugondese472
Artemis
20
8 / 3 / 7
14,574
634
21,314
20,213
8,825
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
19
4 / 8 / 7
13,345
580
11,726
11,457
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
14 / 7 / 6
12,685
552
24,140
30,386
18,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 5
12,061
524
13,747
12,040
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
jmglez1
Hachiman
2
0 / 2 / 0
5,827
253
555
1,110
55
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
tirad
Cabrakan
17
3 / 8 / 6
10,749
467
8,889
23,020
27,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
tolgasyus
Cthulhu
18
5 / 11 / 5
11,693
508
15,874
28,967
21,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
34
Kills
25
25
Deaths
34
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
IIIMAZINOIII
Thanatos
15
4
10
5
W
Odin
Nico91
Odin
3
4
12
2.25
W
Fenrir
Samostar1
Fenrir
4
6
9
1.42
L
Gilgamesh
14
7
6
2.43
L
3
6
5
0.92
L
Hachiman
jmglez1
Hachiman
0
2
0
0
W
Artemis
sugondese472
Artemis
8
3
7
3.83
L
Cabrakan
tirad
Cabrakan
3
8
6
0.75
L
Cthulhu
tolgasyus
Cthulhu
5
11
5
0.68
W
Poseidon
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,554
Damage
63,205
94,192
Taken
95,523
61,562
Mitigated
72,062
38,981
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
IIIMAZINOIII
Thanatos
20,574
3,929
601
20,550
25,963
21,412
3,336
9,721
16,036
16,447
58,945
W
Odin
Nico91
Odin
14,317
4,262
0
731
20,350
19,613
2,087
9,212
11,082
0
70,746
W
Fenrir
Samostar1
Fenrir
9,623
3,050
0
4,593
16,209
7,484
1,493
5,560
10,549
243
58,121
L
Gilgamesh
24,140
9,568
0
884
30,386
18,101
170
4,763
25,375
0
88,739
L
13,747
765
545
1,124
12,040
5,375
0
4,948
6,813
84,120
0
L
Hachiman
jmglez1
Hachiman
555
400
0
0
1,110
55
0
0
1,110
0
1,204
W
Artemis
sugondese472
Artemis
21,314
13,894
0
12,256
20,213
8,825
7,133
7,761
12,370
0
109,179
L
Cabrakan
tirad
Cabrakan
8,889
875
0
909
23,020
27,164
252
4,107
18,652
49,427
0
L
Cthulhu
tolgasyus
Cthulhu
15,874
1,631
0
3,515
28,967
21,367
0
2,219
26,119
62,382
0
W
Poseidon
11,726
1,210
0
250
11,457
4,228
2,589
5,671
5,645
79,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,855
Gold Earned
53,015
628
Minions Killed
484
0
Camps Cleared
0
2,021,763
Distance Traveled
1,574,045
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,487
717
85
4
0
451,096
2
W
Odin
13,250
576
125
5
0
369,383
1
W
Fenrir
12,199
530
86
4
0
427,866
2
L
Gilgamesh
12,685
552
152
7
0
404,968
4
L
Ra
12,061
524
152
7
0
403,531
6
L
Hachiman
5,827
253
3
0
0
43,525
0
W
Artemis
14,574
634
151
7
0
404,177
6
L
Cabrakan
10,749
467
73
3
0
351,138
7
L
Cthulhu
11,693
508
104
5
0
370,883
4
W
Poseidon
13,345
580
181
8
0
369,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role