Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Kindasaturn5922
Zeus
Level 120
God Stats
23W - 3L
1,862 SR
Queue Stats
363W - 331L
1,570 Elo+
Party 1
Da Ji
Da Ji
MisterMugsy4132
Da Ji
Level 143
God Stats
10W - 3L
1,164 SR
Queue Stats
400W - 317L
1,604 Elo+
Party 1
Team Averages
Level 137
1,509 SR
1,558 Elo+

VS

Team Averages
Level 70
1,747 SR
1,600 Elo+
Anubis
Anubis
PK Flame6969
Anubis
Level 87
God Stats
6W - 3L
1,813 SR
Queue Stats
91W - 68L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
SFUhalfevil
Ne Zha
Level 43
God Stats
2W - 2L
1,687 SR
Queue Stats
41W - 58L
1,533 Elo+
Party 2
Tiamat
Tiamat
iiiNXGiii
Tiamat
Level 81
God Stats
2W - 3L
1,743 SR
Queue Stats
69W - 40L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 15
7,994
799
3,516
8,070
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 2 / 9
7,879
788
9,372
5,113
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
12 / 1 / 5
9,169
917
9,050
5,657
2,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 5 / 3
6,517
652
2,979
7,047
3,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
1 / 5 / 1
6,089
609
2,860
7,964
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
iiiNXGiii
Tiamat
9
2 / 7 / 2
6,529
653
6,469
9,586
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
15
8.5
W
4
2
9
4.25
W
12
1
5
14.5
L
Anubis
1
5
3
0.5
L
Ne Zha
1
5
1
0.3
L
Tiamat
iiiNXGiii
Tiamat
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
12,308
18,840
Taken
24,597
10,398
Mitigated
12,622
7,896
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,516
1,491
2,484
3,626
8,070
6,253
230
3,250
4,572
14,008
0
W
9,372
588
0
590
5,113
1,715
327
2,748
2,189
40,185
0
W
9,050
3,599
0
1,196
5,657
2,430
0
2,824
2,583
0
26,048
L
Anubis
2,979
51
0
1,749
7,047
3,149
0
4,157
2,890
20,865
0
L
Ne Zha
2,860
56
0
511
7,964
3,287
0
4,838
3,126
0
9,925
L
Tiamat
iiiNXGiii
Tiamat
6,469
378
0
1,370
9,586
6,186
0
3,931
5,655
18,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
19,135
131
Minions Killed
95
0
Camps Cleared
0
517,653
Distance Traveled
464,767
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,994
799
25
3
0
150,297
4
W
Zeus
7,879
788
70
7
0
165,368
2
W
Da Ji
9,169
917
36
4
0
201,988
3
L
Anubis
6,517
652
41
4
0
151,353
2
L
Ne Zha
6,089
609
18
2
0
152,514
1
L
Tiamat
6,529
653
36
4
0
160,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role