Player Matchup

Ravana
Ravana
BaccdoeBando
Ravana
Level 43
God Stats
0W - 2L
1,326 SR
Queue Stats
170W - 162L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
HopefulLilAngel
Cthulhu
Level 142
God Stats
1W - 4L
1,417 SR
Queue Stats
433W - 306L
1,606 Elo+
Party 2
Scylla
Scylla
ShaDoW-KiLlZyOu
Scylla
Level 134
God Stats
0W - 2L
1,558 SR
Queue Stats
15W - 18L
1,296 Elo+
Party 2
Team Averages
Level 106
1,433 SR
1,460 Elo+

VS

Team Averages
Level 121
1,479 SR
1,248 Elo+
Ah Puch
Ah Puch
DEMIG0DREQUIS
Ah Puch
Level 101
God Stats
2W - 1L
1,417 SR
Queue Stats
9W - 22L
1,322 Elo+
Party 1
Medusa
Medusa
Kormane
Medusa
Level 115
God Stats
9W - 8L
1,520 SR
Queue Stats
121W - 139L
1,371 Elo+
Solo
Chaac
Chaac
SOUZA117
Chaac
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 4 / 1
8,405
560
2,566
10,558
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
8,641
576
5,834
12,805
12,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 1
8,253
550
2,672
9,702
2,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 0 / 6
10,113
674
6,807
3,511
1,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Kormane
Medusa
13
2 / 0 / 7
9,743
650
10,545
7,256
2,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
SOUZA117
Chaac
14
6 / 1 / 4
10,469
698
11,149
14,351
11,040
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
4
1
0.13
W
Ah Puch
3
0
6
6
L
1
2
0
0.5
W
Medusa
Kormane
Medusa
2
0
7
5.5
W
Chaac
SOUZA117
Chaac
6
1
4
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,072
Damage
28,501
33,065
Taken
25,118
19,416
Mitigated
14,763
2,411
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,566
1,224
0
1,181
10,558
4,205
0
1,975
8,583
0
40,754
W
Ah Puch
6,807
0
0
1,496
3,511
1,219
673
2,019
1,492
39,977
0
L
5,834
104
92
1,138
12,805
12,227
238
3,970
8,835
21,787
0
W
Medusa
Kormane
Medusa
10,545
3,743
0
863
7,256
2,504
1,658
3,485
3,771
0
54,630
W
Chaac
SOUZA117
Chaac
11,149
1,363
0
5,635
14,351
11,040
938
3,375
10,976
0
42,433
L
2,672
0
0
0
9,702
2,984
696
934
8,768
37,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
30,325
156
Minions Killed
179
0
Camps Cleared
0
747,189
Distance Traveled
840,111
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,405
560
70
5
0
272,998
4
W
Ah Puch
10,113
674
77
5
0
271,240
4
L
Cthulhu
8,641
576
32
2
0
257,645
0
W
Medusa
9,743
650
53
4
0
282,753
5
W
Chaac
10,469
698
49
3
0
286,118
3
L
Scylla
8,253
550
54
4
0
216,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role