Player Matchup

King Arthur
King Arthur
Kingbo0
King Arthur
Level 154
God Stats
1W - 0L
1,226 SR
Queue Stats
48W - 29L
1,739 Elo+
Party 1
Serqet
Serqet
RisingAsh
Serqet
Level 16
God Stats
6W - 2L
1,853 SR
Queue Stats
25W - 5L
1,918 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Superstiition
Tsukuyomi
Level 145
God Stats
5W - 5L
1,719 SR
Queue Stats
187W - 121L
1,781 Elo+
Party 1
Chronos
Chronos
TheeCook
Chronos
Level 160
God Stats
8W - 2L
1,850 SR
Queue Stats
393W - 290L
1,755 Elo+
Party 1
Janus
Janus
nikodrin2
Janus
Level 159
God Stats
4W - 2L
1,806 SR
Queue Stats
228W - 146L
1,822 Elo+
Party 1
Team Averages
Level 127
1,691 SR
1,803 Elo+

VS

Team Averages
Level 93
1,611 SR
1,478 Elo+
Raijin
Raijin
Lusia90
Raijin
Level 60
God Stats
51W - 41L
1,523 SR
Queue Stats
561W - 624L
1,451 Elo+
Solo
Ymir
Ymir
Patricioi1994
Ymir
Level 105
God Stats
6W - 5L
1,838 SR
Queue Stats
151W - 180L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Prxvia
Cabrakan
Level 108
God Stats
0W - 2L
1,491 SR
Queue Stats
221W - 202L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
THEM4SK3DM4N
Danzaburou
Level 86
God Stats
2W - 2L
1,870 SR
Queue Stats
71W - 77L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
vKx Blizzard
Gilgamesh
Level 105
God Stats
1W - 7L
1,335 SR
Queue Stats
202W - 194L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kingbo0
King Arthur
10
2 / 2 / 7
5,733
573
4,838
7,079
3,984
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
RisingAsh
Serqet
10
7 / 0 / 5
6,909
691
4,083
5,900
2,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Superstiition
Tsukuyomi
12
8 / 1 / 3
7,169
717
9,670
6,518
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
TheeCook
Chronos
10
2 / 2 / 3
5,803
580
4,509
6,063
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
nikodrin2
Janus
12
4 / 0 / 1
6,627
663
4,979
4,817
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lusia90
Raijin
8
0 / 4 / 3
4,911
491
2,787
7,008
2,661
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 5 / 0
4,579
458
814
6,480
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Prxvia
Cabrakan
8
1 / 6 / 1
4,935
494
2,640
7,801
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
THEM4SK3DM4N
Danzaburou
8
1 / 4 / 1
5,006
501
2,600
6,383
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
vKx Blizzard
Gilgamesh
9
2 / 4 / 1
5,531
553
5,085
8,587
2,905
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
23
Kills
5
5
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kingbo0
King Arthur
2
2
7
2.75
L
Raijin
Lusia90
Raijin
0
4
3
0.38
L
1
5
0
0.2
L
Cabrakan
Prxvia
Cabrakan
1
6
1
0.25
W
Serqet
RisingAsh
Serqet
7
0
5
9.5
W
Tsukuyomi
Superstiition
Tsukuyomi
8
1
3
9.5
L
Danzaburou
THEM4SK3DM4N
Danzaburou
1
4
1
0.38
W
Chronos
TheeCook
Chronos
2
2
3
1.75
W
Janus
nikodrin2
Janus
4
0
1
4.5
L
Gilgamesh
vKx Blizzard
Gilgamesh
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
13,926
30,377
Taken
36,259
11,895
Mitigated
14,392
7,098
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kingbo0
King Arthur
4,838
1,426
0
250
7,079
3,984
0
3,081
3,998
0
29,712
L
Raijin
Lusia90
Raijin
2,787
615
0
2,095
7,008
2,661
0
1,985
5,023
21,936
0
L
814
0
234
825
6,480
3,242
0
0
6,370
10,621
0
L
Cabrakan
Prxvia
Cabrakan
2,640
569
0
1,284
7,801
4,035
0
2,160
5,463
16,319
0
W
Serqet
RisingAsh
Serqet
4,083
1,261
0
1,190
5,900
2,282
0
880
5,020
0
18,533
W
Tsukuyomi
Superstiition
Tsukuyomi
9,670
3,498
0
1,354
6,518
2,405
8
1,129
5,389
0
41,813
L
Danzaburou
THEM4SK3DM4N
Danzaburou
2,600
928
0
1,225
6,383
1,549
0
803
5,580
0
17,306
W
Chronos
TheeCook
Chronos
4,509
1,943
0
1,546
6,063
1,955
0
1,151
4,912
32,101
0
W
Janus
nikodrin2
Janus
4,979
619
0
2,758
4,817
1,269
68
0
4,817
40,141
0
L
Gilgamesh
vKx Blizzard
Gilgamesh
5,085
1,150
0
1,308
8,587
2,905
0
4,236
3,949
0
20,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
24,962
335
Minions Killed
177
0
Camps Cleared
0
1,040,775
Distance Traveled
865,487
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,733
573
58
6
0
201,652
3
L
Raijin
4,911
491
37
4
0
150,279
3
L
Ymir
4,579
458
19
2
0
175,011
2
L
Cabrakan
4,935
494
41
4
0
179,459
1
W
Serqet
6,909
691
46
5
0
223,399
5
W
Tsukuyomi
7,169
717
72
7
0
207,315
4
L
Danzaburou
5,006
501
38
4
0
183,637
3
W
Chronos
5,803
580
68
7
0
207,739
1
W
Janus
6,627
663
91
9
0
200,670
0
L
Gilgamesh
5,531
553
42
4
0
177,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role