Player Matchup

Zeus
Zeus
Amadeus15
Zeus
Level 5
God Stats
1W - 3L
1,438 SR
Queue Stats
2W - 4L
1,364 Elo+
Solo
Artemis
Artemis
Azametlee
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,261 Elo+
Solo
Cthulhu
Cthulhu
CHONGSDOMAIN
Cthulhu
Level 18
God Stats
55W - 77L
1,416 SR
Queue Stats
67W - 95L
1,389 Elo+
Solo
Thanatos
Thanatos
JewishHotDog
Thanatos
Level 17
God Stats
4W - 4L
1,877 SR
Queue Stats
128W - 126L
1,479 Elo+
Solo
Merlin
Merlin
caramall
Merlin
Level 16
God Stats
1W - 3L
1,699 SR
Queue Stats
23W - 17L
1,441 Elo+
Solo
Team Averages
Level 13
1,586 SR
1,387 Elo+

VS

Team Averages
Level 44
1,520 SR
1,476 Elo+
Apollo
Apollo
JHood1313
Apollo
Level 14
God Stats
17W - 20L
1,423 SR
Queue Stats
35W - 40L
1,454 Elo+
Party 1
Neith
Neith
MrThy
Neith
Level 8
God Stats
42W - 44L
1,344 SR
Queue Stats
55W - 64L
1,313 Elo+
Solo
Fenrir
Fenrir
chickensaurus28
Fenrir
Level 18
God Stats
34W - 19L
1,654 SR
Queue Stats
75W - 64L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
kgluckyme
Cabrakan
Level 158
God Stats
1W - 0L
1,510 SR
Queue Stats
10W - 5L
1,669 Elo+
Party 1
Kukulkan
Kukulkan
pomingzi
Kukulkan
Level 23
God Stats
10W - 10L
1,667 SR
Queue Stats
149W - 141L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
1 / 11 / 13
12,346
950
8,877
13,538
5,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Azametlee
Artemis
19
3 / 8 / 10
12,754
981
15,175
19,214
7,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
CHONGSDOMAIN
Cthulhu
20
5 / 10 / 12
14,362
1,105
14,327
25,086
25,585
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
JewishHotDog
Thanatos
18
7 / 9 / 6
13,099
1,008
11,177
14,923
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
caramall
Merlin
19
5 / 8 / 9
13,351
1,027
19,649
13,834
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JHood1313
Apollo
20
12 / 2 / 13
14,473
1,113
14,069
13,144
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
MrThy
Neith
19
4 / 3 / 17
13,074
1,006
6,270
9,656
4,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 5 / 17
14,282
1,099
13,208
17,742
10,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
kgluckyme
Cabrakan
20
12 / 8 / 19
14,357
1,104
25,969
21,384
13,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
pomingzi
Kukulkan
20
7 / 3 / 26
15,044
1,157
20,767
12,960
5,864
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
138
21
Kills
46
46
Deaths
21
50
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
11
13
0.68
L
Artemis
Azametlee
Artemis
3
8
10
1
L
Cthulhu
CHONGSDOMAIN
Cthulhu
5
10
12
1.1
W
Apollo
JHood1313
Apollo
12
2
13
9.25
L
Thanatos
JewishHotDog
Thanatos
7
9
6
1.11
W
Neith
MrThy
Neith
4
3
17
4.17
L
Merlin
caramall
Merlin
5
8
9
1.19
W
11
5
17
3.9
W
Cabrakan
kgluckyme
Cabrakan
12
8
19
2.69
W
Kukulkan
pomingzi
Kukulkan
7
3
26
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,205
Damage
80,283
86,595
Taken
74,886
51,090
Mitigated
39,359
7,460
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,877
675
0
0
13,538
5,809
0
8,045
5,493
37,129
0
L
Artemis
Azametlee
Artemis
15,175
8,458
0
1,814
19,214
7,413
0
7,729
11,485
0
49,595
L
Cthulhu
CHONGSDOMAIN
Cthulhu
14,327
966
0
1,148
25,086
25,585
0
15,176
9,910
29,747
0
W
Apollo
JHood1313
Apollo
14,069
9,546
0
1,096
13,144
5,073
0
8,829
4,315
0
31,937
L
Thanatos
JewishHotDog
Thanatos
11,177
4,025
0
4,498
14,923
7,035
0
6,475
8,448
0
20,721
W
Neith
MrThy
Neith
6,270
2,997
0
1,286
9,656
4,112
0
6,457
3,199
0
34,871
L
Merlin
caramall
Merlin
19,649
928
0
0
13,834
5,248
0
9,311
4,523
50,869
0
W
13,208
2,537
0
426
17,742
10,839
0
7,428
10,314
0
22,867
W
Cabrakan
kgluckyme
Cabrakan
25,969
2,495
0
1,662
21,384
13,471
0
11,224
10,160
45,859
0
W
Kukulkan
pomingzi
Kukulkan
20,767
1,692
0
0
12,960
5,864
0
8,915
4,045
48,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,912
Gold Earned
71,230
244
Minions Killed
246
8
Camps Cleared
9
1,021,895
Distance Traveled
1,030,838
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,346
950
66
5
3
150,199
0
L
Artemis
12,754
981
61
5
4
192,684
0
L
Cthulhu
14,362
1,105
31
2
0
230,629
0
W
Apollo
14,473
1,113
41
3
4
230,406
4
L
Thanatos
13,099
1,008
18
1
1
237,415
0
W
Neith
13,074
1,006
70
5
1
160,045
0
L
Merlin
13,351
1,027
68
5
0
210,968
3
W
Fenrir
14,282
1,099
14
1
1
242,168
0
W
Cabrakan
14,357
1,104
46
4
1
180,285
0
W
Kukulkan
15,044
1,157
75
6
2
217,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role